Player Matchup

Vamana
Vamana
Ewokis213
Vamana
Level 85
God Stats
5W - 4L
1,503 SR
Queue Stats
760W - 902L
1,409 Elo+
Party 3
Cupid
Cupid
Icy0tter
Cupid
Level 80
God Stats
5W - 2L
1,720 SR
Queue Stats
356W - 460L
1,413 Elo+
Party 3
Nemesis
Nemesis
Sausake
Nemesis
Level 67
God Stats
5W - 6L
1,285 SR
Queue Stats
238W - 350L
1,470 Elo+
Party 3
Bacchus
Bacchus
THEjuiicy
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 83L
1,058 Elo+
Party 3
He Bo
He Bo
kingtuttttt
He Bo
Level 76
God Stats
21W - 17L
1,591 SR
Queue Stats
481W - 633L
1,408 Elo+
Party 3
Team Averages
Level 63
1,520 SR
1,352 Elo+

VS

Team Averages
Level 62
1,476 SR
1,440 Elo+
Vamana
Vamana
SODSWave
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,559 Elo+
Party 1
Aphrodite
Aphrodite
Sukidere
Aphrodite
Level 47
God Stats
0W - 4L
1,186 SR
Queue Stats
11W - 13L
1,372 Elo+
Party 2
Xbalanque
Xbalanque
TheLootGoblin021
Xbalanque
Level 149
God Stats
18W - 11L
1,605 SR
Queue Stats
294W - 291L
1,453 Elo+
Party 1
Ao Kuang
Ao Kuang
TheStankanatoR
Ao Kuang
Level 89
God Stats
1W - 1L
1,587 SR
Queue Stats
44W - 52L
1,445 Elo+
Party 1
Merlin
Merlin
josephrhee
Merlin
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 13L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ewokis213
Vamana
17
3 / 2 / 6
11,319
515
15,005
17,284
16,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
Icy0tter
Cupid
18
5 / 1 / 2
11,342
516
12,490
14,114
6,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Sausake
Nemesis
17
3 / 2 / 5
11,152
507
7,025
15,973
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
THEjuiicy
Bacchus
15
2 / 3 / 5
9,931
451
2,492
11,634
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
12 / 1 / 4
13,346
607
19,638
9,687
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SODSWave
Vamana
14
2 / 5 / 1
9,394
427
5,009
18,697
15,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Sukidere
Aphrodite
15
2 / 0 / 3
10,615
483
2,416
7,327
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
15
1 / 4 / 4
9,560
435
10,607
13,247
6,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
16
3 / 5 / 2
10,482
476
9,039
21,048
9,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
josephrhee
Merlin
13
1 / 11 / 4
9,192
418
9,200
19,138
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
25
Kills
9
9
Deaths
25
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
Ewokis213
Vamana
3
2
6
3
W
Cupid
Icy0tter
Cupid
5
1
2
6
L
Vamana
SODSWave
Vamana
2
5
1
0.5
W
Nemesis
Sausake
Nemesis
3
2
5
2.75
L
Aphrodite
Sukidere
Aphrodite
2
0
3
3.5
W
Bacchus
THEjuiicy
Bacchus
2
3
5
1.5
L
Xbalanque
1
4
4
0.75
L
Ao Kuang
3
5
2
0.8
L
Merlin
josephrhee
Merlin
1
11
4
0.27
W
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,650
Damage
36,271
68,692
Taken
79,457
42,137
Mitigated
46,111
15,173
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Ewokis213
Vamana
15,005
7,728
102
3,275
17,284
16,898
720
3,876
13,408
0
93,792
W
Cupid
Icy0tter
Cupid
12,490
5,908
0
6,823
14,114
6,191
2,135
2,638
11,476
0
125,335
L
Vamana
SODSWave
Vamana
5,009
2,692
0
999
18,697
15,779
0
1,261
17,436
0
36,876
W
Nemesis
Sausake
Nemesis
7,025
3,121
0
2,272
15,973
5,743
995
5,917
10,056
0
105,816
L
Aphrodite
Sukidere
Aphrodite
2,416
828
3,758
5,349
7,327
7,239
216
1,491
5,836
34,594
0
W
Bacchus
THEjuiicy
Bacchus
2,492
29
0
1,443
11,634
9,614
0
3,440
8,194
9,763
665
L
Xbalanque
10,607
3,973
0
3,913
13,247
6,653
447
1,855
11,392
0
80,381
L
Ao Kuang
9,039
1,998
0
1,652
21,048
9,212
0
5,938
15,110
98,693
0
L
Merlin
josephrhee
Merlin
9,200
664
0
170
19,138
7,228
0
11,300
7,838
50,688
0
W
19,638
1,123
0
1,258
9,687
3,691
561
6,309
3,378
108,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,090
Gold Earned
49,243
592
Minions Killed
456
0
Camps Cleared
0
2,293,704
Distance Traveled
2,045,297
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,319
515
111
5
0
482,042
2
W
Cupid
11,342
516
168
8
0
415,673
2
L
Vamana
9,394
427
37
2
0
431,205
0
W
Nemesis
11,152
507
133
6
0
486,433
6
L
Aphrodite
10,615
483
41
2
0
408,106
6
W
Bacchus
9,931
451
13
1
0
432,148
0
L
Xbalanque
9,560
435
144
7
0
409,922
3
L
Ao Kuang
10,482
476
141
6
0
423,839
2
L
Merlin
9,192
418
93
4
0
372,225
0
W
He Bo
13,346
607
167
8
0
477,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role