Player Matchup

Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
ArcherDan
Kali
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
NotScoobers
Cthulhu
Level 60
God Stats
1W - 2L
1,668 SR
Queue Stats
419W - 345L
1,559 Elo+
Party 1
Martichoras
Martichoras
WindEyeWilll
Martichoras
Level 30
God Stats
3W - 1L
1,690 SR
Queue Stats
98W - 107L
1,710 Elo+
Solo
Neith
Neith
smokinggundamgas
Neith
Level 6
God Stats
2W - 1L
1,319 SR
Queue Stats
6W - 3L
1,418 Elo+
Party 3
Team Averages
Level 46
1,535 SR
1,572 Elo+

VS

Team Averages
Level 43
1,482 SR
1,390 Elo+
Ymir
Ymir
AK Flank
Ymir
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
107W - 144L
1,500 Elo+
Party 2
Anubis
Anubis
Lunkr
Anubis
Level 26
God Stats
5W - 12L
1,371 SR
Queue Stats
11W - 19L
1,326 Elo+
Party 2
Mulan
Mulan
Swatzika
Mulan
Level 29
God Stats
15W - 17L
1,475 SR
Queue Stats
107W - 134L
1,309 Elo+
Party 2
Pele
Pele
l Epoh l
Pele
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
209W - 230L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
lSplitsl
Danzaburou
Level 85
God Stats
4W - 4L
1,563 SR
Queue Stats
319W - 338L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
2 / 0 / 0
4,919
820
1,703
3,204
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
7
3 / 1 / 0
4,566
761
2,807
4,524
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
NotScoobers
Cthulhu
6
0 / 0 / 3
4,265
711
2,892
3,850
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
WindEyeWilll
Martichoras
7
1 / 2 / 1
4,543
757
3,330
5,240
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
2 / 0 / 1
4,273
712
5,183
3,223
964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 1 / 0
3,493
582
411
5,096
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Lunkr
Anubis
6
0 / 2 / 0
3,482
580
1,485
3,162
1,144
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Swatzika
Mulan
7
3 / 3 / 0
4,405
734
4,282
7,015
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
5
0 / 2 / 1
3,595
599
1,367
5,042
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
lSplitsl
Danzaburou
5
0 / 1 / 0
3,219
537
2,541
4,733
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
3
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
0
2
L
Ymir
0
1
0
0
W
Kali
3
1
0
3
L
Anubis
Lunkr
Anubis
0
2
0
0
W
Cthulhu
NotScoobers
Cthulhu
0
0
3
1.5
L
Mulan
Swatzika
Mulan
3
3
0
1
W
Martichoras
WindEyeWilll
Martichoras
1
2
1
0.75
L
Pele
0
2
1
0.25
L
Danzaburou
lSplitsl
Danzaburou
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,915
Damage
10,086
20,041
Taken
25,048
7,530
Mitigated
10,876
6,010
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
1,703
544
0
1,850
3,204
969
0
1,112
2,092
26,815
0
L
Ymir
411
165
0
1,190
5,096
3,418
0
1,287
3,809
4,248
0
W
Kali
2,807
1,518
0
1,067
4,524
1,468
0
373
4,080
0
20,554
L
Anubis
Lunkr
Anubis
1,485
114
0
814
3,162
1,144
0
1,069
2,007
16,774
0
W
Cthulhu
NotScoobers
Cthulhu
2,892
177
0
1,561
3,850
2,468
50
337
3,513
12,169
0
L
Mulan
Swatzika
Mulan
4,282
1,584
0
1,597
7,015
3,519
0
310
6,663
0
18,260
W
Martichoras
WindEyeWilll
Martichoras
3,330
1,739
0
797
5,240
1,661
0
0
4,985
0
24,739
L
Pele
1,367
227
0
572
5,042
1,288
0
330
4,710
0
14,078
L
Danzaburou
lSplitsl
Danzaburou
2,541
923
0
1,348
4,733
1,507
0
1,469
3,264
0
12,956
W
5,183
1,995
0
735
3,223
964
462
74
3,149
0
27,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,566
Gold Earned
18,194
170
Minions Killed
104
0
Camps Cleared
0
670,370
Distance Traveled
672,815
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
4,919
820
48
8
0
139,847
0
L
Ymir
3,493
582
7
1
0
140,438
0
W
Kali
4,566
761
37
6
0
163,726
0
L
Anubis
3,482
580
21
4
0
111,965
0
W
Cthulhu
4,265
711
14
2
0
131,539
2
L
Mulan
4,405
734
28
5
0
142,010
0
W
Martichoras
4,543
757
35
6
0
119,096
2
L
Pele
3,595
599
28
5
0
158,317
0
L
Danzaburou
3,219
537
20
3
0
120,085
1
W
Neith
4,273
712
36
6
0
116,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role