Player Matchup

Fenrir
Fenrir
Gold IV
KillerKellar
Fenrir
Gold IV
Level 68
God Stats
6W - 4L
1,516 SR
Queue Stats
86W - 75L
1,454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
MuffPlowman_69
Morgan Le Fay
Gold III
Level 143
God Stats
45W - 35L
1,608 SR
Queue Stats
149W - 163L
1,458 MMR
Solo
Neith
Neith
Bronze III
Nintis01
Neith
Bronze III
Level 126
God Stats
4W - 10L
1,782 SR
Queue Stats
36W - 39L
1,454 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Renogram
Sun Wukong
Gold II
Level 147
God Stats
12W - 12L
1,580 SR
Queue Stats
139W - 141L
1,441 MMR
Solo
Ymir
Ymir
Bronze IV
warrman500
Ymir
Bronze IV
Level 127
God Stats
0W - 1L
1,403 SR
Queue Stats
15W - 30L
1,448 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,578 SR
1,451 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,556 SR
1,460 MMR
Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold IV
Gwindolynuwu
Hades
Gold IV
Level 149
God Stats
6W - 5L
1,618 SR
Queue Stats
265W - 280L
1,441 MMR
Solo
Yemoja
Yemoja
Gold III
Thurteen
Yemoja
Gold III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 137L
1,454 MMR
Solo
Freya
Freya
Gold IV
ToroMat
Freya
Gold IV
Level 113
God Stats
125W - 110L
1,595 SR
Queue Stats
494W - 493L
1,439 MMR
Solo
Vulcan
Vulcan
Gold IV
hindorelle
Vulcan
Gold IV
Level 197
God Stats
7W - 11L
1,570 SR
Queue Stats
242W - 243L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 5 / 2
7,581
474
4,349
14,948
6,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MuffPlowman_69
Morgan Le Fay
12
1 / 2 / 0
7,150
447
4,211
8,249
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Nintis01
Neith
12
0 / 4 / 0
7,285
455
4,135
9,816
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Renogram
Sun Wukong
14
1 / 2 / 0
7,907
494
5,614
12,657
11,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 0
6,480
405
2,477
14,501
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AchillesAgniThorVamana

VS

Bans
SusanoBakasuraGuan YuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
7 / 1 / 3
9,558
597
7,322
8,752
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 3
9,831
614
8,458
9,523
7,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Thurteen
Yemoja
14
4 / 0 / 6
8,673
542
4,848
7,844
6,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
ToroMat
Freya
15
3 / 0 / 6
8,883
555
11,363
8,463
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
hindorelle
Vulcan
17
2 / 0 / 4
9,934
621
12,271
5,244
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
17
17
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
1
3
8.5
W
1
1
3
2.5
L
Fenrir
0
5
2
0.2
L
Morgan Le Fay
MuffPlowman_69
Morgan Le Fay
1
2
0
0.5
L
Neith
Nintis01
Neith
0
4
0
0
L
Sun Wukong
Renogram
Sun Wukong
1
2
0
0.5
W
Yemoja
Thurteen
Yemoja
4
0
6
7
W
Freya
ToroMat
Freya
3
0
6
6
W
Vulcan
hindorelle
Vulcan
2
0
4
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,786
Damage
44,262
60,171
Taken
39,826
36,932
Mitigated
24,806
11,484
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,322
1,919
0
420
8,752
3,769
0
1,633
7,119
0
73,347
W
8,458
811
0
5,423
9,523
7,362
420
81
9,442
90,409
0
L
Fenrir
4,349
2,619
0
4,072
14,948
6,465
0
6,075
8,559
0
63,625
L
Morgan Le Fay
MuffPlowman_69
Morgan Le Fay
4,211
564
0
802
8,249
3,424
0
5,534
2,705
55,123
0
L
Neith
Nintis01
Neith
4,135
806
0
1,333
9,816
3,687
0
5,788
3,597
0
55,161
L
Sun Wukong
Renogram
Sun Wukong
5,614
1,891
0
2,921
12,657
11,509
0
7,691
4,862
0
64,479
W
Yemoja
Thurteen
Yemoja
4,848
874
3,330
2,585
7,844
6,872
0
2,213
5,631
27,135
0
W
Freya
ToroMat
Freya
11,363
3,905
0
3,371
8,463
4,026
134
725
7,738
70,111
0
W
Vulcan
hindorelle
Vulcan
12,271
3,748
0
656
5,244
2,777
513
2,036
3,208
107,584
0
L
2,477
149
90
2,266
14,501
11,847
0
11,023
3,031
19,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
46,879
471
Minions Killed
592
0
Camps Cleared
0
1,513,630
Distance Traveled
1,607,739
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,558
597
121
8
0
403,733
0
W
Hades
9,831
614
143
9
0
255,512
2
L
Fenrir
7,581
474
111
7
0
319,717
3
L
Morgan Le Fay
7,150
447
107
7
0
284,431
5
L
Neith
7,285
455
104
7
0
274,438
7
L
Sun Wukong
7,907
494
118
7
0
332,034
0
W
Yemoja
8,673
542
37
2
0
291,613
3
W
Freya
8,883
555
120
8
0
309,206
2
W
Vulcan
9,934
621
171
11
0
347,675
5
L
Ymir
6,480
405
31
2
0
303,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role