Player Matchup

Yemoja
Yemoja
Gold V
DonkeyMan4565
Yemoja
Gold V
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,489 MMR
Solo
Pele
Pele
Gold III
Royal_D_Kells
Pele
Gold III
Level 159
God Stats
30W - 19L
1,693 SR
Queue Stats
628W - 621L
1,485 MMR
Solo
Chang'e
Chang'e
Bronze III
Stephs Toes
Chang'e
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Artemis
Artemis
Bronze III
ThePotato9260
Artemis
Bronze III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Bastet
Bastet
Bronze III
deathmage547
Bastet
Bronze III
Level 108
God Stats
2W - 0L
1,516 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,542 SR
1,495 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,440 SR
1,494 MMR
Serqet
Serqet
Bronze IV
MadPingui
Serqet
Bronze IV
Level 143
God Stats
6W - 11L
1,621 SR
Queue Stats
64W - 57L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold IV
Redlady13
Poseidon
Gold IV
Level 82
God Stats
0W - 4L
1,287 SR
Queue Stats
217W - 213L
1,477 MMR
Solo
Maui
Maui
Bronze III
SkumbagBrent
Maui
Bronze III
Level 69
God Stats
0W - 3L
1,441 SR
Queue Stats
3W - 19L
1,500 MMR
Solo
Horus
Horus
Bronze IV
jiremap
Horus
Bronze IV
Level 128
God Stats
0W - 4L
1,661 SR
Queue Stats
66W - 59L
1,500 MMR
Party 1
Izanami
Izanami
Silver III
kikokojj
Izanami
Silver III
Level 123
God Stats
0W - 1L
1,190 SR
Queue Stats
9W - 12L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
8,683
511
3,212
12,645
8,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 3 / 1
9,598
565
10,558
15,584
8,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Stephs Toes
Chang'e
16
5 / 2 / 2
10,008
589
9,697
11,301
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
17
4 / 2 / 0
10,366
610
9,033
10,729
4,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
14
2 / 5 / 4
8,457
497
6,705
12,227
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ThorVamanaJanus

VS

Bans
BakasuraAo KuangMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MadPingui
Serqet
16
8 / 2 / 3
9,514
560
9,654
14,889
6,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Redlady13
Poseidon
15
2 / 5 / 1
8,866
522
7,762
9,442
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 2
6,651
391
1,335
9,108
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
jiremap
Horus
14
1 / 4 / 3
8,319
489
7,101
14,986
13,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
kikokojj
Izanami
16
1 / 2 / 2
9,299
547
7,267
10,315
5,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
14
Kills
12
12
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Serqet
MadPingui
Serqet
8
2
3
4.75
L
Poseidon
Redlady13
Poseidon
2
5
1
0.5
W
3
3
1
1.17
L
0
1
2
1
W
Chang'e
Stephs Toes
Chang'e
5
2
2
3
W
Artemis
4
2
0
2
W
Bastet
2
5
4
0.8
L
Horus
jiremap
Horus
1
4
3
0.63
L
Izanami
kikokojj
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,205
Damage
33,119
62,486
Taken
58,740
29,113
Mitigated
35,823
29,438
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,212
1,103
3,984
4,472
12,645
8,089
0
3,720
8,733
17,752
211
L
Serqet
MadPingui
Serqet
9,654
1,515
0
2,300
14,889
6,938
0
4,456
10,261
0
61,664
L
Poseidon
Redlady13
Poseidon
7,762
1,198
0
250
9,442
3,746
0
4,174
5,160
73,550
0
W
10,558
2,959
0
5,682
15,584
8,616
372
464
14,387
0
81,982
L
1,335
479
0
2,687
9,108
6,750
0
2,646
6,408
12,597
0
W
Chang'e
Stephs Toes
Chang'e
9,697
175
1,230
4,801
11,301
4,225
0
3,747
7,130
86,005
0
W
Artemis
9,033
4,301
0
5,187
10,729
4,263
899
305
10,154
0
85,073
W
Bastet
6,705
3,077
0
4,082
12,227
3,920
141
634
11,286
0
53,115
L
Horus
jiremap
Horus
7,101
3,520
170
4,137
14,986
13,007
0
840
14,094
0
61,049
L
Izanami
kikokojj
Izanami
7,267
3,654
0
3,476
10,315
5,382
881
407
9,908
0
100,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,112
Gold Earned
42,649
509
Minions Killed
519
0
Camps Cleared
0
1,736,091
Distance Traveled
1,601,530
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,683
511
22
1
0
365,529
0
L
Serqet
9,514
560
86
5
0
395,800
0
L
Poseidon
8,866
522
150
9
0
317,702
1
W
Pele
9,598
565
112
7
0
338,013
9
L
Maui
6,651
391
17
1
0
314,398
8
W
Chang'e
10,008
589
162
10
0
340,686
0
W
Artemis
10,366
610
151
9
0
289,763
3
W
Bastet
8,457
497
62
4
0
402,100
0
L
Horus
8,319
489
104
6
0
316,616
8
L
Izanami
9,299
547
162
10
0
257,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role