Player Matchup

Hachiman
Hachiman
Bronze I
 
Hachiman
Bronze I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver V
HerefordBull17
Vulcan
Silver V
Level 127
God Stats
83W - 84L
1,456 SR
Queue Stats
489W - 525L
519 MMR
Party 1
Loki
Loki
Silver V
Venom_NO_CURE6
Loki
Silver V
Level 159
God Stats
4W - 7L
1,463 SR
Queue Stats
366W - 389L
632 MMR
Solo
Hera
Hera
Silver IV
apossum41
Hera
Silver IV
Level 86
God Stats
5W - 7L
1,281 SR
Queue Stats
294W - 340L
725 MMR
Solo
Maui
Maui
Bronze II
xKnOcKANuTx-TTV
Maui
Bronze II
Level 67
God Stats
2W - 7L
1,340 SR
Queue Stats
92W - 121L
390 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,408 SR
753 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,478 SR
558 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
BalaLokaTV
Ah Muzen Cab
Silver IV
Level 129
God Stats
5W - 2L
1,286 SR
Queue Stats
60W - 79L
638 MMR
Solo
Jormungandr
Jormungandr
Silver IV
ElGatoVonJefe
Jormungandr
Silver IV
Level 141
God Stats
5W - 2L
1,556 SR
Queue Stats
83W - 105L
768 MMR
Solo
Mulan
Mulan
Bronze I
Erick Biohazard
Mulan
Bronze I
Level 148
God Stats
6W - 2L
1,500 SR
Queue Stats
426W - 466L
355 MMR
Solo
Nemesis
Nemesis
Bronze I
GhoozY
Nemesis
Bronze I
Level 65
God Stats
8W - 4L
1,696 SR
Queue Stats
19W - 36L
731 MMR
Solo
Ymir
Ymir
Bronze II
milom11
Ymir
Bronze II
Level 149
God Stats
12W - 16L
1,354 SR
Queue Stats
218W - 251L
296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 3 / 1
6,791
485
3,798
10,733
4,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 0
6,579
470
5,832
5,049
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 4 / 2
5,517
394
2,934
7,095
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
11
3 / 2 / 2
6,589
471
9,400
7,053
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 2
6,313
451
2,659
7,501
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
Ao KuangCernunnosAphroditeHelThanatos

VS

Bans
AthenaVamanaKukulkanSurtrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BalaLokaTV
Ah Muzen Cab
14
3 / 2 / 2
8,044
575
7,653
8,212
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jormungandr
ElGatoVonJefe
Jormungandr
11
0 / 1 / 3
6,257
447
5,023
8,884
5,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 1 / 0
8,406
600
4,335
11,352
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
GhoozY
Nemesis
13
4 / 2 / 1
7,776
555
5,280
10,768
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
milom11
Ymir
11
1 / 1 / 2
7,076
505
2,558
11,848
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
11
11
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
1
0.5
W
Ah Muzen Cab
BalaLokaTV
Ah Muzen Cab
3
2
2
2
W
Jormungandr
ElGatoVonJefe
Jormungandr
0
1
3
1.5
W
3
1
0
3
W
Nemesis
GhoozY
Nemesis
4
2
1
2.25
L
0
2
0
0
L
1
4
2
0.5
L
Hera
3
2
2
2
W
Ymir
milom11
Ymir
1
1
2
2
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
24,849
37,431
Taken
51,064
17,327
Mitigated
29,148
10,419
Healing
12,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,798
2,373
0
3,979
10,733
4,798
0
1,211
9,522
0
55,641
W
Ah Muzen Cab
BalaLokaTV
Ah Muzen Cab
7,653
2,386
0
943
8,212
3,118
684
1,453
6,717
0
66,008
W
Jormungandr
ElGatoVonJefe
Jormungandr
5,023
1,532
0
1,217
8,884
5,430
250
4,925
3,618
40,387
0
W
4,335
361
0
7,665
11,352
6,285
0
5,832
5,520
0
61,413
W
Nemesis
GhoozY
Nemesis
5,280
2,260
0
488
10,768
4,145
0
1,198
9,428
0
60,994
L
5,832
3,326
0
750
5,049
1,579
0
0
4,719
43,230
0
L
2,934
861
0
250
7,095
2,073
0
870
6,194
0
16,318
L
Hera
9,400
1,527
0
1,938
7,053
2,868
0
2,107
4,946
34,336
0
W
Ymir
milom11
Ymir
2,558
574
0
2,165
11,848
10,170
216
3,736
7,890
28,496
0
L
2,659
46
136
3,366
7,501
6,009
0
3,393
4,108
23,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
37,559
314
Minions Killed
420
0
Camps Cleared
0
1,173,360
Distance Traveled
1,328,518
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,791
485
110
8
0
233,676
0
W
Ah Muzen Cab
8,044
575
107
8
0
261,284
2
W
Jormungandr
6,257
447
60
4
0
253,854
0
W
Mulan
8,406
600
114
8
0
240,969
4
W
Nemesis
7,776
555
97
7
0
346,580
6
L
Vulcan
6,579
470
85
6
0
233,562
4
L
Loki
5,517
394
26
2
0
186,864
2
L
Hera
6,589
471
59
4
0
251,831
0
W
Ymir
7,076
505
42
3
0
225,831
4
L
Maui
6,313
451
34
2
0
267,427
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role