Player Matchup

Ishtar
Ishtar
Chezter117
Ishtar
Level 94
God Stats
1W - 1L
1,426 SR
Queue Stats
9W - 5L
1,719 Elo+
Party 1
Fenrir
Fenrir
Gubberbutt
Fenrir
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 34L
1,701 Elo+
Party 1
Chang'e
Chang'e
McBroColi
Chang'e
Level 126
God Stats
0W - 2L
1,256 SR
Queue Stats
121W - 127L
1,540 Elo+
Party 1
Team Averages
Level 123
1,394 SR
1,653 Elo+

VS

Team Averages
Level 98
1,644 SR
1,562 Elo+
Cerberus
Cerberus
T0tal Let Down
Cerberus
Level 60
God Stats
32W - 27L
1,731 SR
Queue Stats
128W - 125L
1,534 Elo+
Party 2
Hachiman
Hachiman
Tenoxide
Hachiman
Level 87
God Stats
12W - 11L
1,605 SR
Queue Stats
136W - 139L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
sweetdaddyusef
Jormungandr
Level 146
God Stats
1W - 1L
1,597 SR
Queue Stats
304W - 280L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chezter117
Ishtar
15
0 / 3 / 6
11,862
659
7,887
15,893
6,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Gubberbutt
Fenrir
16
5 / 5 / 1
12,832
713
14,951
22,766
18,309
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
McBroColi
Chang'e
15
2 / 5 / 4
12,343
686
9,895
23,222
9,875
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 2 / 8
13,671
760
6,425
16,995
20,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Tenoxide
Hachiman
17
5 / 5 / 4
14,026
779
23,476
12,462
5,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
sweetdaddyusef
Jormungandr
18
5 / 1 / 7
14,262
792
24,607
15,388
21,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
13
13
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Chezter117
Ishtar
0
3
6
1
L
Fenrir
Gubberbutt
Fenrir
5
5
1
1.1
L
Chang'e
McBroColi
Chang'e
2
5
4
0.8
W
Cerberus
3
2
8
3.5
W
Hachiman
Tenoxide
Hachiman
5
5
4
1.4
W
Jormungandr
sweetdaddyusef
Jormungandr
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,733
Damage
54,508
61,881
Taken
44,845
35,104
Mitigated
47,481
14,290
Healing
9,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Chezter117
Ishtar
7,887
3,629
0
1,598
15,893
6,920
39
7,548
8,345
0
44,598
L
Fenrir
Gubberbutt
Fenrir
14,951
5,800
0
1,291
22,766
18,309
0
7,068
15,698
0
37,713
L
Chang'e
McBroColi
Chang'e
9,895
1,021
4,783
6,618
23,222
9,875
0
12,646
10,576
45,338
0
W
Cerberus
6,425
845
0
6,257
16,995
20,879
355
4,951
12,044
20,269
368
W
Hachiman
Tenoxide
Hachiman
23,476
15,637
0
1,864
12,462
5,085
2,370
1,517
10,945
0
92,620
W
Jormungandr
sweetdaddyusef
Jormungandr
24,607
3,841
0
1,272
15,388
21,517
40
3,880
10,328
79,762
4,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
41,959
167
Minions Killed
209
0
Camps Cleared
0
919,405
Distance Traveled
922,687
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,862
659
66
4
0
301,196
0
L
Fenrir
12,832
713
43
2
0
312,235
0
L
Chang'e
12,343
686
58
3
0
305,974
14
W
Cerberus
13,671
760
13
1
0
306,133
0
W
Hachiman
14,026
779
118
7
0
284,139
0
W
Jormungandr
14,262
792
78
4
0
332,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role