Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Elchupacabra731
Izanami
Level 159
God Stats
1W - 0L
1,171 SR
Queue Stats
79W - 88L
1,503 Elo+
Party 2
Khepri
Khepri
IIIarp
Khepri
Level 139
God Stats
1W - 1L
1,317 SR
Queue Stats
74W - 62L
1,529 Elo+
Solo
Ares
Ares
fantasticmang01
Ares
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 46L
1,480 Elo+
Party 2
Team Averages
Level 144
1,398 SR
1,502 Elo+

VS

Team Averages
Level 62
1,506 SR
1,475 Elo+
Hachiman
Hachiman
SpankMan
Hachiman
Level 128
God Stats
10W - 8L
1,528 SR
Queue Stats
616W - 585L
1,544 Elo+
Solo
Odin
Odin
alpha-trvcf123
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
kurorofeitan
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 1
Janus
Janus
le-geek-du-62-YT
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
渔歌唱晚
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 1 / 24
9,387
939
18,013
7,955
5,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
 
Cerberus
13
3 / 1 / 22
8,357
836
7,701
10,188
8,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
18 / 1 / 12
10,686
1,069
15,941
5,983
3,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
IIIarp
Khepri
15
3 / 0 / 27
9,426
943
4,554
10,767
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 1 / 24
9,852
985
6,940
11,295
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SpankMan
Hachiman
13
0 / 4 / 2
6,613
661
9,062
8,945
4,497
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 11 / 1
6,165
617
2,248
15,249
8,800
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 9 / 1
6,382
638
2,685
15,086
6,031
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

13
2 / 8 / 0
7,379
738
6,612
11,601
4,565
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
0 / 3 / 1
6,273
627
2,158
5,146
3,250
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
7
35
Kills
2
4
Deaths
35
109
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
24
17
W
Cerberus
 
Cerberus
3
1
22
14
W
18
1
12
24
W
Khepri
IIIarp
Khepri
3
0
27
16.5
L
Hachiman
SpankMan
Hachiman
0
4
2
0.25
L
0
11
1
0.05
W
6
1
24
18
L
0
9
1
0.06
L
2
8
0
0.25
L
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,149
Damage
22,765
46,188
Taken
56,027
43,172
Mitigated
27,143
16,915
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
18,013
6,459
655
2,503
7,955
5,288
2,653
554
7,401
0
32,660
W
Cerberus
 
Cerberus
7,701
455
1,413
3,198
10,188
8,409
894
1,693
8,495
12,515
0
W
15,941
12,122
558
1,290
5,983
3,868
4,117
1,134
4,003
0
39,561
W
Khepri
IIIarp
Khepri
4,554
403
2,599
2,869
10,767
11,969
1,051
2,639
8,128
9,605
0
L
Hachiman
SpankMan
Hachiman
9,062
4,274
0
1,897
8,945
4,497
0
3,148
5,797
0
18,705
L
2,248
1,386
0
185
15,249
8,800
0
5,757
9,492
0
4,734
W
6,940
84
0
1,830
11,295
13,638
554
3,277
8,018
11,027
0
L
2,685
153
0
433
15,086
6,031
0
4,479
10,607
7,704
0
L
6,612
915
216
800
11,601
4,565
0
4,152
7,449
15,845
0
L
Apollo
2,158
300
0
59
5,146
3,250
0
1,659
3,487
0
7,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,708
Gold Earned
32,812
124
Minions Killed
66
0
Camps Cleared
0
949,943
Distance Traveled
675,869
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,387
939
31
3
0
193,369
0
W
Cerberus
8,357
836
19
2
0
167,133
0
W
Izanami
10,686
1,069
53
5
0
182,980
0
W
Khepri
9,426
943
18
2
0
205,320
0
L
Hachiman
6,613
661
22
2
0
158,598
0
L
Odin
6,165
617
4
0
0
119,586
0
W
Ares
9,852
985
3
0
0
201,141
1
L
Agni
6,382
638
15
2
0
129,129
0
L
Janus
7,379
738
20
2
0
148,906
0
L
Apollo
6,273
627
5
1
0
119,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role