Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Atemosha
Poseidon
Level 101
God Stats
18W - 18L
1,521 SR
Queue Stats
807W - 797L
1,486 Elo+
Party 1
Ao Kuang
Ao Kuang
DevonDz
Ao Kuang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,419 Elo+
Solo
Osiris
Osiris
MichelinGamer
Osiris
Level 116
God Stats
11W - 12L
1,536 SR
Queue Stats
688W - 686L
1,478 Elo+
Party 1
Achilles
Achilles
Tyrannyrex
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,391 Elo+
Solo
Team Averages
Level 86
1,511 SR
1,455 Elo+

VS

Team Averages
Level 74
1,550 SR
1,477 Elo+
Xing Tian
Xing Tian
CHRONICBLOWBACK
Xing Tian
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 228L
1,479 Elo+
Party 2
Cernunnos
Cernunnos
DHO1025
Cernunnos
Level 78
God Stats
3W - 1L
1,540 SR
Queue Stats
189W - 160L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
Skye699
Sun Wukong
Level 106
God Stats
1W - 2L
1,519 SR
Queue Stats
93W - 85L
1,458 Elo+
Solo
Thor
Thor
ckeyes
Thor
Level 75
God Stats
2W - 2L
1,691 SR
Queue Stats
289W - 247L
1,492 Elo+
Solo
Geb
Geb
ohmyjosh32
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 88L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 0 / 15
9,091
826
24,223
4,750
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
Atemosha
Poseidon
15
6 / 2 / 9
8,856
805
14,675
6,183
2,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
DevonDz
Ao Kuang
14
2 / 1 / 12
8,076
734
7,312
8,520
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 13
8,056
732
4,798
15,670
13,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Tyrannyrex
Achilles
16
8 / 2 / 11
9,134
830
6,359
12,314
18,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CHRONICBLOWBACK
Xing Tian
14
1 / 5 / 2
8,109
737
5,964
15,925
13,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
DHO1025
Cernunnos
14
1 / 3 / 4
7,776
707
12,876
10,385
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Skye699
Sun Wukong
13
3 / 4 / 1
8,008
728
6,856
14,614
12,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
ckeyes
Thor
13
1 / 5 / 3
7,500
682
8,206
10,605
5,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 2
7,336
667
7,300
13,155
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
21
Kills
6
6
Deaths
21
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
15
10.5
W
Poseidon
Atemosha
Poseidon
6
2
9
5.25
L
Xing Tian
CHRONICBLOWBACK
Xing Tian
1
5
2
0.4
L
Cernunnos
DHO1025
Cernunnos
1
3
4
1
W
Ao Kuang
DevonDz
Ao Kuang
2
1
12
8
W
2
1
13
8.5
L
Sun Wukong
Skye699
Sun Wukong
3
4
1
0.88
W
Achilles
Tyrannyrex
Achilles
8
2
11
6.75
L
Thor
ckeyes
Thor
1
5
3
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,367
Damage
41,202
47,437
Taken
64,684
43,357
Mitigated
49,072
21,929
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
24,223
680
726
1,661
4,750
2,584
211
983
3,767
41,667
0
W
Poseidon
Atemosha
Poseidon
14,675
1,608
2,713
1,631
6,183
2,849
500
831
5,352
32,252
0
L
Xing Tian
CHRONICBLOWBACK
Xing Tian
5,964
592
1,943
1,617
15,925
13,784
0
11,527
3,933
9,672
0
L
Cernunnos
DHO1025
Cernunnos
12,876
6,458
1,942
2,655
10,385
5,122
0
7,953
2,254
0
25,756
W
Ao Kuang
DevonDz
Ao Kuang
7,312
1,512
2,548
3,297
8,520
6,189
400
2,665
5,855
11,902
0
W
4,798
1,006
829
5,830
15,670
13,366
368
5,776
9,894
106
11,428
L
Sun Wukong
Skye699
Sun Wukong
6,856
922
1,443
3,898
14,614
12,562
0
10,193
4,022
0
19,796
W
Achilles
Tyrannyrex
Achilles
6,359
1,312
820
1,874
12,314
18,369
0
3,009
9,305
0
9,496
L
Thor
ckeyes
Thor
8,206
179
2,437
1,230
10,605
5,152
0
5,980
4,306
0
17,581
L
7,300
513
450
2,687
13,155
12,452
0
10,013
3,056
9,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
38,729
110
Minions Killed
104
0
Camps Cleared
0
1,028,813
Distance Traveled
1,002,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,091
826
39
4
0
215,948
0
W
Poseidon
8,856
805
43
4
0
195,701
0
L
Xing Tian
8,109
737
6
1
0
204,390
0
L
Cernunnos
7,776
707
40
4
0
199,843
0
W
Ao Kuang
8,076
734
14
1
0
200,179
0
W
Osiris
8,056
732
8
1
0
213,973
0
L
Sun Wukong
8,008
728
25
2
0
190,542
0
W
Achilles
9,134
830
6
1
0
203,012
0
L
Thor
7,500
682
29
3
0
197,519
0
L
Geb
7,336
667
4
0
0
210,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role