Player Matchup

Amaterasu
Amaterasu
CornetFeeder
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,649 Elo+
Party 2
Medusa
Medusa
Freyja-19
Medusa
Level 82
God Stats
3W - 1L
1,597 SR
Queue Stats
51W - 54L
1,517 Elo+
Party 2
Zeus
Zeus
InTerFazZe
Zeus
Level 178
God Stats
3W - 2L
1,243 SR
Queue Stats
120W - 108L
1,539 Elo+
Party 2
Geb
Geb
LafLaf-PC
Geb
Level 156
God Stats
2W - 1L
1,621 SR
Queue Stats
60W - 60L
1,530 Elo+
Party 2
Hercules
Hercules
ttvThe_Plugzz420
Hercules
Level 94
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 107
1,514 SR
1,547 Elo+

VS

Team Averages
Level 18
1,552 SR
1,509 Elo+
Artemis
Artemis
DrStabby9
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HeirophantCard
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ph1lyCh3eseCake
Ao Kuang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 113L
1,288 Elo+
Party 1
Ravana
Ravana
RiverPlay
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,786 Elo+
Solo
Cernunnos
Cernunnos
TFSU_bullseye
Cernunnos
Level 24
God Stats
1W - 1L
1,761 SR
Queue Stats
52W - 82L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CornetFeeder
Amaterasu
16
3 / 0 / 30
9,556
869
9,759
16,387
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Freyja-19
Medusa
14
3 / 2 / 22
9,233
839
8,329
7,376
3,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 2 / 22
10,074
916
20,277
7,545
3,077
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 2 / 22
10,765
979
8,389
15,496
11,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
18 / 2 / 17
11,138
1,013
20,968
17,663
22,711
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrStabby9
Artemis
13
1 / 10 / 0
7,645
695
8,205
15,038
6,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
HeirophantCard
Morgan Le Fay
13
0 / 8 / 6
7,194
654
8,943
12,338
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
15
4 / 8 / 3
9,251
841
5,563
16,068
14,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
RiverPlay
Ravana
15
2 / 6 / 3
8,956
814
7,956
16,107
11,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
TFSU_bullseye
Cernunnos
13
0 / 8 / 4
7,089
644
8,066
13,884
5,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
23
40
Kills
7
8
Deaths
40
113
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CornetFeeder
Amaterasu
3
0
30
18
L
Artemis
DrStabby9
Artemis
1
10
0
0.1
W
Medusa
Freyja-19
Medusa
3
2
22
7
L
Morgan Le Fay
HeirophantCard
Morgan Le Fay
0
8
6
0.38
W
9
2
22
10
W
7
2
22
9
L
Ao Kuang
4
8
3
0.69
L
Ravana
RiverPlay
Ravana
2
6
3
0.58
L
Cernunnos
TFSU_bullseye
Cernunnos
0
8
4
0.25
W
18
2
17
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,722
Damage
38,733
64,467
Taken
73,435
53,619
Mitigated
42,754
35,060
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CornetFeeder
Amaterasu
9,759
2,629
1,766
9,744
16,387
13,048
1,835
3,685
12,496
0
13,897
L
Artemis
DrStabby9
Artemis
8,205
4,142
0
674
15,038
6,265
0
5,816
8,994
0
12,165
W
Medusa
Freyja-19
Medusa
8,329
4,259
1,304
1,337
7,376
3,263
3,945
2,426
4,110
0
30,772
L
Morgan Le Fay
HeirophantCard
Morgan Le Fay
8,943
2,014
0
533
12,338
5,134
0
5,716
6,469
16,965
0
W
20,277
1,489
1,027
1,857
7,545
3,077
1,114
1,018
6,478
40,070
0
W
8,389
1,163
3,910
4,211
15,496
11,520
821
3,002
10,915
13,826
0
L
Ao Kuang
5,563
1,126
0
1,595
16,068
14,121
0
4,798
10,942
9,497
0
L
Ravana
RiverPlay
Ravana
7,956
2,374
1,329
1,830
16,107
11,389
0
6,958
8,885
0
16,685
L
Cernunnos
TFSU_bullseye
Cernunnos
8,066
3,591
138
1,454
13,884
5,845
0
5,378
8,458
0
18,855
W
20,968
9,224
1,436
8,468
17,663
22,711
366
3,667
13,773
0
25,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,766
Gold Earned
40,135
109
Minions Killed
71
0
Camps Cleared
0
1,163,135
Distance Traveled
809,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,556
869
14
1
0
247,211
0
L
Artemis
7,645
695
9
1
0
155,729
0
W
Medusa
9,233
839
49
4
0
236,684
0
L
Morgan Le Fay
7,194
654
12
1
0
162,069
0
W
Zeus
10,074
916
27
2
0
211,326
0
W
Geb
10,765
979
11
1
0
219,669
0
L
Ao Kuang
9,251
841
8
1
0
161,973
0
L
Ravana
8,956
814
19
2
0
180,616
0
L
Cernunnos
7,089
644
23
2
0
149,500
0
W
Hercules
11,138
1,013
8
1
0
248,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role