Player Matchup

Nu Wa
Nu Wa
Gold V
DrWhoCarez
Nu Wa
Gold V
Level 125
God Stats
9W - 9L
1,511 SR
Queue Stats
391W - 395L
1,364 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Duck-o-Dejo
Cernunnos
Gold IV
Level 149
God Stats
9W - 11L
1,646 SR
Queue Stats
201W - 217L
1,366 MMR
Solo
Thanatos
Thanatos
Bronze III
Skyhigh Games
Thanatos
Bronze III
Level 85
God Stats
0W - 2L
1,839 SR
Queue Stats
1W - 5L
1,353 MMR
Party 1
Bacchus
Bacchus
Silver I
illExtend28
Bacchus
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,351 MMR
Solo
Amaterasu
Amaterasu
Bronze III
shadowsin0
Amaterasu
Bronze III
Level 89
God Stats
0W - 1L
1,608 SR
Queue Stats
1W - 5L
1,353 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,621 SR
1,358 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,652 SR
1,356 MMR
Ao Kuang
Ao Kuang
Gold V
I800SMOKETREE
Ao Kuang
Gold V
Level 64
God Stats
38W - 27L
1,630 SR
Queue Stats
201W - 205L
1,351 MMR
Solo
Xbalanque
Xbalanque
Gold III
NapalmDeath19
Xbalanque
Gold III
Level 106
God Stats
13W - 10L
1,682 SR
Queue Stats
194W - 183L
1,538 MMR
Party 2
Atlas
Atlas
Gold V
ROCKE7RON
Atlas
Gold V
Level 109
God Stats
9W - 10L
1,449 SR
Queue Stats
110W - 123L
1,339 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
llama-luciente3
Gilgamesh
Gold V
Level 157
God Stats
21W - 10L
1,698 SR
Queue Stats
353W - 364L
1,209 MMR
Party 2
Chang'e
Chang'e
Gold III
pepitedepoulet
Chang'e
Gold III
Level 153
God Stats
4W - 1L
1,801 SR
Queue Stats
210W - 217L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 8 / 1
10,751
489
15,078
16,043
6,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Duck-o-Dejo
Cernunnos
17
0 / 4 / 2
10,522
478
9,247
16,664
9,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Skyhigh Games
Thanatos
16
2 / 8 / 1
10,862
494
7,021
21,650
9,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
illExtend28
Bacchus
13
1 / 3 / 3
10,108
459
6,945
15,334
19,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
shadowsin0
Amaterasu
17
2 / 5 / 0
11,017
501
12,785
25,299
21,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
HeraAgniMulanIshtar

VS

Bans
JanusVamanaHe BoHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
I800SMOKETREE
Ao Kuang
20
9 / 2 / 5
13,748
625
15,255
19,855
8,417
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
NapalmDeath19
Xbalanque
20
8 / 1 / 5
14,444
657
20,012
16,008
6,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
ROCKE7RON
Atlas
16
0 / 1 / 12
11,674
531
6,029
18,117
23,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
llama-luciente3
Gilgamesh
18
1 / 2 / 8
12,296
559
8,473
20,640
22,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 0 / 9
13,331
606
19,575
10,136
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
6
Kills
27
28
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
8
1
0.19
L
Cernunnos
Duck-o-Dejo
Cernunnos
0
4
2
0.25
W
Ao Kuang
I800SMOKETREE
Ao Kuang
9
2
5
5.75
W
Xbalanque
NapalmDeath19
Xbalanque
8
1
5
10.5
W
Atlas
ROCKE7RON
Atlas
0
1
12
6
L
Thanatos
Skyhigh Games
Thanatos
2
8
1
0.31
L
Bacchus
illExtend28
Bacchus
1
3
3
0.83
W
Gilgamesh
llama-luciente3
Gilgamesh
1
2
8
2.5
W
9
0
9
13.5
L
Amaterasu
shadowsin0
Amaterasu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,076
Damage
69,344
94,990
Taken
84,756
66,139
Mitigated
65,379
24,917
Healing
34,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
15,078
3,965
0
734
16,043
6,785
0
9,398
6,645
108,874
0
L
Cernunnos
Duck-o-Dejo
Cernunnos
9,247
5,479
0
6,170
16,664
9,437
0
2,531
14,133
0
103,715
W
Ao Kuang
I800SMOKETREE
Ao Kuang
15,255
3,856
0
5,992
19,855
8,417
408
4,972
14,883
129,190
0
W
Xbalanque
NapalmDeath19
Xbalanque
20,012
11,679
0
6,603
16,008
6,334
10,261
3,681
12,327
0
149,194
W
Atlas
ROCKE7RON
Atlas
6,029
2,465
145
4,327
18,117
23,499
1,332
6,205
11,912
42,699
0
L
Thanatos
Skyhigh Games
Thanatos
7,021
1,676
0
9,263
21,650
9,002
0
10,181
11,469
0
79,408
L
Bacchus
illExtend28
Bacchus
6,945
987
0
2,324
15,334
19,399
0
7,359
7,975
21,776
0
W
Gilgamesh
llama-luciente3
Gilgamesh
8,473
2,244
0
6,406
20,640
22,416
1,561
3,738
16,902
0
77,657
W
19,575
800
5,285
5,856
10,136
4,713
756
5,442
4,694
121,113
0
L
Amaterasu
shadowsin0
Amaterasu
12,785
5,847
0
6,426
25,299
21,516
709
11,390
13,909
0
93,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,260
Gold Earned
65,493
647
Minions Killed
694
0
Camps Cleared
0
2,006,074
Distance Traveled
2,239,434
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,751
489
191
9
0
346,091
2
L
Cernunnos
10,522
478
157
7
0
363,533
4
W
Ao Kuang
13,748
625
136
6
0
485,421
0
W
Xbalanque
14,444
657
206
9
0
421,963
6
W
Atlas
11,674
531
48
2
0
441,098
4
L
Thanatos
10,862
494
108
5
0
450,220
2
L
Bacchus
10,108
459
33
2
0
435,187
1
W
Gilgamesh
12,296
559
129
6
0
433,527
5
W
Chang'e
13,331
606
175
8
0
457,425
5
L
Amaterasu
11,017
501
158
7
0
411,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role