Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Jocool9
Osiris
Level 81
God Stats
1W - 2L
1,585 SR
Queue Stats
90W - 85L
1,524 Elo+
Party 1
Scylla
Scylla
SovGod
Scylla
Level 89
God Stats
2W - 3L
1,443 SR
Queue Stats
79W - 66L
1,560 Elo+
Party 1
Skadi
Skadi
TheArrow03
Skadi
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 102L
1,508 Elo+
Party 1
Khepri
Khepri
aries3000
Khepri
Level 138
God Stats
4W - 6L
1,601 SR
Queue Stats
41W - 41L
1,414 Elo+
Solo
Team Averages
Level 107
1,526 SR
1,501 Elo+

VS

Team Averages
Level 110
1,615 SR
1,490 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DonKAsaurus
Kali
Level 130
God Stats
28W - 19L
1,673 SR
Queue Stats
201W - 196L
1,485 Elo+
Solo
Bellona
Bellona
FreaKsSquirt
Bellona
Level 101
God Stats
4W - 1L
1,735 SR
Queue Stats
140W - 132L
1,427 Elo+
Solo
Janus
Janus
HansonAlister978
Janus
Level 57
God Stats
3W - 2L
1,546 SR
Queue Stats
143W - 127L
1,528 Elo+
Party 2
Cupid
Cupid
slatslammer69
Cupid
Level 109
God Stats
16W - 8L
1,620 SR
Queue Stats
97W - 87L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 0 / 2
4,516
411
2,414
4,212
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Jocool9
Osiris
12
6 / 3 / 0
7,237
658
8,137
11,203
8,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
SovGod
Scylla
12
1 / 1 / 0
6,245
568
3,214
4,988
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
10
1 / 2 / 0
5,698
518
3,674
6,940
2,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
aries3000
Khepri
7
0 / 1 / 1
4,838
440
1,624
5,730
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 2 / 2
5,580
507
1,923
7,476
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
2 / 1 / 0
6,012
547
3,375
8,249
3,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
FreaKsSquirt
Bellona
11
2 / 4 / 1
6,225
566
6,103
11,789
14,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 1 / 1
6,389
581
4,085
4,123
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 0
5,555
505
4,032
4,752
1,602
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
8
Kills
7
7
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
2
1
W
Cerberus
 
Cerberus
1
2
2
1
W
2
1
0
2
W
Bellona
FreaKsSquirt
Bellona
2
4
1
0.63
W
1
1
1
1.5
L
Osiris
Jocool9
Osiris
6
3
0
2
L
Scylla
SovGod
Scylla
1
1
0
1
L
Skadi
1
2
0
0.5
L
Khepri
aries3000
Khepri
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,063
Damage
19,518
33,073
Taken
36,389
18,124
Mitigated
25,572
10,285
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,414
596
0
1,935
4,212
1,211
0
332
3,826
0
17,878
W
Cerberus
 
Cerberus
1,923
192
0
2,334
7,476
5,588
0
867
6,609
24,967
0
W
3,375
1,612
0
2,181
8,249
3,145
0
492
7,757
0
40,286
W
Bellona
FreaKsSquirt
Bellona
6,103
1,849
0
2,309
11,789
14,053
0
0
11,789
0
35,695
W
4,085
469
0
750
4,123
1,184
0
2,572
1,551
49,987
0
L
Osiris
Jocool9
Osiris
8,137
3,945
0
3,594
11,203
8,837
0
304
10,172
0
46,318
L
Scylla
SovGod
Scylla
3,214
452
0
780
4,988
1,759
0
3,375
1,471
47,430
0
L
Skadi
3,674
1,865
0
2,710
6,940
2,225
0
463
6,477
0
43,646
L
Khepri
aries3000
Khepri
1,624
159
0
1,266
5,730
4,092
26
1,334
4,392
13,377
0
W
4,032
2,434
0
3,132
4,752
1,602
106
907
3,845
0
36,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
29,761
282
Minions Killed
342
0
Camps Cleared
0
959,151
Distance Traveled
1,036,955
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,516
411
26
2
0
149,419
0
W
Cerberus
5,580
507
64
6
0
209,782
6
W
Kali
6,012
547
67
6
0
246,131
2
W
Bellona
6,225
566
56
5
0
180,436
0
W
Janus
6,389
581
92
8
0
206,353
5
L
Osiris
7,237
658
72
7
0
194,390
0
L
Scylla
6,245
568
99
9
0
212,202
2
L
Skadi
5,698
518
72
7
0
215,637
0
L
Khepri
4,838
440
13
1
0
187,503
0
W
Cupid
5,555
505
63
6
0
194,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role