Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Chxvx
Chaac
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 39L
1,328 Elo+
Party 1
Tiamat
Tiamat
DollyLox
Tiamat
Level 118
God Stats
6W - 2L
1,643 SR
Queue Stats
27W - 22L
1,464 Elo+
Solo
Janus
Janus
EatUpNerd
Janus
Level 159
God Stats
2W - 7L
1,488 SR
Queue Stats
177W - 235L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
PapiMariachi
Danzaburou
Level 103
God Stats
9W - 10L
1,488 SR
Queue Stats
85W - 124L
1,419 Elo+
Party 1
Team Averages
Level 123
1,524 SR
1,433 Elo+

VS

Team Averages
Level 126
1,495 SR
1,550 Elo+
Surtr
Surtr
 
Surtr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JacobHXG
Sol
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,519 Elo+
Solo
Kali
Kali
PurpleStrife187
Kali
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,568 Elo+
Solo
Rama
Rama
Sammycakes77
Rama
Level 156
God Stats
3W - 3L
1,646 SR
Queue Stats
93W - 99L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
StealUrAccount
Zhong Kui
Level 127
God Stats
3W - 2L
1,327 SR
Queue Stats
110W - 98L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 2 / 1
6,272
627
4,245
7,533
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Chxvx
Chaac
11
1 / 1 / 1
5,779
578
4,706
9,248
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
DollyLox
Tiamat
8
0 / 2 / 2
5,045
505
3,071
6,851
5,709
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
EatUpNerd
Janus
10
4 / 1 / 4
6,145
615
4,831
3,680
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PapiMariachi
Danzaburou
9
2 / 1 / 2
5,271
527
5,350
4,266
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 2 / 4
5,502
550
3,862
8,906
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,561
556
2,082
5,432
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 2 / 1
5,838
584
2,577
7,083
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 1
5,866
587
4,035
6,129
2,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
StealUrAccount
Zhong Kui
11
1 / 3 / 0
6,120
612
5,400
9,242
9,180
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
7
7
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
1
2.25
L
Surtr
 
Surtr
1
2
4
1.5
W
Chaac
Chxvx
Chaac
1
1
1
1.5
W
Tiamat
DollyLox
Tiamat
0
2
2
0.5
W
Janus
EatUpNerd
Janus
4
1
4
6
L
0
3
2
0.33
W
Danzaburou
PapiMariachi
Danzaburou
2
1
2
3
L
3
2
1
1.75
L
2
1
1
2.5
L
Zhong Kui
StealUrAccount
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
17,956
31,578
Taken
36,792
15,872
Mitigated
19,849
13,208
Healing
13,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,245
381
0
5,454
7,533
2,784
0
1,594
5,939
0
35,450
L
Surtr
 
Surtr
3,862
1,039
164
3,115
8,906
5,271
0
2,278
6,576
260
16,559
W
Chaac
Chxvx
Chaac
4,706
987
0
2,538
9,248
4,861
0
5,274
3,974
0
38,194
W
Tiamat
DollyLox
Tiamat
3,071
188
130
2,361
6,851
5,709
0
74
6,777
14,448
0
W
Janus
EatUpNerd
Janus
4,831
336
0
500
3,680
1,122
0
614
3,066
30,718
0
L
2,082
988
63
1,225
5,432
958
1,124
1,504
3,746
27,638
0
W
Danzaburou
PapiMariachi
Danzaburou
5,350
2,057
0
2,225
4,266
1,396
0
74
4,192
0
34,562
L
2,577
823
0
1,595
7,083
2,317
0
1,318
5,698
0
23,808
L
4,035
3,097
0
2,816
6,129
2,123
0
2,123
3,966
0
42,559
L
Zhong Kui
StealUrAccount
Zhong Kui
5,400
1,055
0
4,437
9,242
9,180
0
308
8,904
44,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
28,887
253
Minions Killed
275
0
Camps Cleared
0
959,570
Distance Traveled
885,595
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,272
627
54
5
0
220,729
0
L
Surtr
5,502
550
22
2
0
178,871
1
W
Chaac
5,779
578
67
7
0
221,296
0
W
Tiamat
5,045
505
22
2
0
189,823
5
W
Janus
6,145
615
59
6
0
144,020
0
L
Sol
5,561
556
57
6
0
178,764
3
W
Danzaburou
5,271
527
51
5
0
183,702
1
L
Kali
5,838
584
38
4
0
200,137
0
L
Rama
5,866
587
90
9
0
180,022
0
L
Zhong Kui
6,120
612
68
7
0
147,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role