Player Matchup

Ganesha
Ganesha
Backb1ter
Ganesha
Level 38
God Stats
7W - 8L
1,526 SR
Queue Stats
15W - 32L
1,282 Elo+
Solo
Horus
Horus
GrandePadre44
Horus
Level 64
God Stats
14W - 19L
1,500 SR
Queue Stats
174W - 182L
1,241 Elo+
Party 2
Neith
Neith
NTK xXKLEMXx
Neith
Level 91
God Stats
45W - 31L
1,639 SR
Queue Stats
96W - 71L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
TyrannousDig079
Baron Samedi
Level 47
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 5L
1,465 Elo+
Solo
Amaterasu
Amaterasu
YOUNGSQUID02
Amaterasu
Level 61
God Stats
15W - 12L
1,603 SR
Queue Stats
202W - 218L
1,444 Elo+
Party 2
Team Averages
Level 60
1,560 SR
1,391 Elo+

VS

Team Averages
Level 76
1,459 SR
1,421 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
blkhrd98
Chang'e
Level 20
God Stats
5W - 7L
1,209 SR
Queue Stats
23W - 31L
1,304 Elo+
Party 1
Shiva
Shiva
diamondblurz
Shiva
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,329 Elo+
Solo
Bastet
Bastet
maga_capaz
Bastet
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 25L
1,491 Elo+
Solo
Mercury
Mercury
mudoyp2
Mercury
Level 109
God Stats
4W - 1L
1,584 SR
Queue Stats
125W - 114L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Backb1ter
Ganesha
4
1 / 3 / 1
4,325
433
701
4,379
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
4,927
493
2,269
7,991
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,694
469
2,935
5,537
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
TyrannousDig079
Baron Samedi
9
0 / 3 / 0
4,536
454
2,706
6,704
2,994
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
YOUNGSQUID02
Amaterasu
8
1 / 2 / 0
4,978
498
1,046
6,781
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 1 / 3
6,136
614
4,392
5,504
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
blkhrd98
Chang'e
11
1 / 0 / 3
6,277
628
4,426
4,917
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 3
5,395
540
3,250
5,993
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
maga_capaz
Bastet
10
2 / 1 / 0
6,146
615
5,730
6,214
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
mudoyp2
Mercury
12
6 / 0 / 1
6,708
671
3,072
6,053
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
3
3.5
L
Ganesha
Backb1ter
Ganesha
1
3
1
0.5
L
0
3
1
0.17
L
0
2
0
0
L
Baron Samedi
TyrannousDig079
Baron Samedi
0
3
0
0
L
Amaterasu
YOUNGSQUID02
Amaterasu
1
2
0
0.5
W
Chang'e
blkhrd98
Chang'e
1
0
3
2.5
W
2
1
3
3.5
W
Bastet
maga_capaz
Bastet
2
1
0
2
W
Mercury
mudoyp2
Mercury
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,657
Damage
20,870
31,392
Taken
28,681
14,538
Mitigated
9,772
6,376
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,392
3,772
0
2,701
5,504
1,732
1,375
327
5,177
0
45,586
L
Ganesha
Backb1ter
Ganesha
701
56
47
942
4,379
2,541
0
0
4,379
2,511
0
L
2,269
1,255
40
1,207
7,991
4,482
0
0
7,991
0
25,036
L
2,935
1,179
0
1,212
5,537
1,747
0
0
5,537
0
35,020
L
Baron Samedi
TyrannousDig079
Baron Samedi
2,706
501
105
1,279
6,704
2,994
0
3,968
2,736
27,160
0
L
Amaterasu
YOUNGSQUID02
Amaterasu
1,046
309
0
1,544
6,781
2,774
0
458
6,323
0
23,744
W
Chang'e
blkhrd98
Chang'e
4,426
399
240
3,276
4,917
1,762
171
2,669
2,248
41,416
0
W
3,250
797
159
1,826
5,993
2,195
0
374
5,619
0
25,002
W
Bastet
maga_capaz
Bastet
5,730
1,664
0
906
6,214
1,996
0
0
6,214
0
35,160
W
Mercury
mudoyp2
Mercury
3,072
1,643
0
226
6,053
2,087
0
37
6,016
0
56,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
30,662
189
Minions Killed
342
0
Camps Cleared
0
836,169
Distance Traveled
968,658
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,136
614
76
8
0
162,190
2
L
Ganesha
4,325
433
1
0
0
94,620
0
L
Horus
4,927
493
54
5
0
198,121
2
L
Neith
4,694
469
53
5
0
169,087
0
L
Baron Samedi
4,536
454
29
3
0
164,553
3
L
Amaterasu
4,978
498
52
5
0
209,788
2
W
Chang'e
6,277
628
68
7
0
179,421
0
W
Shiva
5,395
540
37
4
0
208,248
0
W
Bastet
6,146
615
71
7
0
173,192
0
W
Mercury
6,708
671
90
9
0
245,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role