Player Matchup

Discordia
Discordia
Killem45_magg
Discordia
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,514 Elo+
Party 2
Skadi
Skadi
Onii-Chan-Kenobi
Skadi
Level 108
God Stats
0W - 1L
1,337 SR
Queue Stats
66W - 70L
1,566 Elo+
Party 2
Maui
Maui
breeze996
Maui
Level 141
God Stats
0W - 1L
1,769 SR
Queue Stats
39W - 43L
1,559 Elo+
Party 2
Team Averages
Level 92
1,535 SR
1,546 Elo+

VS

Team Averages
Level 50
1,496 SR
1,533 Elo+
Hou Yi
Hou Yi
Kamui_Mangekyo
Hou Yi
Level 25
God Stats
4W - 6L
1,234 SR
Queue Stats
206W - 158L
1,526 Elo+
Party 1
Shiva
Shiva
StipeTapped
Shiva
Level 60
God Stats
185W - 123L
1,612 SR
Queue Stats
443W - 390L
1,529 Elo+
Party 1
Janus
Janus
V3nomouscarnage5
Janus
Level 65
God Stats
71W - 50L
1,641 SR
Queue Stats
501W - 446L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Killem45_magg
Discordia
11
1 / 7 / 0
8,341
642
6,132
11,930
4,526
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 6 / 0
8,700
669
4,749
12,056
5,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
12
0 / 2 / 2
8,560
658
6,213
17,588
18,312
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
10,265
790
6,916
8,319
3,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 0 / 10
10,576
814
11,153
9,857
8,416
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 1 / 9
11,191
861
18,881
7,697
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
15
15
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Discordia
Killem45_magg
Discordia
1
7
0
0.14
L
1
6
0
0.17
W
5
0
10
10
W
6
1
9
10.5
L
Maui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,094
Damage
36,950
41,574
Taken
25,873
27,950
Mitigated
14,697
2,669
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,916
2,262
0
1,749
8,319
3,167
767
4,586
3,733
0
30,706
L
Discordia
Killem45_magg
Discordia
6,132
289
0
0
11,930
4,526
0
6,508
5,422
22,391
0
L
4,749
1,530
0
1,030
12,056
5,112
0
5,748
6,308
0
32,620
W
11,153
1,456
948
3,895
9,857
8,416
0
4,405
5,452
293
24,964
W
18,881
544
0
1,869
7,697
3,114
68
3,426
4,271
64,062
0
L
Maui
6,213
1,618
87
1,552
17,588
18,312
0
7,287
10,301
18,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,601
Gold Earned
32,032
99
Minions Killed
136
0
Camps Cleared
0
641,308
Distance Traveled
767,580
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,265
790
35
3
0
237,421
1
L
Discordia
8,341
642
28
2
0
186,744
0
L
Skadi
8,700
669
45
3
0
228,846
0
W
Shiva
10,576
814
14
1
0
272,757
0
W
Janus
11,191
861
87
7
0
257,402
0
L
Maui
8,560
658
26
2
0
225,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role