Player Matchup

Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver IV
J_Phantomz
Cliodhna
Silver IV
Level 64
God Stats
6W - 4L
1,662 SR
Queue Stats
132W - 167L
961 MMR
Solo
Merlin
Merlin
Bronze V
pinto543210
Merlin
Bronze V
Level 68
God Stats
2W - 3L
1,518 SR
Queue Stats
60W - 113L
199 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,560 SR
887 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,488 SR
999 MMR
Neith
Neith
Silver III
Bigdaddy7776
Neith
Silver III
Level 107
God Stats
2W - 2L
1,300 SR
Queue Stats
45W - 44L
972 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
Elon Nusk
Morgan Le Fay
Silver III
Level 51
God Stats
15W - 10L
1,638 SR
Queue Stats
49W - 49L
1,041 MMR
Party 1
Horus
Horus
Silver III
WlsnKarma
Horus
Silver III
Level 68
God Stats
8W - 13L
1,527 SR
Queue Stats
66W - 67L
982 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 6 / 4
10,590
706
10,696
21,207
35,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
J_Phantomz
Cliodhna
12
2 / 6 / 2
10,621
708
7,600
19,479
5,855
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
14
2 / 6 / 3
10,705
714
8,139
13,616
4,989
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AgniChaacHachimanTyrThanatos

VS

Bans
KumbhakarnaMedusaAh PuchChironHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
13,030
869
15,149
10,955
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Elon Nusk
Morgan Le Fay
15
4 / 2 / 10
12,342
823
16,249
11,654
4,319
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
WlsnKarma
Horus
16
9 / 2 / 9
13,121
875
14,676
11,302
4,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
18
18
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
6
4
0.67
W
5
2
11
5.25
W
Morgan Le Fay
Elon Nusk
Morgan Le Fay
4
2
10
4.5
L
Cliodhna
J_Phantomz
Cliodhna
2
6
2
0.5
W
Horus
WlsnKarma
Horus
9
2
9
6.75
L
Merlin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,435
Damage
46,074
54,302
Taken
33,911
46,434
Mitigated
13,484
6,186
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,696
691
0
494
21,207
35,590
0
4,225
16,982
30,982
0
W
15,149
4,919
0
2,825
10,955
4,469
2,343
7,279
3,676
0
67,795
W
Morgan Le Fay
Elon Nusk
Morgan Le Fay
16,249
3,071
141
2,211
11,654
4,319
0
6,765
4,889
61,394
0
L
Cliodhna
J_Phantomz
Cliodhna
7,600
453
44
3,762
19,479
5,855
0
6,992
12,487
0
29,714
W
Horus
WlsnKarma
Horus
14,676
6,105
972
2,623
11,302
4,696
628
5,094
6,208
0
34,712
L
Merlin
8,139
153
130
1,756
13,616
4,989
0
5,853
7,763
40,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,916
Gold Earned
38,493
126
Minions Killed
188
0
Camps Cleared
0
756,580
Distance Traveled
817,268
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,590
706
25
2
0
258,294
3
W
Neith
13,030
869
94
6
0
247,494
1
W
Morgan Le Fay
12,342
823
70
5
0
283,605
0
L
Cliodhna
10,621
708
45
3
0
269,219
2
W
Horus
13,121
875
24
2
0
286,169
3
L
Merlin
10,705
714
56
4
0
229,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role