Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ifcy
Horus
Level 158
God Stats
4W - 1L
1,590 SR
Queue Stats
466W - 454L
1,578 Elo+
Party 2
Cupid
Cupid
imjors
Cupid
Level 26
God Stats
3W - 3L
1,571 SR
Queue Stats
68W - 68L
1,497 Elo+
Party 2
Raijin
Raijin
vatinator
Raijin
Level 100
God Stats
2W - 1L
1,247 SR
Queue Stats
111W - 121L
1,489 Elo+
Party 2
Team Averages
Level 105
1,481 SR
1,513 Elo+

VS

Team Averages
Level 101
1,618 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
DimeHugger
Cu Chulainn
Level 127
God Stats
2W - 1L
1,820 SR
Queue Stats
23W - 30L
1,312 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GGKeeper
Morgan Le Fay
Level 56
God Stats
8W - 7L
1,589 SR
Queue Stats
64W - 57L
1,480 Elo+
Solo
Artio
Artio
GenerousLunchBox
Artio
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
98W - 93L
1,520 Elo+
Party 1
Apollo
Apollo
PhanTomNovaa
Apollo
Level 125
God Stats
11W - 4L
1,804 SR
Queue Stats
137W - 113L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
UnidentifiedDuck
Gilgamesh
Level 107
God Stats
3W - 9L
1,376 SR
Queue Stats
327W - 285L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 0 / 1
9,189
613
9,590
7,513
5,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
 
Fenrir
14
5 / 5 / 1
9,056
604
8,367
16,111
7,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Ifcy
Horus
10
0 / 1 / 5
6,942
463
3,388
10,333
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
imjors
Cupid
12
2 / 6 / 1
7,411
494
6,878
12,138
4,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
vatinator
Raijin
13
2 / 3 / 0
7,993
533
6,211
8,411
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DimeHugger
Cu Chulainn
9
0 / 1 / 0
5,739
383
1,573
8,700
4,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
GGKeeper
Morgan Le Fay
14
5 / 3 / 0
8,298
553
8,478
10,496
3,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 5
7,084
472
1,345
10,435
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
15
6 / 3 / 1
8,786
586
12,141
11,068
4,943
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
13
3 / 2 / 3
7,689
513
8,238
10,519
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
11
Kills
14
15
Deaths
11
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
W
Fenrir
 
Fenrir
5
5
1
1.1
L
Cu Chulainn
DimeHugger
Cu Chulainn
0
1
0
0
L
Morgan Le Fay
GGKeeper
Morgan Le Fay
5
3
0
1.67
L
0
2
5
1.25
W
Horus
Ifcy
Horus
0
1
5
2.5
L
Apollo
6
3
1
2.17
L
Gilgamesh
3
2
3
2.25
W
Cupid
imjors
Cupid
2
6
1
0.42
W
Raijin
vatinator
Raijin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,434
Damage
31,775
54,506
Taken
51,218
29,769
Mitigated
26,009
17,423
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,590
1,417
0
5,330
7,513
5,759
0
49
7,464
84,649
0
W
Fenrir
 
Fenrir
8,367
2,502
0
2,670
16,111
7,268
0
3,228
12,883
0
71,083
L
Cu Chulainn
DimeHugger
Cu Chulainn
1,573
156
0
2,828
8,700
4,846
0
4,939
3,761
0
27,029
L
Morgan Le Fay
GGKeeper
Morgan Le Fay
8,478
1,020
0
1,540
10,496
3,650
164
4,702
5,794
68,730
0
L
1,345
406
0
2,904
10,435
7,872
135
2,455
7,980
10,796
0
W
Horus
Ifcy
Horus
3,388
1,911
970
3,924
10,333
9,132
0
2,059
8,274
0
22,901
L
Apollo
12,141
9,093
0
4,457
11,068
4,943
648
0
11,068
0
75,080
L
Gilgamesh
8,238
3,493
0
3,488
10,519
4,698
0
3,705
6,814
0
53,633
W
Cupid
imjors
Cupid
6,878
3,459
585
2,911
12,138
4,552
0
539
11,599
0
51,315
W
Raijin
vatinator
Raijin
6,211
298
0
1,033
8,411
3,058
78
3,948
4,463
58,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
37,596
460
Minions Killed
408
0
Camps Cleared
0
1,406,178
Distance Traveled
1,400,725
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,189
613
153
10
0
285,626
3
W
Fenrir
9,056
604
92
6
0
303,459
2
L
Cu Chulainn
5,739
383
38
3
0
194,690
4
L
Morgan Le Fay
8,298
553
129
9
0
286,971
0
L
Artio
7,084
472
11
1
0
289,141
2
W
Horus
6,942
463
28
2
0
299,377
3
L
Apollo
8,786
586
138
9
0
272,516
3
L
Gilgamesh
7,689
513
92
6
0
357,407
0
W
Cupid
7,411
494
77
5
0
273,952
2
W
Raijin
7,993
533
110
7
0
243,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role