Player Matchup

Athena
Athena
Gold II
CutiePieSophie
Athena
Gold II
Level 222
God Stats
8W - 5L
1,537 SR
Queue Stats
220W - 211L
1,572 MMR
Party 1
Bakasura
Bakasura
Platinum II
Rheca
Bakasura
Platinum II
Level 149
God Stats
7W - 9L
1,525 SR
Queue Stats
385W - 351L
1,781 MMR
Party 1
Cernunnos
Cernunnos
Gold I
SimpDeLaniviwa
Cernunnos
Gold I
Level 89
God Stats
2W - 1L
1,766 SR
Queue Stats
184W - 140L
1,696 MMR
Party 2
Ravana
Ravana
Gold IV
TimeAC
Ravana
Gold IV
Level 109
God Stats
8W - 2L
1,921 SR
Queue Stats
23W - 8L
1,703 MMR
Party 2
Merlin
Merlin
Gold I
dodotheunicorn
Merlin
Gold I
Level 148
God Stats
2W - 0L
1,699 SR
Queue Stats
318W - 301L
1,677 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,690 SR
1,686 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,610 SR
1,688 MMR
King Arthur
King Arthur
Platinum V
FeederELTE
King Arthur
Platinum V
Level 183
God Stats
112W - 91L
1,608 SR
Queue Stats
764W - 761L
1,676 MMR
Solo
Agni
Agni
Gold IV
GottaPotato
Agni
Gold IV
Level 118
God Stats
4W - 2L
1,558 SR
Queue Stats
41W - 31L
1,691 MMR
Solo
Ares
Ares
Platinum V
Matsuko_G-G_507
Ares
Platinum V
Level 159
God Stats
7W - 8L
1,579 SR
Queue Stats
312W - 306L
1,689 MMR
Solo
Izanami
Izanami
Gold IV
SpankMyBeef
Izanami
Gold IV
Level 87
God Stats
2W - 3L
1,604 SR
Queue Stats
21W - 21L
1,691 MMR
Solo
Susano
Susano
Gold IV
Susanooooo K
Susano
Gold IV
Level 42
God Stats
10W - 5L
1,700 SR
Queue Stats
39W - 30L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 10
9,833
518
5,246
20,540
20,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Rheca
Bakasura
20
7 / 2 / 5
12,449
655
9,294
20,863
12,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
SimpDeLaniviwa
Cernunnos
19
8 / 6 / 2
12,687
668
23,169
23,198
11,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
TimeAC
Ravana
19
13 / 0 / 3
13,125
691
25,094
9,110
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 2 / 3
10,682
562
12,451
11,618
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SerqetGuan YuMartichorasHe Bo

VS

Bans
KhepriHachimanAphroditeVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FeederELTE
King Arthur
16
3 / 5 / 3
9,796
516
15,537
24,226
29,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 5 / 7
9,828
517
15,712
12,283
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
1 / 6 / 7
9,566
503
5,397
19,091
17,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SpankMyBeef
Izanami
14
2 / 9 / 1
8,977
472
7,939
19,968
5,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
15
8 / 5 / 1
9,762
514
8,810
15,450
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
30
Kills
14
14
Deaths
30
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
L
King Arthur
FeederELTE
King Arthur
3
5
3
0.9
L
0
5
7
0.7
L
1
6
7
0.75
W
Bakasura
Rheca
Bakasura
7
2
5
4.75
W
Cernunnos
SimpDeLaniviwa
Cernunnos
8
6
2
1.5
L
Izanami
SpankMyBeef
Izanami
2
9
1
0.28
L
Susano
8
5
1
1.7
W
Ravana
TimeAC
Ravana
13
0
3
14.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,254
Damage
53,395
85,329
Taken
91,018
55,375
Mitigated
61,487
32,380
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,246
1,753
0
3,333
20,540
20,988
8
7,252
13,288
22,419
0
L
King Arthur
FeederELTE
King Arthur
15,537
1,392
0
5,690
24,226
29,329
0
4,146
19,676
1,009
78,260
L
15,712
1,207
0
500
12,283
4,042
481
3,258
8,288
97,533
0
L
5,397
491
0
1,245
19,091
17,867
0
4,647
13,786
30,056
0
W
Bakasura
Rheca
Bakasura
9,294
6,984
0
10,460
20,863
12,039
2,283
5,374
15,489
0
107,050
W
Cernunnos
SimpDeLaniviwa
Cernunnos
23,169
14,351
0
12,386
23,198
11,739
6,145
4,467
18,731
0
113,676
L
Izanami
SpankMyBeef
Izanami
7,939
5,839
0
2,010
19,968
5,091
0
3,201
16,351
0
66,092
L
Susano
8,810
3,103
0
1,363
15,450
5,158
0
1,608
13,452
0
64,572
W
Ravana
TimeAC
Ravana
25,094
10,005
0
2,348
9,110
5,272
2,484
2,039
7,071
0
120,130
W
12,451
158
0
3,853
11,618
5,337
1,488
3,642
7,976
87,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,776
Gold Earned
47,929
661
Minions Killed
522
0
Camps Cleared
0
2,006,341
Distance Traveled
1,769,741
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,833
518
23
1
0
406,059
2
L
King Arthur
9,796
516
121
6
0
349,418
0
L
Agni
9,828
517
155
8
0
354,438
0
L
Ares
9,566
503
34
2
0
365,732
1
W
Bakasura
12,449
655
192
10
0
479,164
4
W
Cernunnos
12,687
668
140
7
0
323,305
5
L
Izanami
8,977
472
118
6
0
352,268
0
L
Susano
9,762
514
94
5
0
347,885
1
W
Ravana
13,125
691
152
8
0
440,202
0
W
Merlin
10,682
562
154
8
0
357,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role