Player Matchup

Fenrir
Fenrir
DeepInside7110
Fenrir
Level 18
God Stats
1W - 0L
1,511 SR
Queue Stats
15W - 13L
1,448 Elo+
Party 1
Sobek
Sobek
KadeC120
Sobek
Level 64
God Stats
1W - 0L
1,304 SR
Queue Stats
7W - 6L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tea Is Healthy
Morgan Le Fay
Level 46
God Stats
2W - 0L
1,710 SR
Queue Stats
16W - 18L
1,461 Elo+
Party 1
Hera
Hera
Vvwod
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,470 Elo+
Solo
Athena
Athena
WICHCRFT
Athena
Level 103
God Stats
1W - 1L
1,262 SR
Queue Stats
20W - 23L
1,433 Elo+
Party 1
Team Averages
Level 52
1,457 SR
1,467 Elo+

VS

Team Averages
Level 19
1,500 SR
1,335 Elo+
Sol
Sol
Dresdyn_Storm27
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 146L
1,418 Elo+
Solo
Artemis
Artemis
FlooferPanda
Artemis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 80L
1,183 Elo+
Solo
Chronos
Chronos
KeenanSwift 793
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Surtr
Surtr
Mesacinata
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,225 Elo+
Solo
Kumbhakarna
Kumbhakarna
mudcula
Kumbhakarna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 7
9,498
950
10,033
14,546
18,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
KadeC120
Sobek
14
1 / 2 / 13
8,375
838
5,949
20,852
18,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Tea Is Healthy
Morgan Le Fay
16
1 / 1 / 13
8,508
851
17,912
6,011
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
Vvwod
Hera
15
2 / 0 / 12
8,565
857
13,182
6,437
3,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
WICHCRFT
Athena
14
3 / 2 / 11
8,605
861
4,235
14,191
11,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,253
825
14,235
8,161
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
FlooferPanda
Artemis
13
1 / 3 / 6
7,146
715
7,934
8,740
3,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 6
7,621
762
10,557
9,305
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
13
2 / 6 / 3
7,375
738
10,085
13,875
14,527
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
mudcula
Kumbhakarna
12
0 / 4 / 7
7,343
734
2,934
14,385
16,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
19
Kills
7
7
Deaths
19
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
L
3
2
2
2
L
Artemis
FlooferPanda
Artemis
1
3
6
1.33
W
Sobek
KadeC120
Sobek
1
2
13
3.75
L
1
4
6
1
L
Surtr
2
6
3
0.58
W
Morgan Le Fay
Tea Is Healthy
Morgan Le Fay
1
1
13
7.5
W
Hera
Vvwod
Hera
2
0
12
8
W
Athena
WICHCRFT
Athena
3
2
11
4.25
L
Kumbhakarna
mudcula
Kumbhakarna
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,311
Damage
45,745
62,037
Taken
54,466
54,302
Mitigated
42,271
25,923
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,033
2,926
2,623
4,795
14,546
18,094
619
6,064
8,482
0
14,485
L
14,235
3,892
648
3,517
8,161
3,430
0
6,210
1,951
29,152
0
L
Artemis
FlooferPanda
Artemis
7,934
5,109
329
1,310
8,740
3,855
0
5,049
3,691
0
14,820
W
Sobek
KadeC120
Sobek
5,949
169
798
8,852
20,852
18,143
188
9,533
11,319
11,460
0
L
10,557
2,676
0
1,250
9,305
3,867
0
5,983
3,322
22,101
0
L
Surtr
10,085
1,219
509
1,324
13,875
14,527
0
11,819
2,056
5,077
15,076
W
Morgan Le Fay
Tea Is Healthy
Morgan Le Fay
17,912
2,056
681
669
6,011
3,329
1,189
3,033
2,978
35,408
0
W
Hera
Vvwod
Hera
13,182
3,090
375
744
6,437
3,040
376
3,066
3,371
33,418
0
W
Athena
WICHCRFT
Athena
4,235
806
2,750
3,636
14,191
11,696
228
9,536
4,655
8,367
0
L
Kumbhakarna
mudcula
Kumbhakarna
2,934
1,019
1,337
1,699
14,385
16,592
0
12,217
2,168
7,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,551
Gold Earned
37,738
149
Minions Killed
103
0
Camps Cleared
0
1,006,835
Distance Traveled
917,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,498
950
10
1
0
181,112
0
L
Sol
8,253
825
38
4
0
158,848
0
L
Artemis
7,146
715
17
2
0
177,648
0
W
Sobek
8,375
838
13
1
0
217,117
0
L
Chronos
7,621
762
24
2
0
189,604
0
L
Surtr
7,375
738
17
2
0
198,160
0
W
Morgan Le Fay
8,508
851
48
5
0
215,305
0
W
Hera
8,565
857
61
6
0
197,946
0
W
Athena
8,605
861
17
2
0
195,355
0
L
Kumbhakarna
7,343
734
7
1
0
193,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role