Player Matchup

Hercules
Hercules
Pr0thief
Hercules
Level 103
God Stats
9W - 9L
1,346 SR
Queue Stats
55W - 60L
1,317 Elo+
Party 1
Ah Puch
Ah Puch
Pythonicz
Ah Puch
Level 105
God Stats
1W - 1L
1,281 SR
Queue Stats
13W - 14L
1,343 Elo+
Party 1
Nemesis
Nemesis
Squibbz
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,419 Elo+
Party 1
Team Averages
Level 71
1,376 SR
1,359 Elo+

VS

Team Averages
Level 85
1,351 SR
1,444 Elo+
Chaac
Chaac
Bogeegee
Chaac
Level 85
God Stats
0W - 2L
1,274 SR
Queue Stats
18W - 19L
1,471 Elo+
Party 2
He Bo
He Bo
genial-likeness5
He Bo
Level 49
God Stats
6W - 12L
1,280 SR
Queue Stats
154W - 172L
1,416 Elo+
Solo
Cliodhna
Cliodhna
wristrover
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pr0thief
Hercules
12
11 / 2 / 8
9,920
992
10,768
9,537
9,160
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ah Puch
Pythonicz
Ah Puch
11
2 / 3 / 15
8,757
876
9,908
6,421
2,063
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Squibbz
Nemesis
12
8 / 0 / 9
9,764
976
9,769
7,901
3,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bogeegee
Chaac
9
2 / 7 / 3
7,472
747
7,813
12,176
10,282
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 8 / 3
7,278
728
3,674
11,107
3,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
wristrover
Cliodhna
10
2 / 6 / 1
7,659
766
5,623
10,338
2,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
5
5
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bogeegee
Chaac
2
7
3
0.5
W
Hercules
Pr0thief
Hercules
11
2
8
7.5
W
Ah Puch
Pythonicz
Ah Puch
2
3
15
3.17
W
Nemesis
Squibbz
Nemesis
8
0
9
12.5
L
1
8
3
0.31
L
Cliodhna
wristrover
Cliodhna
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,445
Damage
17,110
23,859
Taken
33,621
14,710
Mitigated
16,389
4,959
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bogeegee
Chaac
7,813
1,869
0
1,770
12,176
10,282
0
3,866
8,310
0
19,958
W
Hercules
Pr0thief
Hercules
10,768
2,726
0
2,474
9,537
9,160
270
1,906
7,631
0
22,530
W
Ah Puch
Pythonicz
Ah Puch
9,908
224
331
903
6,421
2,063
646
1,465
4,956
28,881
0
W
Nemesis
Squibbz
Nemesis
9,769
2,886
0
1,251
7,901
3,487
242
814
7,087
0
37,705
L
3,674
278
0
480
11,107
3,179
0
2,953
8,154
16,423
0
L
Cliodhna
wristrover
Cliodhna
5,623
468
0
1,648
10,338
2,928
0
3,401
6,937
0
13,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
22,409
103
Minions Killed
60
0
Camps Cleared
0
602,369
Distance Traveled
540,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,472
747
20
2
0
186,158
0
W
Hercules
9,920
992
23
2
0
202,708
0
W
Ah Puch
8,757
876
30
3
0
174,041
0
W
Nemesis
9,764
976
50
5
0
225,620
0
L
He Bo
7,278
728
20
2
0
160,914
0
L
Cliodhna
7,659
766
20
2
0
193,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role