Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MrMinka
Agni
Level 34
God Stats
11W - 5L
1,674 SR
Queue Stats
70W - 88L
1,482 Elo+
Party 1
Sol
Sol
Refeature
Sol
Level 97
God Stats
3W - 2L
1,456 SR
Queue Stats
41W - 35L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StripeSweaters
Ah Muzen Cab
Level 145
God Stats
2W - 0L
1,516 SR
Queue Stats
15W - 11L
1,569 Elo+
Party 1
Ra
Ra
Zealousar
Ra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,582 Elo+
Party 1
Team Averages
Level 108
1,529 SR
1,519 Elo+

VS

Team Averages
Level 111
1,376 SR
1,446 Elo+
Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DJFatBoyy
Izanami
Level 39
God Stats
0W - 3L
1,350 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
Happyface43
Tiamat
Level 58
God Stats
3W - 12L
1,168 SR
Queue Stats
102W - 117L
1,406 Elo+
Party 2
Tyr
Tyr
Jayy_Sei180
Tyr
Level 190
God Stats
27W - 32L
1,475 SR
Queue Stats
736W - 727L
1,535 Elo+
Solo
Maui
Maui
TCU ginger
Maui
Level 129
God Stats
2W - 13L
1,385 SR
Queue Stats
88W - 120L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 2
5,578
930
5,499
7,795
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
MrMinka
Agni
11
2 / 1 / 3
5,158
860
3,927
3,588
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 4
4,786
798
3,552
2,954
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
StripeSweaters
Ah Muzen Cab
10
2 / 0 / 3
5,110
852
3,986
2,044
838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 5
5,732
955
3,618
3,196
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 1 / 0
4,549
758
1,454
4,353
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
DJFatBoyy
Izanami
9
0 / 2 / 0
4,366
728
2,907
4,875
1,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
10
1 / 2 / 1
4,814
802
2,645
4,953
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,289
715
3,141
4,510
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
4,583
764
261
5,498
2,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
2
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
2
4
L
Charybdis
 
Charybdis
0
1
0
0
L
Izanami
DJFatBoyy
Izanami
0
2
0
0
L
Tiamat
1
2
1
0.75
L
0
3
0
0
W
Agni
MrMinka
Agni
2
1
3
3.5
W
0
1
4
2
W
Ah Muzen Cab
StripeSweaters
Ah Muzen Cab
2
0
3
3.5
L
0
1
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,582
Damage
10,408
19,577
Taken
24,189
7,404
Mitigated
10,725
5,070
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,499
3,784
0
2,650
7,795
3,237
1,431
647
7,148
0
15,441
L
Charybdis
 
Charybdis
1,454
681
0
790
4,353
1,485
0
1,655
2,660
0
9,756
L
Izanami
DJFatBoyy
Izanami
2,907
1,958
0
0
4,875
1,757
0
1,668
3,199
0
9,933
L
Tiamat
2,645
192
0
452
4,953
2,170
0
2,623
2,326
8,185
0
L
3,141
676
0
348
4,510
2,402
0
1,503
2,854
0
6,878
W
Agni
MrMinka
Agni
3,927
450
0
250
3,588
1,142
88
248
3,340
12,255
0
W
3,552
1,152
0
439
2,954
997
1,678
1,225
1,621
8,914
0
W
Ah Muzen Cab
StripeSweaters
Ah Muzen Cab
3,986
1,397
0
220
2,044
838
504
553
1,491
0
13,354
L
261
0
842
918
5,498
2,911
0
3,303
2,053
2,913
0
W
3,618
422
470
1,041
3,196
1,190
563
233
2,855
22,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
22,601
128
Minions Killed
85
0
Camps Cleared
0
657,087
Distance Traveled
558,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,578
930
24
4
0
153,573
0
L
Charybdis
4,549
758
24
4
0
101,053
0
L
Izanami
4,366
728
18
3
0
127,843
0
L
Tiamat
4,814
802
22
4
0
128,966
0
L
Tyr
4,289
715
12
2
0
77,519
0
W
Agni
5,158
860
14
2
0
127,145
0
W
Sol
4,786
798
13
2
0
123,856
0
W
Ah Muzen Cab
5,110
852
28
5
0
128,075
0
L
Maui
4,583
764
9
2
0
123,084
0
W
Ra
5,732
955
49
8
0
124,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role