Player Matchup

Odin
Odin
DLCPS
Odin
Level 108
God Stats
3W - 1L
1,859 SR
Queue Stats
89W - 76L
1,602 Elo+
Party 1
Artemis
Artemis
Kentaren
Artemis
Level 126
God Stats
6W - 2L
1,521 SR
Queue Stats
193W - 204L
1,558 Elo+
Party 1
Hel
Hel
Nightiger1738
Hel
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 49L
1,824 Elo+
Party 1
Mulan
Mulan
SMiTH JHONSON
Mulan
Level 29
God Stats
3W - 3L
1,242 SR
Queue Stats
181W - 155L
1,562 Elo+
Party 1
He Bo
He Bo
SevereGameGuy
He Bo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 124L
1,446 Elo+
Solo
Team Averages
Level 91
1,525 SR
1,598 Elo+

VS

Team Averages
Level 101
1,540 SR
1,495 Elo+
Vulcan
Vulcan
 
Vulcan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GoofballKhan880
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,525 Elo+
Party 2
Xbalanque
Xbalanque
KOmIkSTer
Xbalanque
Level 108
God Stats
3W - 5L
1,666 SR
Queue Stats
143W - 136L
1,503 Elo+
Solo
Scylla
Scylla
Pasha3018
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,512 Elo+
Party 2
Aphrodite
Aphrodite
astralino
Aphrodite
Level 129
God Stats
3W - 9L
1,535 SR
Queue Stats
281W - 283L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DLCPS
Odin
14
2 / 3 / 7
8,530
853
6,561
7,543
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Kentaren
Artemis
16
4 / 1 / 6
8,557
856
14,616
8,162
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 1 / 6
8,536
854
5,489
4,937
2,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 2 / 4
9,213
921
6,462
13,668
12,930
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 3 / 4
7,881
788
3,295
7,609
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 5 / 8
8,454
845
9,004
10,463
5,004
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 6
8,133
813
3,204
9,987
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
KOmIkSTer
Xbalanque
17
3 / 2 / 3
8,247
825
7,896
7,828
3,859
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Pasha3018
Scylla
14
2 / 4 / 5
7,587
759
3,041
8,295
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
astralino
Aphrodite
6
0 / 0 / 0
5,845
585
336
1,803
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
14
Kills
10
10
Deaths
14
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
5
8
1.2
W
Odin
DLCPS
Odin
2
3
7
1.83
L
3
3
6
2
L
Xbalanque
KOmIkSTer
Xbalanque
3
2
3
2.25
W
Artemis
Kentaren
Artemis
4
1
6
7
W
2
1
6
5
L
Scylla
Pasha3018
Scylla
2
4
5
1.13
W
5
2
4
3.5
W
1
3
4
1
L
Aphrodite
astralino
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,423
Damage
23,481
41,919
Taken
38,376
25,145
Mitigated
17,705
16,070
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,004
3,666
561
1,639
10,463
5,004
0
2,909
7,460
27,456
0
W
Odin
DLCPS
Odin
6,561
81
664
460
7,543
3,210
0
1,484
6,059
0
10,547
L
3,204
678
472
1,766
9,987
4,663
0
1,677
8,310
9,054
0
L
Xbalanque
KOmIkSTer
Xbalanque
7,896
1,943
428
1,550
7,828
3,859
0
1,927
5,705
0
21,235
W
Artemis
Kentaren
Artemis
14,616
122
1,363
566
8,162
3,593
702
3,756
4,406
0
24,208
W
5,489
0
6,049
2,162
4,937
2,403
357
1,965
2,972
24,508
0
L
Scylla
Pasha3018
Scylla
3,041
549
3,273
1,314
8,295
3,347
0
2,167
6,042
8,279
0
W
6,462
403
333
2,161
13,668
12,930
392
6,508
7,160
0
14,110
W
3,295
168
1,430
882
7,609
3,009
0
1,872
5,737
16,611
0
L
Aphrodite
astralino
Aphrodite
336
100
851
851
1,803
832
0
104
1,622
1,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
38,266
129
Minions Killed
108
0
Camps Cleared
0
980,268
Distance Traveled
779,432
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,454
845
31
3
0
176,584
0
W
Odin
8,530
853
8
1
0
160,525
0
L
Chronos
8,133
813
12
1
0
185,934
0
L
Xbalanque
8,247
825
46
5
0
181,457
0
W
Artemis
8,557
856
18
2
0
210,534
1
W
Hel
8,536
854
46
5
0
212,471
0
L
Scylla
7,587
759
17
2
0
190,982
0
W
Mulan
9,213
921
24
2
0
211,802
0
W
He Bo
7,881
788
33
3
0
184,936
0
L
Aphrodite
5,845
585
2
0
0
44,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role