Player Matchup

Scylla
Scylla
BakasYourDaddy
Scylla
Level 47
God Stats
3W - 3L
1,390 SR
Queue Stats
66W - 62L
1,602 Elo+
Party 2
Nox
Nox
TheGEast
Nox
Level 159
God Stats
2W - 0L
1,741 SR
Queue Stats
132W - 122L
1,560 Elo+
Solo
Jing Wei
Jing Wei
VSVP Nick
Jing Wei
Level 149
God Stats
2W - 3L
1,313 SR
Queue Stats
594W - 575L
1,512 Elo+
Party 2
Thor
Thor
bugcrim
Thor
Level 124
God Stats
19W - 9L
1,755 SR
Queue Stats
819W - 811L
1,595 Elo+
Party 2
Hercules
Hercules
wetbagel69
Hercules
Level 162
God Stats
4W - 1L
1,552 SR
Queue Stats
184W - 174L
1,512 Elo+
Party 2
Team Averages
Level 128
1,550 SR
1,556 Elo+

VS

Team Averages
Level 143
1,478 SR
1,561 Elo+
Chronos
Chronos
 
Chronos
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CyborgPanda69
Hades
Level 126
God Stats
0W - 2L
1,390 SR
Queue Stats
39W - 36L
1,641 Elo+
Party 1
Izanami
Izanami
MrSHIFUHU
Izanami
Level 128
God Stats
20W - 19L
1,571 SR
Queue Stats
1,463W - 1,504L
1,535 Elo+
Solo
Anhur
Anhur
Trav1s
Anhur
Level 170
God Stats
3W - 6L
1,430 SR
Queue Stats
421W - 427L
1,548 Elo+
Solo
Susano
Susano
erthernal
Susano
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 130L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
8,976
898
11,876
6,912
3,406
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 11
8,165
817
5,463
8,513
9,337
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
VSVP Nick
Jing Wei
13
0 / 1 / 8
7,523
752
5,066
6,103
3,426
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
bugcrim
Thor
16
8 / 2 / 5
9,120
912
10,296
7,579
5,405
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
wetbagel69
Hercules
14
1 / 1 / 13
8,473
847
6,040
17,129
18,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 2 / 3
6,675
668
4,989
6,211
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 5
7,114
711
6,787
10,075
3,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MrSHIFUHU
Izanami
14
2 / 3 / 6
7,423
742
8,752
8,046
3,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Trav1s
Anhur
15
4 / 3 / 2
8,201
820
6,701
10,508
4,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Susano
erthernal
Susano
13
0 / 3 / 5
7,585
759
4,867
9,077
9,074
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
16
Kills
9
9
Deaths
16
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
3
1.25
W
6
2
8
5
L
2
5
5
0.9
L
Izanami
MrSHIFUHU
Izanami
2
3
6
1.67
W
1
3
11
2.17
L
Anhur
Trav1s
Anhur
4
3
2
1.67
W
Jing Wei
VSVP Nick
Jing Wei
0
1
8
4
W
Thor
bugcrim
Thor
8
2
5
5.25
L
Susano
erthernal
Susano
0
3
5
0.83
W
Hercules
wetbagel69
Hercules
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,741
Damage
32,096
46,236
Taken
43,917
39,912
Mitigated
22,921
19,796
Healing
13,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,989
856
323
1,287
6,211
2,328
0
2,098
4,113
8,989
0
W
11,876
343
1,009
1,883
6,912
3,406
420
1,661
5,251
25,312
0
L
6,787
522
1,326
1,171
10,075
3,900
144
3,378
6,697
9,990
0
L
Izanami
MrSHIFUHU
Izanami
8,752
5,290
245
1,786
8,046
3,171
0
4,410
3,636
0
17,399
W
5,463
572
547
1,132
8,513
9,337
114
2,670
5,843
12,055
0
L
Anhur
Trav1s
Anhur
6,701
2,171
1,168
3,607
10,508
4,448
0
3,483
7,025
0
25,086
W
Jing Wei
VSVP Nick
Jing Wei
5,066
3,516
981
1,725
6,103
3,426
1,065
1,605
4,498
0
19,261
W
Thor
bugcrim
Thor
10,296
890
846
947
7,579
5,405
1,004
2,393
5,186
0
17,172
L
Susano
erthernal
Susano
4,867
528
1,471
1,387
9,077
9,074
0
3,970
5,107
0
9,294
W
Hercules
wetbagel69
Hercules
6,040
855
936
9,790
17,129
18,338
108
3,447
13,682
0
7,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,257
Gold Earned
36,998
107
Minions Killed
90
0
Camps Cleared
0
936,032
Distance Traveled
923,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,675
668
6
1
0
187,061
0
W
Scylla
8,976
898
40
4
0
196,177
0
L
Hades
7,114
711
13
1
0
171,985
0
L
Izanami
7,423
742
19
2
0
183,947
0
W
Nox
8,165
817
11
1
0
168,366
0
L
Anhur
8,201
820
40
4
0
196,422
0
W
Jing Wei
7,523
752
33
3
0
195,130
0
W
Thor
9,120
912
17
2
0
169,863
0
L
Susano
7,585
759
12
1
0
184,150
0
W
Hercules
8,473
847
6
1
0
206,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role