Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Arceus tR
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
ChipotleNapkins4
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Jirachiy
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,270 Elo+
Party 1
Olorun
Olorun
jhanklll
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,460 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,446 Elo+

VS

Team Averages
Level 26
1,442 SR
1,495 Elo+
Arachne
Arachne
Chef_Tugo
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Solo
Artio
Artio
HeGotsNoNippels
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,833 Elo+
Solo
Mulan
Mulan
Im white4343
Mulan
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 132L
1,379 Elo+
Solo
Medusa
Medusa
MoanaKatana
Medusa
Level 29
God Stats
2W - 1L
1,209 SR
Queue Stats
110W - 107L
1,422 Elo+
Solo
Nox
Nox
SadVeganFart
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 3 / 3
8,370
1,196
5,911
9,416
5,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Arceus tR
Lancelot
7
0 / 3 / 1
5,139
734
576
4,265
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 2 / 1
5,066
724
0
2,571
1,214
Xbalanque
Jirachiy
Xbalanque
7
0 / 3 / 1
5,289
756
1,808
4,109
1,341
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
jhanklll
Olorun
13
3 / 3 / 2
6,367
910
6,008
6,983
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chef_Tugo
Arachne
14
3 / 2 / 6
8,098
1,157
3,591
5,964
5,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 7
7,793
1,113
915
6,572
6,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 8
7,014
1,002
8,561
11,055
10,903
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
12
6 / 2 / 4
7,950
1,136
7,471
4,376
1,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 6
7,959
1,137
4,523
5,960
2,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
14
14
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
3
3
2.17
L
Lancelot
Arceus tR
Lancelot
0
3
1
0.17
W
Arachne
Chef_Tugo
Arachne
3
2
6
3
L
0
2
1
0.25
W
2
2
7
2.75
W
1
2
8
2.5
L
Xbalanque
Jirachiy
Xbalanque
0
3
1
0.17
W
Medusa
6
2
4
4
W
2
1
6
5
L
Olorun
jhanklll
Olorun
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,303
Damage
25,061
27,344
Taken
33,927
13,205
Mitigated
27,997
6,494
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,911
3,183
59
3,953
9,416
5,442
0
3,937
5,396
0
17,375
L
Lancelot
Arceus tR
Lancelot
576
106
70
65
4,265
1,556
0
652
3,613
0
2,734
W
Arachne
Chef_Tugo
Arachne
3,591
2,414
0
822
5,964
5,931
928
540
5,424
0
9,769
L
0
0
0
0
2,571
1,214
0
137
2,434
0
75
W
915
171
1,793
1,334
6,572
6,324
661
476
6,096
6,449
0
W
8,561
1,223
841
2,482
11,055
10,903
180
3,364
7,691
0
17,520
L
Xbalanque
Jirachiy
Xbalanque
1,808
238
0
367
4,109
1,341
0
112
3,920
0
3,841
W
Medusa
7,471
4,583
0
393
4,376
1,935
3,873
878
3,498
0
19,018
W
4,523
526
0
1,351
5,960
2,904
2,073
750
5,210
15,956
0
L
Olorun
jhanklll
Olorun
6,008
2,437
565
1,415
6,983
3,652
0
600
6,239
17,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
38,814
60
Minions Killed
78
0
Camps Cleared
0
365,364
Distance Traveled
748,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,370
1,196
21
3
0
143,005
0
L
Lancelot
5,139
734
4
1
0
61,488
0
W
Arachne
8,098
1,157
15
2
0
164,682
0
L
Bellona
5,066
724
3
0
0
40,296
0
W
Artio
7,793
1,113
5
1
0
145,690
0
W
Mulan
7,014
1,002
16
2
0
159,385
0
L
Xbalanque
5,289
756
7
1
0
29,172
0
W
Medusa
7,950
1,136
25
4
0
145,087
0
W
Nox
7,959
1,137
17
2
0
133,895
0
L
Olorun
6,367
910
25
4
0
91,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role