Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Articuno70
Olorun
Level 123
God Stats
1W - 1L
1,780 SR
Queue Stats
90W - 76L
1,468 Elo+
Party 2
Hachiman
Hachiman
JACKWEASEL
Hachiman
Level 194
God Stats
2W - 3L
1,640 SR
Queue Stats
361W - 332L
1,565 Elo+
Solo
Atlas
Atlas
PopsCalledIT
Atlas
Level 91
God Stats
23W - 9L
1,782 SR
Queue Stats
60W - 45L
1,622 Elo+
Party 3
Arachne
Arachne
SummerxSolstise
Arachne
Level 106
God Stats
28W - 21L
1,499 SR
Queue Stats
124W - 129L
1,495 Elo+
Party 2
Team Averages
Level 122
1,640 SR
1,530 Elo+

VS

Team Averages
Level 133
1,525 SR
1,482 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Enochite
Jing Wei
Level 156
God Stats
20W - 21L
1,582 SR
Queue Stats
483W - 470L
1,476 Elo+
Solo
Anubis
Anubis
Mohiman99
Anubis
Level 132
God Stats
6W - 6L
1,542 SR
Queue Stats
135W - 108L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
MrSlume
Sun Wukong
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 58L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 2 / 1
7,387
528
6,601
13,299
12,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Articuno70
Olorun
10
0 / 7 / 2
6,794
485
2,459
11,333
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
JACKWEASEL
Hachiman
16
4 / 1 / 1
9,220
659
8,261
8,322
3,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 5 / 5
6,576
470
3,459
13,191
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 5 / 0
7,683
549
8,745
13,386
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 1 / 2
8,659
619
9,347
15,892
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
 
Discordia
14
4 / 1 / 7
8,323
595
10,893
5,796
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Enochite
Jing Wei
15
4 / 1 / 2
9,245
660
4,515
8,049
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Mohiman99
Anubis
13
4 / 4 / 8
8,386
599
12,029
11,357
5,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
MrSlume
Sun Wukong
13
1 / 1 / 1
7,264
519
4,781
11,851
12,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
20
20
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Fenrir
 
Fenrir
7
1
2
8
W
Discordia
 
Discordia
4
1
7
7.5
L
Olorun
Articuno70
Olorun
0
7
2
0.14
W
Jing Wei
Enochite
Jing Wei
4
1
2
5
L
Hachiman
JACKWEASEL
Hachiman
4
1
1
4.5
W
Anubis
Mohiman99
Anubis
4
4
8
2
W
Sun Wukong
MrSlume
Sun Wukong
1
1
1
1.5
L
0
5
5
0.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,525
Damage
41,565
59,531
Taken
52,945
32,359
Mitigated
29,662
12,015
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,601
670
0
711
13,299
12,714
0
3,371
9,928
0
59,383
W
Fenrir
 
Fenrir
9,347
3,184
0
6,280
15,892
7,063
45
772
15,120
0
70,768
W
Discordia
 
Discordia
10,893
584
0
873
5,796
2,006
635
1,578
4,218
55,492
0
L
Olorun
Articuno70
Olorun
2,459
636
150
1,594
11,333
3,664
0
7,421
3,912
40,130
0
W
Jing Wei
Enochite
Jing Wei
4,515
3,659
0
3,379
8,049
3,057
683
234
7,815
0
68,972
L
Hachiman
JACKWEASEL
Hachiman
8,261
5,000
0
5,887
8,322
3,070
0
207
8,115
0
84,187
W
Anubis
Mohiman99
Anubis
12,029
1,153
0
5,182
11,357
5,235
0
2,624
8,733
70,523
0
W
Sun Wukong
MrSlume
Sun Wukong
4,781
862
0
1,396
11,851
12,301
349
710
11,141
0
50,129
L
3,459
1,100
0
1,977
13,191
8,487
35
6,773
6,418
18,231
0
L
8,745
6,582
0
1,696
13,386
4,424
60
5,150
8,236
0
48,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
41,877
419
Minions Killed
521
0
Camps Cleared
0
1,351,632
Distance Traveled
1,376,131
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,387
528
92
7
0
266,218
0
W
Fenrir
8,659
619
102
7
0
315,666
0
W
Discordia
8,323
595
94
7
0
271,817
4
L
Olorun
6,794
485
82
6
0
238,126
4
W
Jing Wei
9,245
660
130
9
0
275,682
3
L
Hachiman
9,220
659
154
11
0
272,802
3
W
Anubis
8,386
599
102
7
0
256,019
0
W
Sun Wukong
7,264
519
93
7
0
256,947
0
L
Atlas
6,576
470
19
1
0
258,278
0
L
Arachne
7,683
549
72
5
0
316,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role