Player Matchup

Medusa
Medusa
ConveningGecko3
Medusa
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,077 Elo+
Party 1
Nu Wa
Nu Wa
SpartanDMG02
Nu Wa
Level 68
God Stats
0W - 1L
1,422 SR
Queue Stats
10W - 16L
1,162 Elo+
Party 1
Surtr
Surtr
turbo panda2255
Surtr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,150 Elo+
Party 1
Team Averages
Level 71
1,474 SR
1,129 Elo+

VS

Team Averages
Level 83
1,486 SR
1,407 Elo+
Janus
Janus
KingLuca_7K
Janus
Level 100
God Stats
22W - 33L
1,404 SR
Queue Stats
385W - 443L
1,381 Elo+
Solo
Loki
Loki
Mr baIlard
Loki
Level 86
God Stats
11W - 9L
1,705 SR
Queue Stats
20W - 20L
1,498 Elo+
Solo
Mulan
Mulan
Sabrita112
Mulan
Level 63
God Stats
4W - 9L
1,350 SR
Queue Stats
26W - 36L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
8,188
682
5,274
9,010
5,242
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 5 / 1
8,029
669
2,933
8,035
2,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 0
7,291
608
2,471
13,210
6,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 7
10,439
870
13,180
3,986
1,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 10
9,327
777
6,381
7,190
2,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
12
5 / 2 / 7
9,557
796
8,012
10,690
12,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
16
16
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
8
0
7
11.5
W
3
1
10
8
W
Mulan
5
2
7
4.25
L
1
5
1
0.3
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,678
Damage
27,573
30,255
Taken
21,866
14,432
Mitigated
17,137
1,923
Healing
1,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,274
2,066
32
254
9,010
5,242
0
3,243
5,767
0
19,572
W
13,180
102
0
0
3,986
1,697
687
890
3,096
70,505
0
W
6,381
1,934
0
1,012
7,190
2,956
777
729
6,461
0
27,438
W
Mulan
8,012
572
0
227
10,690
12,484
170
2,005
8,685
0
21,382
L
2,933
681
123
929
8,035
2,521
66
2,712
5,323
20,318
0
L
2,471
1,127
18
567
13,210
6,669
76
7,353
5,857
309
19,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,508
Gold Earned
29,323
81
Minions Killed
168
0
Camps Cleared
0
526,602
Distance Traveled
671,717
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,188
682
24
2
0
176,111
0
W
Janus
10,439
870
97
8
0
233,862
5
W
Loki
9,327
777
32
3
0
231,017
0
W
Mulan
9,557
796
39
3
0
206,838
0
L
Nu Wa
8,029
669
26
2
0
178,198
3
L
Surtr
7,291
608
31
3
0
172,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role