Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Luanny 2NE1
Athena
Level 159
God Stats
3W - 4L
1,743 SR
Queue Stats
141W - 138L
1,465 Elo+
Party 2
Hachiman
Hachiman
Pro_Tira
Hachiman
Level 138
God Stats
4W - 3L
1,739 SR
Queue Stats
561W - 515L
1,455 Elo+
Party 1
Surtr
Surtr
grtzngimps
Surtr
Level 37
God Stats
174W - 117L
1,614 SR
Queue Stats
400W - 427L
1,504 Elo+
Party 1
Team Averages
Level 126
1,619 SR
1,485 Elo+

VS

Team Averages
Level 99
1,736 SR
1,610 Elo+
Ganesha
Ganesha
Blorphy
Ganesha
Level 39
God Stats
5W - 0L
1,855 SR
Queue Stats
13W - 8L
1,522 Elo+
Party 3
Aphrodite
Aphrodite
Chunksoup
Aphrodite
Level 109
God Stats
6W - 8L
1,726 SR
Queue Stats
114W - 110L
1,620 Elo+
Party 3
Bakasura
Bakasura
SalmonSam
Bakasura
Level 41
God Stats
1W - 0L
1,751 SR
Queue Stats
36W - 15L
1,834 Elo+
Party 3
Hades
Hades
VeteranCard6934
Hades
Level 242
God Stats
82W - 82L
1,597 SR
Queue Stats
472W - 549L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bigK41
Ah Muzen Cab
Level 65
God Stats
9W - 1L
1,750 SR
Queue Stats
188W - 142L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 2 / 1
6,685
669
5,010
7,749
3,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
 
Baron Samedi
12
0 / 4 / 0
6,468
647
8,490
10,223
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
0 / 1 / 2
6,349
635
3,761
10,807
8,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Pro_Tira
Hachiman
15
2 / 2 / 1
7,503
750
9,547
9,835
3,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
12
0 / 3 / 0
6,425
643
4,822
11,462
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blorphy
Ganesha
13
0 / 1 / 8
7,519
752
5,106
10,091
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Chunksoup
Aphrodite
15
6 / 0 / 4
8,334
833
10,000
7,377
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bakasura
SalmonSam
Bakasura
15
4 / 0 / 3
8,037
804
8,345
9,313
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 4
6,701
670
10,015
9,519
5,754
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
bigK41
Ah Muzen Cab
14
2 / 1 / 8
7,551
755
9,544
6,072
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
12
12
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
2
1
1.25
L
Baron Samedi
 
Baron Samedi
0
4
0
0
W
Ganesha
Blorphy
Ganesha
0
1
8
4
W
Aphrodite
Chunksoup
Aphrodite
6
0
4
8
L
Athena
0
1
2
1
L
Hachiman
Pro_Tira
Hachiman
2
2
1
1.25
W
Bakasura
SalmonSam
Bakasura
4
0
3
5.5
W
0
2
4
1
W
Ah Muzen Cab
bigK41
Ah Muzen Cab
2
1
8
6
L
Surtr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,630
Damage
43,010
50,076
Taken
42,372
28,424
Mitigated
28,227
7,675
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,010
841
0
27
7,749
3,155
0
3,248
4,115
0
9,909
L
Baron Samedi
 
Baron Samedi
8,490
765
958
2,250
10,223
4,732
245
3,239
5,944
20,464
0
W
Ganesha
Blorphy
Ganesha
5,106
111
0
624
10,091
9,453
232
2,818
7,226
10,450
0
W
Aphrodite
Chunksoup
Aphrodite
10,000
1,634
4,338
5,880
7,377
4,241
652
2,212
4,918
23,173
0
L
Athena
3,761
839
0
1,632
10,807
8,112
117
6,865
3,862
8,336
0
L
Hachiman
Pro_Tira
Hachiman
9,547
4,814
0
1,947
9,835
3,715
0
4,487
5,198
0
35,216
W
Bakasura
SalmonSam
Bakasura
8,345
5,254
0
1,753
9,313
5,992
1,570
2,525
6,621
0
28,158
W
10,015
520
75
2,627
9,519
5,754
0
3,190
6,169
18,705
0
W
Ah Muzen Cab
bigK41
Ah Muzen Cab
9,544
2,736
0
300
6,072
2,787
549
1,560
4,476
0
35,063
L
Surtr
4,822
1,000
0
861
11,462
8,710
0
7,282
4,105
555
19,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
38,142
182
Minions Killed
203
0
Camps Cleared
0
1,033,444
Distance Traveled
1,152,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,685
669
19
2
0
218,991
0
L
Baron Samedi
6,468
647
39
4
0
196,692
0
W
Ganesha
7,519
752
4
0
0
227,061
0
W
Aphrodite
8,334
833
42
4
0
231,478
0
L
Athena
6,349
635
11
1
0
197,608
0
L
Hachiman
7,503
750
74
7
0
212,853
0
W
Bakasura
8,037
804
67
7
0
266,350
0
W
Hades
6,701
670
31
3
0
204,962
0
W
Ah Muzen Cab
7,551
755
59
6
0
222,180
0
L
Surtr
6,425
643
39
4
0
207,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role