Player Matchup

Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Thesillysalmon
Hel
Level 106
God Stats
7W - 4L
1,814 SR
Queue Stats
178W - 169L
1,501 Elo+
Party 3
Ratatoskr
Ratatoskr
god_of_catnip
Ratatoskr
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
97W - 91L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
spludgingSpoon
Nu Wa
Level 116
God Stats
27W - 16L
1,866 SR
Queue Stats
215W - 220L
1,507 Elo+
Party 3
Team Averages
Level 112
1,636 SR
1,512 Elo+

VS

Team Averages
Level 85
1,574 SR
1,504 Elo+
Vamana
Vamana
DatBoiQuay-_-
Vamana
Level 82
God Stats
5W - 3L
1,555 SR
Queue Stats
212W - 186L
1,518 Elo+
Party 1
Medusa
Medusa
EmbersKilowat
Medusa
Level 115
God Stats
5W - 7L
1,466 SR
Queue Stats
158W - 145L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
HardenedArtist
Nu Wa
Level 36
God Stats
82W - 61L
1,525 SR
Queue Stats
375W - 322L
1,438 Elo+
Party 1
Chernobog
Chernobog
Marcuz_Kenway
Chernobog
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 112L
1,588 Elo+
Party 1
Ymir
Ymir
WhoisPhil_
Ymir
Level 89
God Stats
7W - 5L
1,824 SR
Queue Stats
72W - 56L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
1 / 3 / 0
4,329
618
3,442
7,595
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
 
Hun Batz
4
0 / 0 / 0
3,329
476
1,624
2,560
725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,330
619
2,101
4,596
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
god_of_catnip
Ratatoskr
7
0 / 1 / 0
4,151
593
1,408
6,091
1,946
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 0 / 0
4,163
595
3,385
2,160
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,287
755
4,670
7,180
3,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 0
4,809
687
2,152
2,725
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 1
4,508
644
2,416
3,110
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
Marcuz_Kenway
Chernobog
8
0 / 0 / 4
4,582
655
2,443
3,939
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 2
4,977
711
1,772
5,872
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
L
Hun Batz
 
Hun Batz
0
0
0
0
W
3
1
0
3
W
1
0
0
1
W
1
0
1
1.5
W
Chernobog
Marcuz_Kenway
Chernobog
0
0
4
2
L
0
2
0
0
W
1
0
2
2
L
Ratatoskr
god_of_catnip
Ratatoskr
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,960
Damage
13,453
23,002
Taken
22,826
11,482
Mitigated
9,552
7,508
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,442
1,970
0
1,294
7,595
5,648
0
415
7,180
266
20,620
L
Hun Batz
 
Hun Batz
1,624
605
0
715
2,560
725
0
586
1,974
0
10,550
W
4,670
3,117
0
2,402
7,180
3,941
314
488
6,666
0
36,687
W
2,152
1,068
0
1,692
2,725
882
694
967
1,732
0
29,846
W
2,416
597
93
175
3,110
678
0
1,558
1,440
27,367
0
W
Chernobog
Marcuz_Kenway
Chernobog
2,443
1,806
164
1,720
3,939
1,137
0
1,023
2,854
0
25,129
L
2,101
351
802
1,827
4,596
2,492
0
1,102
3,494
17,950
0
W
1,772
364
200
1,938
5,872
2,914
208
1,231
4,569
13,186
0
L
Ratatoskr
god_of_catnip
Ratatoskr
1,408
197
0
2,453
6,091
1,946
0
1,094
4,997
0
21,238
L
3,385
1,166
0
417
2,160
671
0
991
1,169
25,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,302
Gold Earned
24,163
158
Minions Killed
233
0
Camps Cleared
0
644,113
Distance Traveled
747,751
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,329
618
27
4
0
131,116
1
L
Hun Batz
3,329
476
21
3
0
70,714
0
W
Vamana
5,287
755
65
9
0
157,186
0
W
Medusa
4,809
687
49
7
0
120,788
2
W
Nu Wa
4,508
644
55
8
0
139,508
2
W
Chernobog
4,582
655
48
7
0
171,125
0
L
Hel
4,330
619
26
4
0
141,024
0
W
Ymir
4,977
711
16
2
0
159,144
1
L
Ratatoskr
4,151
593
39
6
0
158,944
0
L
Nu Wa
4,163
595
45
6
0
142,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role