Player Matchup

Kali
Kali
Freeze Beachh
Kali
Level 122
God Stats
2W - 1L
1,746 SR
Queue Stats
451W - 451L
1,545 Elo+
Party 2
Ganesha
Ganesha
FreshToDef-_
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,567 Elo+
Solo
Ix Chel
Ix Chel
OnMyFifthAccount
Ix Chel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Sasori6663467
Gilgamesh
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 98L
1,527 Elo+
Solo
Cernunnos
Cernunnos
ltsClobberNTime
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,463 Elo+
Party 2
Team Averages
Level 79
1,549 SR
1,530 Elo+

VS

Team Averages
Level 99
1,593 SR
1,587 Elo+
Serqet
Serqet
Genisyss
Serqet
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
407W - 391L
1,518 Elo+
Solo
Merlin
Merlin
HebertonMelo
Merlin
Level 81
God Stats
4W - 4L
1,784 SR
Queue Stats
285W - 283L
1,485 Elo+
Solo
Tyr
Tyr
MonGoLoko312
Tyr
Level 122
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 5L
1,617 Elo+
Party 1
Maui
Maui
Slayingsach
Maui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,522 Elo+
Solo
Eset
Eset
chukiuba
Eset
Level 101
God Stats
1W - 0L
1,676 SR
Queue Stats
5W - 12L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,293
664
6,007
15,061
8,455
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
FreshToDef-_
Ganesha
18
0 / 2 / 8
10,402
743
10,618
18,344
27,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 5 / 2
9,858
704
15,124
11,023
7,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sasori6663467
Gilgamesh
17
4 / 4 / 3
10,089
721
11,984
19,095
21,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
ltsClobberNTime
Cernunnos
14
0 / 6 / 3
8,787
628
6,787
11,638
5,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Genisyss
Serqet
17
8 / 4 / 11
10,390
742
17,157
13,952
11,440
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
16
1 / 2 / 18
9,609
686
16,411
9,234
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 2 / 12
10,984
785
12,058
14,402
19,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
2 / 1 / 20
10,616
758
6,709
18,007
21,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
17
4 / 2 / 15
10,293
735
9,905
10,520
5,428
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
100
9
Kills
24
24
Deaths
11
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Ganesha
FreshToDef-_
Ganesha
0
2
8
2
W
Serqet
Genisyss
Serqet
8
4
11
3.38
W
Merlin
1
2
18
5
W
9
2
12
7.5
L
3
5
2
0.8
L
Gilgamesh
Sasori6663467
Gilgamesh
4
4
3
1.38
W
2
1
20
12
W
Eset
4
2
15
5.75
L
Cernunnos
ltsClobberNTime
Cernunnos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,520
Damage
62,240
75,161
Taken
66,115
70,806
Mitigated
63,120
19,266
Healing
19,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,007
2,028
2,394
2,665
15,061
8,455
0
5,455
9,268
0
13,894
L
Ganesha
FreshToDef-_
Ganesha
10,618
889
2,101
3,904
18,344
27,720
0
9,064
8,182
15,660
1,382
W
Serqet
Genisyss
Serqet
17,157
5,802
769
2,570
13,952
11,440
1,244
6,079
7,679
0
23,620
W
Merlin
16,411
367
1,375
873
9,234
4,586
1,230
3,350
5,699
32,448
0
W
12,058
538
141
2,010
14,402
19,829
115
5,444
8,570
0
20,594
L
15,124
1,804
1,861
927
11,023
7,232
878
5,616
5,324
36,142
0
L
Gilgamesh
Sasori6663467
Gilgamesh
11,984
2,350
1,404
3,246
19,095
21,447
350
7,690
10,709
0
22,884
W
6,709
1,192
2,423
3,911
18,007
21,837
387
5,564
11,971
12,507
0
W
Eset
9,905
977
2,991
2,271
10,520
5,428
234
3,923
6,556
34,454
0
L
Cernunnos
ltsClobberNTime
Cernunnos
6,787
2,578
125
639
11,638
5,952
651
4,553
6,685
0
22,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,429
Gold Earned
51,892
138
Minions Killed
137
0
Camps Cleared
0
1,346,421
Distance Traveled
1,389,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,293
664
20
1
0
289,042
0
L
Ganesha
10,402
743
0
0
0
296,346
0
W
Serqet
10,390
742
22
2
0
276,954
0
W
Merlin
9,609
686
42
3
0
248,993
0
W
Tyr
10,984
785
15
1
0
303,338
0
L
Ix Chel
9,858
704
57
4
0
249,374
0
L
Gilgamesh
10,089
721
31
2
0
279,012
0
W
Maui
10,616
758
14
1
0
293,666
0
W
Eset
10,293
735
44
3
0
266,957
0
L
Cernunnos
8,787
628
30
2
0
232,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role