Player Matchup

Da Ji
Da Ji
DARKSTAR9980
Da Ji
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,416 Elo+
Party 1
Mulan
Mulan
F4MM3D
Mulan
Level 81
God Stats
9W - 3L
1,630 SR
Queue Stats
20W - 26L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
xpredatortena
Kukulkan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,466 Elo+
Party 1
Team Averages
Level 81
1,543 SR
1,442 Elo+

VS

Team Averages
Level 58
1,381 SR
1,660 Elo+
Zhong Kui
Zhong Kui
Tosta20
Zhong Kui
Level 68
God Stats
0W - 1L
1,249 SR
Queue Stats
37W - 29L
1,522 Elo+
Solo
Ymir
Ymir
YoullDie1st
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 2
Bastet
Bastet
kingmigo94
Bastet
Level 88
God Stats
0W - 1L
1,395 SR
Queue Stats
1W - 1L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 7
11,399
760
11,594
14,782
6,520
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
F4MM3D
Mulan
15
4 / 3 / 8
11,772
785
9,354
16,051
13,589
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
xpredatortena
Kukulkan
16
6 / 0 / 7
12,491
833
18,135
8,290
3,602
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Tosta20
Zhong Kui
14
5 / 5 / 2
11,483
766
16,402
13,187
9,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 4 / 5
11,179
745
6,940
19,024
28,053
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
kingmigo94
Bastet
13
0 / 6 / 8
10,419
695
7,851
14,227
5,399
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
9
9
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
6
7
1.42
W
Mulan
F4MM3D
Mulan
4
3
8
2.67
L
Zhong Kui
Tosta20
Zhong Kui
5
5
2
1.2
L
4
4
5
1.63
L
Bastet
kingmigo94
Bastet
0
6
8
0.67
W
Kukulkan
xpredatortena
Kukulkan
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
31,193
39,123
Taken
46,438
23,711
Mitigated
42,696
3,815
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,594
3,184
0
471
14,782
6,520
1,021
6,869
7,913
0
23,346
W
Mulan
F4MM3D
Mulan
9,354
1,190
0
2,902
16,051
13,589
195
11,736
4,315
671
28,137
L
Zhong Kui
Tosta20
Zhong Kui
16,402
1,693
0
2,995
13,187
9,244
635
5,694
7,493
61,586
0
L
6,940
1,558
215
244
19,024
28,053
108
8,330
10,694
30,451
0
L
Bastet
kingmigo94
Bastet
7,851
1,733
0
1,153
14,227
5,399
0
4,978
9,249
0
34,852
W
Kukulkan
xpredatortena
Kukulkan
18,135
1,958
0
442
8,290
3,602
485
5,566
2,724
76,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
33,081
169
Minions Killed
163
0
Camps Cleared
0
771,989
Distance Traveled
761,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,399
760
19
1
0
238,041
0
W
Mulan
11,772
785
49
3
0
240,066
0
L
Zhong Kui
11,483
766
95
6
0
249,495
0
L
Ymir
11,179
745
24
2
0
249,790
0
L
Bastet
10,419
695
44
3
0
262,440
0
W
Kukulkan
12,491
833
101
7
0
293,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role