Player Matchup

Khepri
Khepri
ErocDaBoss
Khepri
Level 129
God Stats
7W - 2L
1,728 SR
Queue Stats
343W - 366L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
McCooBu
Ne Zha
Level 151
God Stats
2W - 2L
1,706 SR
Queue Stats
361W - 364L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
MisterWizard543
Ah Puch
Level 259
God Stats
10W - 14L
1,289 SR
Queue Stats
1,779W - 1,907L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
Stuqib
Zhong Kui
Level 144
God Stats
13W - 10L
1,305 SR
Queue Stats
891W - 905L
1,491 Elo+
Solo
Ix Chel
Ix Chel
TCBurns
Ix Chel
Level 158
God Stats
1W - 2L
1,240 SR
Queue Stats
349W - 378L
1,507 Elo+
Party 1
Team Averages
Level 168
1,454 SR
1,484 Elo+

VS

Team Averages
Level 151
1,491 SR
1,456 Elo+
Cu Chulainn
Cu Chulainn
Ithuriel15
Cu Chulainn
Level 118
God Stats
2W - 5L
1,323 SR
Queue Stats
150W - 158L
1,410 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ONE910Falk
Ah Muzen Cab
Level 170
God Stats
8W - 5L
1,607 SR
Queue Stats
570W - 574L
1,489 Elo+
Solo
Set
Set
oLSVo kreatos01
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,609 Elo+
Solo
Kukulkan
Kukulkan
sideadde
Kukulkan
Level 145
God Stats
9W - 14L
1,403 SR
Queue Stats
456W - 464L
1,388 Elo+
Party 2
Eset
Eset
stillhere2016-62
Eset
Level 193
God Stats
3W - 3L
1,622 SR
Queue Stats
161W - 255L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ErocDaBoss
Khepri
19
1 / 2 / 18
11,940
702
5,189
21,396
31,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
McCooBu
Ne Zha
20
13 / 2 / 11
12,927
760
24,710
18,624
13,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 16
12,989
764
18,356
18,822
10,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Stuqib
Zhong Kui
18
5 / 7 / 15
11,582
681
20,227
22,585
18,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
TCBurns
Ix Chel
20
8 / 3 / 16
12,653
744
17,445
16,239
9,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ithuriel15
Cu Chulainn
17
1 / 6 / 11
10,882
640
8,916
28,513
23,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
ONE910Falk
Ah Muzen Cab
19
9 / 11 / 6
13,003
765
28,340
24,428
16,005
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 6 / 6
9,589
564
8,485
13,501
8,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
sideadde
Kukulkan
20
4 / 3 / 7
13,405
789
23,939
12,150
5,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 9 / 6
9,858
580
7,665
15,066
5,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
52
35
Kills
16
16
Deaths
35
76
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Khepri
ErocDaBoss
Khepri
1
2
18
5
L
Cu Chulainn
Ithuriel15
Cu Chulainn
1
6
11
1.08
W
Ne Zha
McCooBu
Ne Zha
13
2
11
9.25
W
8
2
16
8
L
Ah Muzen Cab
ONE910Falk
Ah Muzen Cab
9
11
6
1.09
W
Zhong Kui
Stuqib
Zhong Kui
5
7
15
1.79
W
Ix Chel
TCBurns
Ix Chel
8
3
16
5.33
L
1
6
6
0.67
L
Kukulkan
sideadde
Kukulkan
4
3
7
2.5
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,927
Damage
77,345
97,666
Taken
93,658
84,235
Mitigated
60,054
44,775
Healing
20,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ErocDaBoss
Khepri
5,189
480
1,312
2,804
21,396
31,581
139
7,500
13,896
12,476
0
L
Cu Chulainn
Ithuriel15
Cu Chulainn
8,916
1,552
2,975
8,503
28,513
23,809
0
19,228
9,285
1,390
19,925
W
Ne Zha
McCooBu
Ne Zha
24,710
7,870
3,181
5,493
18,624
13,401
976
4,713
13,911
0
46,700
W
18,356
730
1,824
7,757
18,822
10,806
946
6,005
12,817
47,093
0
L
Ah Muzen Cab
ONE910Falk
Ah Muzen Cab
28,340
11,262
861
1,356
24,428
16,005
600
14,589
9,839
0
43,328
W
Zhong Kui
Stuqib
Zhong Kui
20,227
1,223
1,408
6,189
22,585
18,913
2,271
7,798
14,787
29,908
0
W
Ix Chel
TCBurns
Ix Chel
17,445
2,328
8,827
5,980
16,239
9,534
543
6,482
9,757
29,106
0
L
8,485
3,067
288
1,550
13,501
8,517
0
8,343
5,158
0
15,081
L
Kukulkan
sideadde
Kukulkan
23,939
349
1,352
1,799
12,150
5,870
513
7,783
4,367
61,351
0
L
7,665
539
1,014
534
15,066
5,853
391
11,274
3,792
12,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,091
Gold Earned
56,737
206
Minions Killed
197
0
Camps Cleared
0
1,585,990
Distance Traveled
1,340,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,940
702
22
1
0
339,409
0
L
Cu Chulainn
10,882
640
18
1
0
274,768
0
W
Ne Zha
12,927
760
48
3
0
363,772
0
W
Ah Puch
12,989
764
65
4
0
296,925
0
L
Ah Muzen Cab
13,003
765
47
3
0
217,640
0
W
Zhong Kui
11,582
681
38
2
0
264,398
0
W
Ix Chel
12,653
744
33
2
0
321,486
0
L
Set
9,589
564
13
1
0
270,953
0
L
Kukulkan
13,405
789
108
6
0
321,231
0
L
Eset
9,858
580
11
1
0
256,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role