Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DARKLORDS4311
Hel
Level 94
God Stats
3W - 1L
1,500 SR
Queue Stats
432W - 410L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
DemonDog2024
Gilgamesh
Level 86
God Stats
8W - 12L
1,369 SR
Queue Stats
598W - 590L
1,396 Elo+
Party 1
Merlin
Merlin
EntwinedWorm46
Merlin
Level 49
God Stats
4W - 1L
1,493 SR
Queue Stats
331W - 333L
1,507 Elo+
Party 1
Ymir
Ymir
XT-ZOMBIEZ40
Ymir
Level 68
God Stats
4W - 4L
1,444 SR
Queue Stats
290W - 269L
1,472 Elo+
Party 1
Team Averages
Level 76
1,461 SR
1,466 Elo+

VS

Team Averages
Level 109
1,482 SR
1,420 Elo+
Yemoja
Yemoja
Buccaroo
Yemoja
Level 97
God Stats
2W - 5L
1,177 SR
Queue Stats
302W - 280L
1,398 Elo+
Solo
Athena
Athena
DevonDz
Athena
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,436 Elo+
Solo
King Arthur
King Arthur
Etc6988
King Arthur
Level 127
God Stats
6W - 7L
1,678 SR
Queue Stats
435W - 426L
1,424 Elo+
Party 2
Khepri
Khepri
killowey
Khepri
Level 136
God Stats
2W - 2L
1,516 SR
Queue Stats
378W - 378L
1,420 Elo+
Party 2
Ne Zha
Ne Zha
musicforchange26
Ne Zha
Level 101
God Stats
11W - 7L
1,539 SR
Queue Stats
203W - 199L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 0 / 4
6,397
914
7,928
4,688
2,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 5
6,267
895
5,659
3,157
1,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DemonDog2024
Gilgamesh
12
1 / 0 / 6
6,210
887
6,623
8,467
7,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 5
6,278
897
6,026
4,046
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 4
6,074
868
5,604
8,559
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Buccaroo
Yemoja
13
0 / 0 / 0
5,246
749
3,572
4,067
3,490
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Athena
DevonDz
Athena
1
0 / 0 / 0
1,776
254
0
0
0
King Arthur
Etc6988
King Arthur
12
0 / 2 / 0
5,153
736
5,554
9,730
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
killowey
Khepri
13
1 / 0 / 0
6,106
872
5,015
13,305
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 5 / 1
5,291
756
3,939
7,122
3,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
7
Kills
1
1
Deaths
7
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
4
3
L
Yemoja
Buccaroo
Yemoja
0
0
0
0
W
2
0
5
4.5
W
Gilgamesh
DemonDog2024
Gilgamesh
1
0
6
4
L
Athena
DevonDz
Athena
0
0
0
0
W
1
0
5
3.5
L
King Arthur
Etc6988
King Arthur
0
2
0
0
W
2
1
4
4
L
Khepri
killowey
Khepri
1
0
0
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,840
Damage
18,080
28,917
Taken
34,224
18,440
Mitigated
24,849
16,471
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,928
5,488
0
1,325
4,688
2,035
0
1,925
2,634
0
21,429
L
Yemoja
Buccaroo
Yemoja
3,572
528
4,702
2,028
4,067
3,490
0
1,943
2,045
8,743
0
W
5,659
1,172
6,694
2,485
3,157
1,296
0
947
2,130
7,700
0
W
Gilgamesh
DemonDog2024
Gilgamesh
6,623
1,227
277
632
8,467
7,222
0
2,561
5,787
0
8,799
L
Athena
DevonDz
Athena
0
0
0
0
0
0
0
0
0
0
0
W
6,026
274
303
267
4,046
1,544
0
1,185
2,725
17,408
0
L
King Arthur
Etc6988
King Arthur
5,554
50
400
1,162
9,730
9,527
0
4,859
4,499
0
7,935
W
5,604
1,062
1,585
2,903
8,559
6,343
0
1,969
6,383
7,870
35
L
Khepri
killowey
Khepri
5,015
139
1,076
6,560
13,305
8,037
0
5,793
7,226
17,511
0
L
3,939
464
267
317
7,122
3,795
0
4,107
2,546
0
6,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
23,572
76
Minions Killed
38
0
Camps Cleared
0
725,309
Distance Traveled
519,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,397
914
23
3
0
134,272
0
L
Yemoja
5,246
749
13
2
0
115,902
0
W
Hel
6,267
895
5
1
0
152,060
0
W
Gilgamesh
6,210
887
6
1
0
139,203
0
L
Athena
1,776
254
0
0
0
0
0
W
Merlin
6,278
897
31
4
0
152,792
0
L
King Arthur
5,153
736
6
1
0
136,588
0
W
Ymir
6,074
868
11
2
0
146,982
0
L
Khepri
6,106
872
10
1
0
149,665
0
L
Ne Zha
5,291
756
9
1
0
117,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role