Player Matchup

Mercury
Mercury
I SVTISFY I
Mercury
Level 127
God Stats
45W - 30L
1,596 SR
Queue Stats
283W - 272L
1,507 Elo+
Solo
Aphrodite
Aphrodite
Luigi127
Aphrodite
Level 162
God Stats
18W - 9L
1,620 SR
Queue Stats
293W - 317L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Simi_Sosa74
Nu Wa
Level 145
God Stats
6W - 5L
1,672 SR
Queue Stats
105W - 97L
1,552 Elo+
Solo
Sylvanus
Sylvanus
Tanzler
Sylvanus
Level 152
God Stats
5W - 3L
1,659 SR
Queue Stats
293W - 260L
1,530 Elo+
Solo
Izanami
Izanami
okayestplayer
Izanami
Level 151
God Stats
26W - 21L
1,571 SR
Queue Stats
69W - 70L
1,466 Elo+
Solo
Team Averages
Level 147
1,624 SR
1,513 Elo+

VS

Team Averages
Level 125
1,318 SR
1,521 Elo+
Achilles
Achilles
BigChunguSmoke
Achilles
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 379L
1,621 Elo+
Solo
Maui
Maui
COSME pr3co2
Maui
Level 147
God Stats
5W - 16L
1,353 SR
Queue Stats
107W - 110L
1,487 Elo+
Solo
Thanatos
Thanatos
DigzUrGrave
Thanatos
Level 129
God Stats
12W - 27L
1,343 SR
Queue Stats
627W - 738L
1,503 Elo+
Solo
Rama
Rama
M_Namikaze12
Rama
Level 108
God Stats
2W - 6L
1,301 SR
Queue Stats
175W - 191L
1,506 Elo+
Solo
Ix Chel
Ix Chel
OakenMermaid
Ix Chel
Level 86
God Stats
0W - 3L
1,096 SR
Queue Stats
33W - 32L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I SVTISFY I
Mercury
13
4 / 3 / 5
8,117
580
10,438
13,607
5,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Luigi127
Aphrodite
13
1 / 2 / 0
8,145
582
3,632
9,414
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 1 / 2
8,365
598
7,117
6,821
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Tanzler
Sylvanus
12
2 / 1 / 5
7,912
565
4,933
11,410
8,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
12
1 / 1 / 4
7,477
534
10,652
8,197
2,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
4 / 1 / 0
8,346
596
6,774
12,504
10,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 3
6,328
452
2,767
10,892
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
DigzUrGrave
Thanatos
11
1 / 3 / 3
6,752
482
4,704
12,038
4,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 0
6,887
492
2,977
9,575
3,752
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
OakenMermaid
Ix Chel
12
1 / 4 / 2
7,043
503
9,140
11,250
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
8
8
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
1
0
4
L
0
2
3
0.75
L
Thanatos
DigzUrGrave
Thanatos
1
3
3
0.83
W
Mercury
I SVTISFY I
Mercury
4
3
5
2.17
W
Aphrodite
Luigi127
Aphrodite
1
2
0
0.5
L
2
2
0
1
L
Ix Chel
OakenMermaid
Ix Chel
1
4
2
0.5
W
4
1
2
5
W
Sylvanus
Tanzler
Sylvanus
2
1
5
4.5
W
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,772
Damage
26,362
49,449
Taken
56,259
23,378
Mitigated
30,791
16,753
Healing
21,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,774
1,712
0
3,209
12,504
10,160
0
4,517
7,907
0
61,750
L
2,767
461
288
2,333
10,892
8,217
0
1,958
8,838
21,578
0
L
Thanatos
DigzUrGrave
Thanatos
4,704
1,088
0
9,054
12,038
4,455
0
1,840
10,130
0
40,162
W
Mercury
I SVTISFY I
Mercury
10,438
8,226
0
500
13,607
5,175
0
3,586
9,912
0
64,828
W
Aphrodite
Luigi127
Aphrodite
3,632
981
348
4,900
9,414
4,237
0
380
8,389
57,291
0
L
2,977
2,632
0
3,379
9,575
3,752
0
1,664
7,811
0
54,418
L
Ix Chel
OakenMermaid
Ix Chel
9,140
955
690
2,200
11,250
4,207
0
5,093
5,891
63,170
0
W
7,117
1,521
0
1,310
6,821
2,447
86
3,006
3,766
58,419
0
W
Sylvanus
Tanzler
Sylvanus
4,933
1,405
3,260
4,044
11,410
8,609
46
3,530
7,880
18,947
0
W
Izanami
10,652
7,847
0
2,391
8,197
2,910
859
1,723
6,474
0
78,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
35,356
453
Minions Killed
398
0
Camps Cleared
0
1,387,892
Distance Traveled
1,331,907
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,346
596
96
7
0
262,198
0
L
Maui
6,328
452
34
2
0
268,529
0
L
Thanatos
6,752
482
59
4
0
302,051
0
W
Mercury
8,117
580
89
6
0
330,267
0
W
Aphrodite
8,145
582
103
7
0
277,004
4
L
Rama
6,887
492
112
8
0
252,547
0
L
Ix Chel
7,043
503
97
7
0
246,582
0
W
Nu Wa
8,365
598
125
9
0
269,379
0
W
Sylvanus
7,912
565
23
2
0
260,069
0
W
Izanami
7,477
534
113
8
0
251,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role