Player Matchup

Neith
Neith
Chung0607
Neith
Level 48
God Stats
2W - 4L
1,562 SR
Queue Stats
2W - 4L
1,396 Elo+
Party 3
Cerberus
Cerberus
Deviouz6
Cerberus
Level 83
God Stats
3W - 4L
1,562 SR
Queue Stats
240W - 230L
1,462 Elo+
Solo
Loki
Loki
Ibu1221
Loki
Level 15
God Stats
1W - 2L
1,734 SR
Queue Stats
1W - 4L
1,396 Elo+
Party 3
Ra
Ra
contritechalk
Ra
Level 47
God Stats
1W - 5L
1,500 SR
Queue Stats
167W - 165L
1,503 Elo+
Party 1
Hercules
Hercules
fintigger
Hercules
Level 27
God Stats
1W - 2L
1,448 SR
Queue Stats
157W - 144L
1,519 Elo+
Party 1
Team Averages
Level 44
1,561 SR
1,455 Elo+

VS

Team Averages
Level 98
1,504 SR
1,478 Elo+
Bacchus
Bacchus
ATacticalShrub
Bacchus
Level 15
God Stats
1W - 0L
1,321 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
JEFREYXDA
Charybdis
Level 145
God Stats
15W - 16L
1,476 SR
Queue Stats
347W - 309L
1,473 Elo+
Solo
He Bo
He Bo
PipilinDeSirius
He Bo
Level 101
God Stats
3W - 0L
1,674 SR
Queue Stats
182W - 164L
1,453 Elo+
Solo
Ishtar
Ishtar
TeriyakiFrideDiq
Ishtar
Level 69
God Stats
1W - 0L
1,548 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hera
Hera
XavierRivero
Hera
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 80L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chung0607
Neith
11
0 / 0 / 0
6,351
454
3,033
6,708
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Deviouz6
Cerberus
12
1 / 1 / 3
7,215
515
4,364
11,558
8,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Ibu1221
Loki
15
9 / 0 / 1
8,820
630
7,137
8,175
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 3
6,428
459
1,627
9,573
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
fintigger
Hercules
11
0 / 2 / 0
6,474
462
6,141
12,422
7,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,543
467
2,396
7,983
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
JEFREYXDA
Charybdis
13
2 / 0 / 1
8,061
576
9,997
11,487
4,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
5 / 3 / 2
8,596
614
8,041
8,999
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
6,715
480
5,573
5,272
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 2
7,743
553
6,803
7,596
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
9
9
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Neith
Chung0607
Neith
0
0
0
0
L
Cerberus
Deviouz6
Cerberus
1
1
3
2.5
L
Loki
Ibu1221
Loki
9
0
1
9.5
W
Charybdis
JEFREYXDA
Charybdis
2
0
1
2.5
W
5
3
2
2
W
0
2
0
0
W
2
6
2
0.5
L
0
6
3
0.25
L
Hercules
fintigger
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,302
Damage
32,810
48,436
Taken
41,337
25,636
Mitigated
17,577
15,217
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,396
364
0
1,768
7,983
6,348
28
1,596
6,387
16,419
0
L
Neith
Chung0607
Neith
3,033
1,000
0
2,731
6,708
2,638
0
494
6,214
0
42,411
L
Cerberus
Deviouz6
Cerberus
4,364
275
1,028
3,804
11,558
8,429
0
5,079
6,479
34,032
0
L
Loki
Ibu1221
Loki
7,137
2,042
0
1,565
8,175
3,047
0
2,879
5,296
0
71,246
W
Charybdis
JEFREYXDA
Charybdis
9,997
5,944
0
4,024
11,487
4,314
94
1,348
10,139
0
60,862
W
8,041
329
0
3,855
8,999
2,820
0
1,260
7,739
68,919
0
W
5,573
3,939
0
1,753
5,272
1,773
413
642
4,630
0
47,568
W
6,803
1,299
0
460
7,596
2,322
552
1,966
5,630
64,577
0
L
1,627
47
96
1,294
9,573
3,609
0
7,314
2,259
45,826
0
L
Hercules
fintigger
Hercules
6,141
1,128
0
4,699
12,422
7,913
0
1,741
10,681
0
45,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
37,658
441
Minions Killed
436
0
Camps Cleared
0
1,365,377
Distance Traveled
1,321,970
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,543
467
14
1
0
274,799
1
L
Neith
6,351
454
83
6
0
271,824
0
L
Cerberus
7,215
515
96
7
0
269,730
0
L
Loki
8,820
630
108
8
0
294,965
1
W
Charybdis
8,061
576
102
7
0
258,132
0
W
He Bo
8,596
614
118
8
0
300,952
0
W
Ishtar
6,715
480
91
7
0
241,732
2
W
Hera
7,743
553
111
8
0
246,355
4
L
Ra
6,428
459
70
5
0
253,947
6
L
Hercules
6,474
462
84
6
0
274,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role