Player Matchup

Ne Zha
Ne Zha
Platinum V
AShortNuttin
Ne Zha
Platinum V
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 29L
1,785 MMR
Party 3
Terra
Terra
Platinum II
Diffabetic
Terra
Platinum II
Level 159
God Stats
4W - 3L
1,522 SR
Queue Stats
95W - 88L
1,824 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum III
Kathmandu
Sun Wukong
Platinum III
Level 139
God Stats
6W - 2L
1,830 SR
Queue Stats
253W - 245L
1,794 MMR
Solo
Vulcan
Vulcan
Gold IV
Photography
Vulcan
Gold IV
Level 124
God Stats
14W - 3L
1,827 SR
Queue Stats
41W - 28L
1,803 MMR
Solo
Jing Wei
Jing Wei
Platinum I
Weani
Jing Wei
Platinum I
Level 179
God Stats
2W - 5L
1,449 SR
Queue Stats
125W - 114L
1,798 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,626 SR
1,801 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 164
1,645 SR
1,802 MMR
Ao Kuang
Ao Kuang
Platinum III
BriaanV2
Ao Kuang
Platinum III
Level 157
God Stats
1W - 1L
1,767 SR
Queue Stats
48W - 42L
1,809 MMR
Solo
Horus
Horus
Gold II
MeM4TEO
Horus
Gold II
Level 173
God Stats
0W - 1L
1,761 SR
Queue Stats
29W - 24L
1,805 MMR
Party 1
Freya
Freya
Gold II
Roger6That
Freya
Gold II
Level 183
God Stats
0W - 3L
1,385 SR
Queue Stats
91W - 80L
1,773 MMR
Party 1
Serqet
Serqet
Gold II
itzYoriichi
Serqet
Gold II
Level 148
God Stats
2W - 2L
1,639 SR
Queue Stats
190W - 181L
1,580 MMR
Party 2
Persephone
Persephone
Platinum I
tsaheyluu
Persephone
Platinum I
Level 159
God Stats
8W - 9L
1,676 SR
Queue Stats
525W - 516L
2,042 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
8 / 0 / 7
9,356
720
13,763
10,295
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Terra
11
0 / 0 / 8
7,546
580
3,891
12,656
9,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
Kathmandu
Sun Wukong
15
7 / 0 / 4
9,299
715
8,008
10,663
7,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
14
3 / 1 / 5
8,989
691
8,523
4,857
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Weani
Jing Wei
12
1 / 0 / 3
7,928
610
6,707
9,076
2,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesVamanaThorHachiman

VS

Bans
MerlinTyrBakasuraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BriaanV2
Ao Kuang
11
0 / 3 / 1
6,464
497
2,038
10,833
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
MeM4TEO
Horus
9
0 / 1 / 0
6,314
486
6,200
14,661
8,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
10
0 / 5 / 0
6,339
488
8,095
10,800
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
11
0 / 5 / 0
6,457
497
3,491
10,891
5,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
tsaheyluu
Persephone
11
1 / 5 / 0
6,952
535
5,504
9,332
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
19
Kills
1
1
Deaths
19
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
8
0
7
11.5
L
Ao Kuang
BriaanV2
Ao Kuang
0
3
1
0.17
W
Terra
0
0
8
4
W
Sun Wukong
Kathmandu
Sun Wukong
7
0
4
9
L
Horus
MeM4TEO
Horus
0
1
0
0
W
Vulcan
3
1
5
5.5
L
Freya
0
5
0
0
W
Jing Wei
Weani
Jing Wei
1
0
3
2.5
L
Serqet
0
5
0
0
L
Persephone
tsaheyluu
Persephone
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,892
Damage
25,328
47,547
Taken
56,517
26,232
Mitigated
23,473
16,380
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
13,763
4,586
0
2,339
10,295
4,395
0
3,223
6,701
0
73,537
L
Ao Kuang
BriaanV2
Ao Kuang
2,038
217
0
701
10,833
3,522
0
351
10,482
54,051
0
W
Terra
3,891
889
2,349
3,165
12,656
9,263
58
4,285
7,897
11,473
0
W
Sun Wukong
Kathmandu
Sun Wukong
8,008
1,409
0
3,646
10,663
7,685
0
1,534
8,440
0
60,154
L
Horus
MeM4TEO
Horus
6,200
2,428
1,975
4,349
14,661
8,211
0
6,521
8,140
0
14,521
W
Vulcan
8,523
2,086
0
1,680
4,857
1,940
465
2,642
1,973
83,401
0
L
Freya
8,095
2,079
0
2,410
10,800
3,901
0
1,438
9,362
38,299
0
W
Jing Wei
Weani
Jing Wei
6,707
5,995
0
3,201
9,076
2,949
1,098
3,429
5,146
0
67,870
L
Serqet
3,491
144
0
3,066
10,891
5,241
0
619
10,272
0
40,034
L
Persephone
tsaheyluu
Persephone
5,504
121
0
1,274
9,332
2,598
0
3,484
5,834
48,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
32,526
444
Minions Killed
376
0
Camps Cleared
0
1,454,186
Distance Traveled
1,361,875
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,356
720
89
7
0
331,040
0
L
Ao Kuang
6,464
497
98
8
0
312,466
0
W
Terra
7,546
580
12
1
0
287,261
5
W
Sun Wukong
9,299
715
94
7
0
271,238
2
L
Horus
6,314
486
11
1
0
295,152
3
W
Vulcan
8,989
691
139
11
0
277,265
4
L
Freya
6,339
488
77
6
0
238,652
2
W
Jing Wei
7,928
610
110
8
0
287,382
2
L
Serqet
6,457
497
74
6
0
280,887
0
L
Persephone
6,952
535
116
9
0
234,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role