Player Matchup

The Morrigan
The Morrigan
Buttlescutt
The Morrigan
Level 167
God Stats
4W - 5L
1,365 SR
Queue Stats
570W - 532L
1,509 Elo+
Party 2
Hachiman
Hachiman
NxuS Gunss
Hachiman
Level 61
God Stats
12W - 11L
1,515 SR
Queue Stats
811W - 828L
1,489 Elo+
Party 3
Sylvanus
Sylvanus
Saladbar12
Sylvanus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 159L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
SpudNinja
Sun Wukong
Level 102
God Stats
1W - 3L
1,850 SR
Queue Stats
270W - 246L
1,534 Elo+
Party 2
Artemis
Artemis
vWuzzle
Artemis
Level 85
God Stats
2W - 3L
1,693 SR
Queue Stats
169W - 162L
1,600 Elo+
Party 3
Team Averages
Level 94
1,584 SR
1,522 Elo+

VS

Team Averages
Level 108
1,656 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DauntlessShip9
Jormungandr
Level 121
God Stats
6W - 4L
1,918 SR
Queue Stats
368W - 347L
1,491 Elo+
Solo
Hachiman
Hachiman
I Kil Jaeden I
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 157L
1,453 Elo+
Party 1
Bastet
Bastet
IDvnnyt
Bastet
Level 123
God Stats
3W - 0L
1,861 SR
Queue Stats
143W - 151L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Buttlescutt
The Morrigan
14
2 / 8 / 3
9,150
704
11,979
12,121
5,595
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
NxuS Gunss
Hachiman
16
5 / 8 / 2
9,972
767
12,736
16,361
7,274
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Saladbar12
Sylvanus
14
1 / 7 / 6
8,732
672
6,295
20,967
22,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
SpudNinja
Sun Wukong
18
1 / 4 / 8
9,765
751
14,075
18,691
19,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
vWuzzle
Artemis
14
2 / 6 / 7
8,480
652
15,618
14,760
7,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 3 / 18
11,066
851
14,141
19,899
28,517
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
 
Terra
17
5 / 2 / 22
10,463
805
16,409
17,342
26,681
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
DauntlessShip9
Jormungandr
18
3 / 2 / 24
11,403
877
17,503
17,747
24,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
18
13 / 1 / 16
11,778
906
16,347
8,365
6,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
IDvnnyt
Bastet
18
7 / 4 / 14
11,184
860
15,425
18,388
11,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
127
11
Kills
33
33
Deaths
12
26
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
18
4.67
W
Terra
 
Terra
5
2
22
8
L
The Morrigan
Buttlescutt
The Morrigan
2
8
3
0.44
W
Jormungandr
DauntlessShip9
Jormungandr
3
2
24
7.5
W
Hachiman
13
1
16
21
W
Bastet
IDvnnyt
Bastet
7
4
14
3.5
L
Hachiman
NxuS Gunss
Hachiman
5
8
2
0.75
L
Sylvanus
Saladbar12
Sylvanus
1
7
6
0.57
L
Sun Wukong
SpudNinja
Sun Wukong
1
4
8
1.25
L
Artemis
vWuzzle
Artemis
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,703
Damage
79,825
82,900
Taken
81,741
62,286
Mitigated
96,766
18,530
Healing
40,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,141
1,035
332
6,632
19,899
28,517
1,060
4,350
15,549
5,529
26,047
W
Terra
 
Terra
16,409
1,273
11,609
7,646
17,342
26,681
376
4,620
12,722
21,196
1,456
L
The Morrigan
Buttlescutt
The Morrigan
11,979
1,508
0
372
12,121
5,595
0
5,066
6,768
18,936
7,582
W
Jormungandr
DauntlessShip9
Jormungandr
17,503
3,667
1,595
2,911
17,747
24,190
929
2,878
14,869
42,963
0
W
Hachiman
16,347
9,402
711
1,751
8,365
6,122
3,857
1,311
7,054
0
30,959
W
Bastet
IDvnnyt
Bastet
15,425
3,118
2,274
5,103
18,388
11,256
2,002
2,562
15,826
0
30,988
L
Hachiman
NxuS Gunss
Hachiman
12,736
7,307
625
2,860
16,361
7,274
0
6,540
9,498
0
25,997
L
Sylvanus
Saladbar12
Sylvanus
6,295
1,741
2,976
3,130
20,967
22,491
0
8,621
11,739
9,061
0
L
Sun Wukong
SpudNinja
Sun Wukong
14,075
1,634
1,561
4,049
18,691
19,811
0
7,449
10,906
0
30,876
L
Artemis
vWuzzle
Artemis
15,618
7,126
261
2,696
14,760
7,115
0
6,452
8,152
0
25,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
55,894
143
Minions Killed
188
0
Camps Cleared
0
1,067,154
Distance Traveled
1,276,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,066
851
41
3
0
250,079
0
W
Terra
10,463
805
11
1
0
222,372
0
L
The Morrigan
9,150
704
29
2
0
196,312
0
W
Jormungandr
11,403
877
46
4
0
247,464
0
W
Hachiman
11,778
906
44
3
0
247,487
0
W
Bastet
11,184
860
46
4
0
308,621
0
L
Hachiman
9,972
767
39
3
0
197,086
0
L
Sylvanus
8,732
672
9
1
0
192,185
0
L
Sun Wukong
9,765
751
45
3
0
270,926
0
L
Artemis
8,480
652
21
2
0
210,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role