Player Matchup

Tiamat
Tiamat
AlltheOpps
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,342 Elo+
Party 2
Sun Wukong
Sun Wukong
DADDAE
Sun Wukong
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 56L
1,396 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kakia__
Morgan Le Fay
Level 64
God Stats
5W - 6L
1,622 SR
Queue Stats
37W - 54L
1,390 Elo+
Party 2
Ne Zha
Ne Zha
PaleIsland75
Ne Zha
Level 47
God Stats
2W - 2L
1,452 SR
Queue Stats
46W - 60L
1,392 Elo+
Party 3
The Morrigan
The Morrigan
xMexiRoseexo
The Morrigan
Level 57
God Stats
9W - 12L
1,504 SR
Queue Stats
98W - 109L
1,468 Elo+
Party 2
Team Averages
Level 42
1,516 SR
1,398 Elo+

VS

Team Averages
Level 47
1,514 SR
1,414 Elo+
Sol
Sol
Eando
Sol
Level 45
God Stats
9W - 6L
1,498 SR
Queue Stats
71W - 69L
1,427 Elo+
Solo
Chiron
Chiron
Flexed_on_you52
Chiron
Level 65
God Stats
24W - 24L
1,580 SR
Queue Stats
372W - 373L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
Fresc
Jormungandr
Level 16
God Stats
2W - 0L
1,732 SR
Queue Stats
9W - 18L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
ShaggyDOoOoO42
Cthulhu
Level 62
God Stats
41W - 43L
1,562 SR
Queue Stats
143W - 137L
1,470 Elo+
Party 1
Camazotz
Camazotz
goblinlord_1
Camazotz
Level 49
God Stats
5W - 8L
1,201 SR
Queue Stats
160W - 200L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlltheOpps
Tiamat
10
0 / 8 / 3
6,197
413
8,234
10,026
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DADDAE
Sun Wukong
12
1 / 1 / 0
6,859
457
5,694
11,834
6,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Kakia__
Morgan Le Fay
13
5 / 3 / 1
8,237
549
11,227
9,832
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
9
0 / 4 / 1
6,108
407
3,504
9,801
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
xMexiRoseexo
The Morrigan
10
1 / 4 / 3
6,504
434
5,981
8,692
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eando
Sol
14
6 / 1 / 2
9,192
613
7,036
9,993
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
9 / 2 / 1
8,383
559
7,763
10,658
3,978
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Fresc
Jormungandr
11
1 / 1 / 1
7,542
503
6,972
10,247
11,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 8
6,994
466
5,475
9,362
6,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
goblinlord_1
Camazotz
12
4 / 3 / 4
7,770
518
4,411
12,133
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
20
20
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlltheOpps
Tiamat
0
8
3
0.19
L
Sun Wukong
DADDAE
Sun Wukong
1
1
0
1
W
Sol
Eando
Sol
6
1
2
7
W
9
2
1
4.75
W
Jormungandr
Fresc
Jormungandr
1
1
1
1.5
L
Morgan Le Fay
Kakia__
Morgan Le Fay
5
3
1
1.83
L
Ne Zha
0
4
1
0.13
W
0
0
8
4
W
Camazotz
goblinlord_1
Camazotz
4
3
4
2
L
The Morrigan
xMexiRoseexo
The Morrigan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,640
Damage
31,657
50,185
Taken
52,393
22,038
Mitigated
29,649
5,316
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlltheOpps
Tiamat
8,234
944
0
618
10,026
5,335
0
4,662
5,364
27,993
0
L
Sun Wukong
DADDAE
Sun Wukong
5,694
956
0
2,872
11,834
6,277
364
5,511
5,539
0
43,971
W
Sol
Eando
Sol
7,036
1,927
0
4,333
9,993
3,950
3,631
6,222
3,729
60,849
0
W
7,763
4,466
143
3,170
10,658
3,978
613
7,636
3,022
0
45,842
W
Jormungandr
Fresc
Jormungandr
6,972
1,938
0
894
10,247
11,349
156
598
9,649
42,339
550
L
Morgan Le Fay
Kakia__
Morgan Le Fay
11,227
873
0
1,110
9,832
4,062
0
3,463
6,369
47,651
0
L
Ne Zha
3,504
2,311
0
106
9,801
3,271
0
2,661
7,003
0
29,365
W
5,475
153
463
1,377
9,362
6,217
415
6,033
3,287
34,891
0
W
Camazotz
goblinlord_1
Camazotz
4,411
1,593
0
4,919
12,133
4,155
427
4,083
8,050
80
38,474
L
The Morrigan
xMexiRoseexo
The Morrigan
5,981
1,523
0
610
8,692
3,093
0
1,795
6,744
41,943
1,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
39,881
297
Minions Killed
351
0
Camps Cleared
0
1,502,123
Distance Traveled
1,460,839
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,197
413
43
3
0
308,492
0
L
Sun Wukong
6,859
457
77
5
0
315,561
0
W
Sol
9,192
613
115
8
0
263,866
1
W
Chiron
8,383
559
77
5
0
280,672
0
W
Jormungandr
7,542
503
51
3
0
263,366
0
L
Morgan Le Fay
8,237
549
66
4
0
311,820
0
L
Ne Zha
6,108
407
42
3
0
304,278
1
W
Cthulhu
6,994
466
48
3
0
343,762
0
W
Camazotz
7,770
518
60
4
0
309,173
0
L
The Morrigan
6,504
434
69
5
0
261,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role