Player Matchup

Thor
Thor
Platinum V
AShortNuttin
Thor
Platinum V
Level 49
God Stats
5W - 3L
1,728 SR
Queue Stats
37W - 29L
1,854 MMR
Party 1
Atlas
Atlas
Platinum II
Diffabetic
Atlas
Platinum II
Level 159
God Stats
5W - 7L
1,374 SR
Queue Stats
95W - 88L
1,893 MMR
Party 1
Janus
Janus
Diamond IV
Trayserr
Janus
Diamond IV
Level 127
God Stats
38W - 32L
1,483 SR
Queue Stats
285W - 256L
2,188 MMR
Solo
Artemis
Artemis
Diamond IV
Xeld
Artemis
Diamond IV
Level 139
God Stats
54W - 45L
1,660 SR
Queue Stats
160W - 146L
2,181 MMR
Solo
Horus
Horus
Platinum II
diegopro1
Horus
Platinum II
Level 109
God Stats
26W - 18L
1,615 SR
Queue Stats
127W - 122L
1,869 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,572 SR
1,997 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,554 SR
1,997 MMR
Agni
Agni
Masters
CrazyGlitch
Agni
Masters
Level 166
God Stats
4W - 10L
1,538 SR
Queue Stats
324W - 314L
2,211 MMR
Solo
Hachiman
Hachiman
Diamond IV
PurifiedTitan
Hachiman
Diamond IV
Level 120
God Stats
22W - 31L
1,532 SR
Queue Stats
405W - 399L
2,146 MMR
Solo
Ganesha
Ganesha
Platinum IV
Sir Rotcha
Ganesha
Platinum IV
Level 141
God Stats
2W - 6L
1,500 SR
Queue Stats
113W - 104L
1,920 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
SirJayden
Sun Wukong
Platinum IV
Level 150
God Stats
3W - 6L
1,615 SR
Queue Stats
261W - 241L
1,850 MMR
Solo
Loki
Loki
Platinum IV
gnpm
Loki
Platinum IV
Level 156
God Stats
7W - 12L
1,584 SR
Queue Stats
224W - 217L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,687
737
2,005
3,064
972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
4
1 / 1 / 1
3,369
674
1,464
3,973
1,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Trayserr
Janus
6
0 / 0 / 0
3,497
699
460
1,909
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Xeld
Artemis
5
0 / 2 / 0
3,106
621
1,622
3,602
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
diegopro1
Horus
7
0 / 0 / 0
3,757
751
1,908
3,875
1,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
VamanaMartichorasChang'eSusano

VS

Bans
ThanatosHe BoBakasuraMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
3,862
772
2,300
3,122
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PurifiedTitan
Hachiman
6
1 / 1 / 2
3,784
757
2,653
2,325
592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Sir Rotcha
Ganesha
5
0 / 1 / 2
3,589
718
1,180
4,343
2,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
SirJayden
Sun Wukong
6
0 / 0 / 0
3,626
725
1,702
3,723
1,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
gnpm
Loki
1
0 / 0 / 0
2,442
488
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
2
0
0
2
W
Atlas
1
1
1
1.5
L
Hachiman
PurifiedTitan
Hachiman
1
1
2
2
L
Ganesha
Sir Rotcha
Ganesha
0
1
2
1
L
Sun Wukong
SirJayden
Sun Wukong
0
0
0
0
W
Janus
Trayserr
Janus
0
0
0
0
W
Artemis
Xeld
Artemis
0
2
0
0
W
Horus
diegopro1
Horus
0
0
0
0
L
Loki
gnpm
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,459
Damage
7,835
16,423
Taken
13,513
5,869
Mitigated
5,421
6,439
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,005
787
0
500
3,064
972
0
395
2,669
0
18,284
L
2,300
282
0
972
3,122
899
0
697
2,381
21,652
0
W
Atlas
1,464
871
398
1,300
3,973
1,472
0
962
3,011
7,902
0
L
Hachiman
PurifiedTitan
Hachiman
2,653
1,703
0
715
2,325
592
0
399
1,926
0
18,647
L
Ganesha
Sir Rotcha
Ganesha
1,180
426
517
1,376
4,343
2,124
0
784
3,559
7,812
0
L
Sun Wukong
SirJayden
Sun Wukong
1,702
388
0
1,416
3,723
1,806
0
0
3,433
0
20,739
W
Janus
Trayserr
Janus
460
0
0
1,030
1,909
600
0
1,137
772
22,572
0
W
Artemis
Xeld
Artemis
1,622
618
0
1,214
3,602
1,025
0
986
2,616
0
12,441
W
Horus
diegopro1
Horus
1,908
721
0
1,997
3,875
1,800
0
0
3,875
0
21,230
L
Loki
gnpm
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,416
Gold Earned
17,303
152
Minions Killed
120
0
Camps Cleared
0
520,569
Distance Traveled
408,859
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,687
737
30
6
0
114,267
0
L
Agni
3,862
772
37
7
0
113,594
0
W
Atlas
3,369
674
7
1
0
97,458
3
L
Hachiman
3,784
757
45
9
0
91,608
0
L
Ganesha
3,589
718
0
0
0
105,432
0
L
Sun Wukong
3,626
725
38
8
0
98,225
0
W
Janus
3,497
699
49
10
0
108,283
1
W
Artemis
3,106
621
27
5
0
93,953
0
W
Horus
3,757
751
39
8
0
106,608
0
L
Loki
2,442
488
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role