Player Matchup

Cthulhu
Cthulhu
Goonobi
Cthulhu
Level 23
God Stats
32W - 12L
1,815 SR
Queue Stats
77W - 66L
1,521 Elo+
Party 1
Serqet
Serqet
TomaDio
Serqet
Level 124
God Stats
12W - 4L
1,675 SR
Queue Stats
77W - 67L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
ttvEvoQC
Kukulkan
Level 67
God Stats
39W - 26L
1,650 SR
Queue Stats
77W - 66L
1,521 Elo+
Party 1
Team Averages
Level 71
1,713 SR
1,519 Elo+

VS

Team Averages
Level 100
1,580 SR
1,478 Elo+
Hachiman
Hachiman
Cliff Bronco
Hachiman
Level 88
God Stats
123W - 112L
1,537 SR
Queue Stats
210W - 200L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Donnievitooo
Morgan Le Fay
Level 103
God Stats
0W - 1L
1,623 SR
Queue Stats
54W - 54L
1,471 Elo+
Solo
Bacchus
Bacchus
Scagni RN
Bacchus
Level 109
God Stats
0W - 2L
1,580 SR
Queue Stats
27W - 26L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goonobi
Cthulhu
12
2 / 2 / 3
8,609
783
4,236
8,583
8,461
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
TomaDio
Serqet
12
2 / 1 / 2
8,568
779
7,239
8,034
4,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ttvEvoQC
Kukulkan
11
1 / 1 / 3
8,291
754
4,046
3,946
1,487
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cliff Bronco
Hachiman
11
1 / 2 / 2
7,963
724
5,286
8,084
2,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Donnievitooo
Morgan Le Fay
12
3 / 2 / 1
8,689
790
8,984
4,732
1,803
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Scagni RN
Bacchus
10
0 / 1 / 3
7,541
686
2,556
7,959
7,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
5
Kills
4
4
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cliff Bronco
Hachiman
1
2
2
1
L
Morgan Le Fay
Donnievitooo
Morgan Le Fay
3
2
1
1.75
W
Cthulhu
Goonobi
Cthulhu
2
2
3
1.75
L
Bacchus
Scagni RN
Bacchus
0
1
3
1.5
W
Serqet
TomaDio
Serqet
2
1
2
3
W
Kukulkan
ttvEvoQC
Kukulkan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,521
Damage
16,826
20,563
Taken
20,775
14,328
Mitigated
12,020
2,601
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cliff Bronco
Hachiman
5,286
2,722
0
1,537
8,084
2,541
0
2,190
5,132
0
35,872
L
Morgan Le Fay
Donnievitooo
Morgan Le Fay
8,984
77
0
155
4,732
1,803
0
2,465
2,157
32,694
0
W
Cthulhu
Goonobi
Cthulhu
4,236
36
336
545
8,583
8,461
0
5,599
2,984
17,001
271
L
Bacchus
Scagni RN
Bacchus
2,556
183
131
1,875
7,959
7,676
0
3,584
4,207
12,308
0
W
Serqet
TomaDio
Serqet
7,239
1,757
0
1,242
8,034
4,380
19
3,983
4,051
0
32,086
W
Kukulkan
ttvEvoQC
Kukulkan
4,046
334
0
478
3,946
1,487
0
2,468
1,478
34,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,468
Gold Earned
24,193
124
Minions Killed
111
0
Camps Cleared
0
631,209
Distance Traveled
607,742
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,963
724
48
4
0
185,156
2
L
Morgan Le Fay
8,689
790
47
4
0
229,588
0
W
Cthulhu
8,609
783
25
2
0
214,759
0
L
Bacchus
7,541
686
16
1
0
192,998
0
W
Serqet
8,568
779
43
4
0
243,184
0
W
Kukulkan
8,291
754
56
5
0
173,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role