Player Matchup

Kukulkan
Kukulkan
C4block
Kukulkan
Level 89
God Stats
2W - 1L
1,306 SR
Queue Stats
80W - 59L
1,535 Elo+
Party 2
Hun Batz
Hun Batz
CaptainShepherd
Hun Batz
Level 87
God Stats
8W - 6L
1,397 SR
Queue Stats
306W - 283L
1,504 Elo+
Solo
Apollo
Apollo
ChiChiOppai
Apollo
Level 65
God Stats
3W - 6L
1,593 SR
Queue Stats
42W - 53L
1,511 Elo+
Solo
Horus
Horus
IKuppsy
Horus
Level 106
God Stats
9W - 5L
1,594 SR
Queue Stats
158W - 122L
1,587 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nevo6
Ah Muzen Cab
Level 83
God Stats
2W - 2L
1,323 SR
Queue Stats
36W - 36L
1,500 Elo+
Solo
Team Averages
Level 86
1,443 SR
1,527 Elo+

VS

Team Averages
Level 78
1,611 SR
1,455 Elo+
King Arthur
King Arthur
DrewsusChrist
King Arthur
Level 60
God Stats
2W - 1L
1,750 SR
Queue Stats
35W - 34L
1,542 Elo+
Solo
Ix Chel
Ix Chel
ImFloppyDisc
Ix Chel
Level 43
God Stats
1W - 1L
1,714 SR
Queue Stats
14W - 24L
1,305 Elo+
Party 1
The Morrigan
The Morrigan
Slay3232
The Morrigan
Level 27
God Stats
14W - 16L
1,277 SR
Queue Stats
291W - 293L
1,422 Elo+
Party 1
Cliodhna
Cliodhna
YoRuly
Cliodhna
Level 120
God Stats
0W - 1L
1,738 SR
Queue Stats
17W - 24L
1,405 Elo+
Solo
Chernobog
Chernobog
ixautumn
Chernobog
Level 141
God Stats
10W - 13L
1,576 SR
Queue Stats
510W - 506L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C4block
Kukulkan
14
4 / 3 / 4
8,959
597
9,243
8,547
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
16
7 / 0 / 2
9,476
632
5,994
8,519
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
14
4 / 3 / 3
8,251
550
5,741
11,356
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
IKuppsy
Horus
12
1 / 2 / 8
7,004
467
7,178
11,636
10,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Nevo6
Ah Muzen Cab
13
5 / 2 / 5
8,272
551
10,297
10,244
4,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrewsusChrist
King Arthur
14
3 / 5 / 1
8,921
595
9,046
15,165
9,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
ImFloppyDisc
Ix Chel
11
2 / 6 / 1
7,028
469
5,064
11,917
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Slay3232
The Morrigan
12
0 / 6 / 4
7,291
486
4,578
10,641
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
YoRuly
Cliodhna
12
2 / 2 / 1
7,390
493
6,912
12,490
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
ixautumn
Chernobog
12
3 / 2 / 1
7,318
488
4,673
9,804
3,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
10
10
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
C4block
Kukulkan
4
3
4
2
W
Hun Batz
7
0
2
8
W
Apollo
4
3
3
1.83
L
King Arthur
DrewsusChrist
King Arthur
3
5
1
0.7
W
Horus
IKuppsy
Horus
1
2
8
2.5
L
Ix Chel
ImFloppyDisc
Ix Chel
2
6
1
0.42
W
Ah Muzen Cab
Nevo6
Ah Muzen Cab
5
2
5
3.75
L
The Morrigan
Slay3232
The Morrigan
0
6
4
0.33
L
Cliodhna
YoRuly
Cliodhna
2
2
1
1.25
L
Chernobog
ixautumn
Chernobog
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
30,273
50,302
Taken
60,017
25,991
Mitigated
26,112
15,674
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
C4block
Kukulkan
9,243
657
0
250
8,547
3,545
310
3,828
4,719
79,202
0
W
Hun Batz
5,994
1,441
0
4,166
8,519
3,423
0
531
7,988
0
79,583
W
Apollo
5,741
3,495
0
3,907
11,356
3,785
243
1,361
9,995
0
47,557
L
King Arthur
DrewsusChrist
King Arthur
9,046
1,759
0
3,083
15,165
9,256
417
432
14,688
0
76,781
W
Horus
IKuppsy
Horus
7,178
2,901
1,150
3,232
11,636
10,578
51
2,498
9,138
0
24,864
L
Ix Chel
ImFloppyDisc
Ix Chel
5,064
738
20
2,396
11,917
4,095
234
1,019
10,786
35,549
0
W
Ah Muzen Cab
Nevo6
Ah Muzen Cab
10,297
7,290
0
2,969
10,244
4,660
2,286
1,816
8,428
0
55,631
L
The Morrigan
Slay3232
The Morrigan
4,578
1,082
0
250
10,641
4,114
0
6,811
3,830
49,401
0
L
Cliodhna
YoRuly
Cliodhna
6,912
428
0
1,377
12,490
5,042
0
981
11,259
0
52,334
L
Chernobog
ixautumn
Chernobog
4,673
2,344
0
2,415
9,804
3,605
583
0
9,463
0
35,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,962
Gold Earned
37,948
434
Minions Killed
403
0
Camps Cleared
0
1,506,833
Distance Traveled
1,384,572
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,959
597
122
8
0
270,507
6
W
Hun Batz
9,476
632
122
8
0
359,510
0
W
Apollo
8,251
550
78
5
0
306,437
0
L
King Arthur
8,921
595
124
8
0
254,603
0
W
Horus
7,004
467
23
2
0
295,702
1
L
Ix Chel
7,028
469
59
4
0
267,331
0
W
Ah Muzen Cab
8,272
551
89
6
0
274,677
0
L
The Morrigan
7,291
486
78
5
0
241,661
0
L
Cliodhna
7,390
493
80
5
0
343,822
0
L
Chernobog
7,318
488
62
4
0
277,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role