Player Matchup

Hera
Hera
DrunkMandy
Hera
Level 123
God Stats
5W - 3L
1,427 SR
Queue Stats
60W - 70L
1,460 Elo+
Solo
Odin
Odin
Holy_Dio_
Odin
Level 62
God Stats
3W - 1L
1,247 SR
Queue Stats
72W - 96L
1,129 Elo+
Party 1
Hachiman
Hachiman
Nightwolf5560
Hachiman
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
103W - 117L
1,407 Elo+
Solo
Heimdallr
Heimdallr
SaltyIvoryBalls
Heimdallr
Level 27
God Stats
28W - 34L
1,235 SR
Queue Stats
95W - 129L
1,087 Elo+
Party 1
Nu Wa
Nu Wa
ruthlessgee7126
Nu Wa
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 6L
1,662 Elo+
Solo
Team Averages
Level 68
1,382 SR
1,349 Elo+

VS

Team Averages
Level 66
1,616 SR
1,469 Elo+
Geb
Geb
AceChapman98
Geb
Level 65
God Stats
10W - 5L
1,674 SR
Queue Stats
82W - 97L
1,470 Elo+
Party 2
Fenrir
Fenrir
Chief Bunta
Fenrir
Level 69
God Stats
1W - 4L
1,396 SR
Queue Stats
26W - 26L
1,408 Elo+
Solo
Izanami
Izanami
PANDA SM0KE
Izanami
Level 58
God Stats
14W - 17L
1,526 SR
Queue Stats
18W - 22L
1,445 Elo+
Solo
Raijin
Raijin
ShneakyNB
Raijin
Level 59
God Stats
4W - 8L
1,695 SR
Queue Stats
68W - 76L
1,551 Elo+
Party 2
Ishtar
Ishtar
joemama555
Ishtar
Level 80
God Stats
12W - 12L
1,787 SR
Queue Stats
55W - 47L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
11,571
1,157
23,897
7,062
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
1 / 2 / 12
10,203
1,020
10,377
12,334
14,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Nightwolf5560
Hachiman
16
7 / 5 / 5
10,690
1,069
14,215
13,756
6,268
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
SaltyIvoryBalls
Heimdallr
16
4 / 2 / 10
10,808
1,081
15,930
10,466
5,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 5
9,050
905
7,112
2,178
757
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Team 1 Tickets

262

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
9,983
998
6,875
14,493
17,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
15
1 / 6 / 5
9,396
940
5,131
19,567
11,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
PANDA SM0KE
Izanami
15
1 / 5 / 6
9,593
959
6,972
17,767
7,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
ShneakyNB
Raijin
16
5 / 0 / 4
12,181
1,218
14,859
9,123
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
joemama555
Ishtar
15
3 / 4 / 5
10,043
1,004
6,973
15,935
7,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
16
Kills
11
11
Deaths
16
39
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
1
7
4.5
L
Fenrir
1
6
5
0.58
W
4
2
7
3.75
W
Odin
1
2
12
3.5
W
Hachiman
Nightwolf5560
Hachiman
7
5
5
1.9
L
Izanami
PANDA SM0KE
Izanami
1
5
6
0.8
W
Heimdallr
SaltyIvoryBalls
Heimdallr
4
2
10
4.5
L
Raijin
ShneakyNB
Raijin
5
0
4
7
L
Ishtar
joemama555
Ishtar
3
4
5
1.38
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,531
Damage
40,810
45,796
Taken
76,885
28,798
Mitigated
49,380
2,021
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,875
930
0
0
14,493
17,863
0
5,098
8,824
18,983
0
L
Fenrir
5,131
387
0
782
19,567
11,463
0
7,964
11,055
0
11,111
W
23,897
5,463
0
35
7,062
2,660
0
1,745
5,159
61,400
0
W
Odin
10,377
1,422
0
660
12,334
14,014
0
4,711
7,485
5,630
16,862
W
Hachiman
Nightwolf5560
Hachiman
14,215
11,164
0
689
13,756
6,268
0
8,410
5,264
0
22,331
L
Izanami
PANDA SM0KE
Izanami
6,972
4,425
0
812
17,767
7,424
0
7,872
9,421
0
20,998
W
Heimdallr
SaltyIvoryBalls
Heimdallr
15,930
9,165
0
577
10,466
5,099
0
6,482
3,933
0
26,781
L
Raijin
ShneakyNB
Raijin
14,859
1,488
180
1,068
9,123
5,025
0
5,373
3,612
57,030
0
L
Ishtar
joemama555
Ishtar
6,973
4,581
45
390
15,935
7,605
0
6,349
9,240
0
17,483
W
7,112
2,147
0
60
2,178
757
0
386
1,792
15,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,322
Gold Earned
51,196
176
Minions Killed
167
9
Camps Cleared
6
827,120
Distance Traveled
919,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,983
998
26
3
0
165,556
0
L
Fenrir
9,396
940
12
1
1
247,047
0
W
Hera
11,571
1,157
81
8
6
191,680
0
W
Odin
10,203
1,020
26
3
3
198,741
0
W
Hachiman
10,690
1,069
22
2
0
141,000
0
L
Izanami
9,593
959
25
3
2
181,657
0
W
Heimdallr
10,808
1,081
17
2
0
184,205
0
L
Raijin
12,181
1,218
91
9
3
179,447
0
L
Ishtar
10,043
1,004
13
1
0
145,680
0
W
Nu Wa
9,050
905
30
3
0
111,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role