Player Matchup

Mulan
Mulan
FalseSafety
Mulan
Level 77
God Stats
2W - 1L
1,522 SR
Queue Stats
76W - 49L
1,595 Elo+
Solo
Jing Wei
Jing Wei
JHarris3030
Jing Wei
Level 103
God Stats
3W - 2L
1,595 SR
Queue Stats
287W - 283L
1,466 Elo+
Solo
Poseidon
Poseidon
JaLG4Till0
Poseidon
Level 128
God Stats
6W - 2L
1,925 SR
Queue Stats
332W - 317L
1,455 Elo+
Solo
Hel
Hel
OGBJ2702
Hel
Level 107
God Stats
2W - 0L
1,716 SR
Queue Stats
87W - 74L
1,504 Elo+
Solo
Discordia
Discordia
xExiiledx
Discordia
Level 127
God Stats
18W - 8L
1,778 SR
Queue Stats
604W - 554L
1,478 Elo+
Solo
Team Averages
Level 108
1,707 SR
1,500 Elo+

VS

Team Averages
Level 83
1,364 SR
1,468 Elo+
Osiris
Osiris
LeadSponge83
Osiris
Level 17
God Stats
0W - 2L
1,303 SR
Queue Stats
55W - 76L
1,324 Elo+
Party 2
Nike
Nike
Offame
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 256L
1,498 Elo+
Party 1
Nemesis
Nemesis
SupaSavage_420_
Nemesis
Level 123
God Stats
7W - 5L
1,451 SR
Queue Stats
340W - 317L
1,561 Elo+
Party 1
Hel
Hel
YellowBananas00
Hel
Level 122
God Stats
0W - 6L
1,065 SR
Queue Stats
242W - 264L
1,478 Elo+
Party 2
Thoth
Thoth
oLSVo kreatos01
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 13
9,606
801
12,943
13,358
12,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
JHarris3030
Jing Wei
16
5 / 2 / 11
9,423
785
11,294
8,493
3,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
JaLG4Till0
Poseidon
15
3 / 1 / 10
9,135
761
6,400
5,623
2,302
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 12
9,172
764
9,099
9,580
4,555
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
xExiiledx
Discordia
18
4 / 0 / 14
9,684
807
15,798
6,814
3,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 8 / 2
8,238
687
2,024
16,335
15,668
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Offame
Nike
14
0 / 3 / 2
8,117
676
4,650
11,136
10,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 1
7,778
648
4,286
7,504
5,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 5 / 3
8,177
681
7,737
16,005
11,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 6
8,067
672
9,808
8,517
3,758
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
22
Kills
6
7
Deaths
22
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
W
Jing Wei
JHarris3030
Jing Wei
5
2
11
5.25
W
Poseidon
JaLG4Till0
Poseidon
3
1
10
8
L
Osiris
3
8
2
0.5
W
4
2
12
5
L
Nike
Offame
Nike
0
3
2
0.33
L
2
2
1
1.25
L
1
5
3
0.5
L
0
4
6
0.75
W
Discordia
xExiiledx
Discordia
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,534
Damage
28,505
43,868
Taken
59,497
26,383
Mitigated
46,619
22,435
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,943
1,580
381
2,372
13,358
12,589
658
5,217
8,141
0
20,156
W
Jing Wei
JHarris3030
Jing Wei
11,294
8,271
940
2,135
8,493
3,770
947
3,012
5,481
0
22,020
W
Poseidon
JaLG4Till0
Poseidon
6,400
870
555
828
5,623
2,302
985
3,480
2,143
24,888
0
L
Osiris
2,024
687
172
100
16,335
15,668
32
8,502
7,833
0
2,514
W
9,099
328
7,778
5,135
9,580
4,555
407
3,818
5,762
17,091
0
L
Nike
Offame
Nike
4,650
340
290
1,278
11,136
10,853
0
5,166
5,970
0
19,923
L
4,286
962
323
566
7,504
5,084
0
4,475
3,029
0
11,527
L
7,737
185
5,807
5,959
16,005
11,256
86
7,491
8,514
19,248
0
L
9,808
70
54
884
8,517
3,758
21
5,663
2,854
24,457
0
W
Discordia
xExiiledx
Discordia
15,798
1,192
1,102
1,209
6,814
3,167
806
2,018
4,796
32,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,020
Gold Earned
40,377
142
Minions Killed
114
0
Camps Cleared
0
1,098,383
Distance Traveled
965,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,606
801
12
1
0
203,647
0
W
Jing Wei
9,423
785
33
3
0
227,798
0
W
Poseidon
9,135
761
50
4
0
162,529
0
L
Osiris
8,238
687
2
0
0
204,789
0
W
Hel
9,172
764
20
2
0
222,132
0
L
Nike
8,117
676
26
2
0
164,025
0
L
Nemesis
7,778
648
21
2
0
184,370
0
L
Hel
8,177
681
27
2
0
207,761
0
L
Thoth
8,067
672
38
3
0
204,433
0
W
Discordia
9,684
807
27
2
0
282,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role