Player Matchup

Artemis
Artemis
Deathghast5678
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,375 Elo+
Party 1
Hachiman
Hachiman
Jperi123
Hachiman
Level 45
God Stats
0W - 2L
1,253 SR
Queue Stats
28W - 59L
1,219 Elo+
Solo
Skadi
Skadi
Kyra_Crazy2001
Skadi
Level 20
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 2L
1,355 Elo+
Party 1
Poseidon
Poseidon
conman019
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
kal90a
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,498 Elo+
Party 1
Team Averages
Level 61
1,469 SR
1,389 Elo+

VS

Team Averages
Level 92
1,435 SR
1,427 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JuanKaGS84
Surtr
Level 88
God Stats
6W - 2L
1,469 SR
Queue Stats
296W - 311L
1,435 Elo+
Solo
Zhong Kui
Zhong Kui
LPRO96
Zhong Kui
Level 160
God Stats
8W - 9L
1,456 SR
Queue Stats
269W - 267L
1,465 Elo+
Solo
Charybdis
Charybdis
kingjames_28000
Charybdis
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 63L
1,361 Elo+
Solo
Sylvanus
Sylvanus
opeFresh
Sylvanus
Level 81
God Stats
4W - 8L
1,250 SR
Queue Stats
360W - 385L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,299
593
10,040
11,810
5,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Jperi123
Hachiman
14
0 / 7 / 8
8,665
619
14,996
15,833
7,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 7
8,283
592
8,282
14,681
6,002
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
conman019
Poseidon
18
8 / 9 / 5
11,401
814
18,507
14,137
5,919
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
kal90a
Guan Yu
18
5 / 3 / 8
10,690
764
10,472
19,802
25,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
4 / 3 / 17
10,749
768
15,510
13,410
6,714
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
18
10 / 2 / 15
11,245
803
15,825
25,735
24,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
LPRO96
Zhong Kui
18
8 / 2 / 14
11,174
798
12,071
10,648
9,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
kingjames_28000
Charybdis
17
4 / 4 / 20
10,458
747
18,661
14,590
7,126
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
opeFresh
Sylvanus
18
3 / 2 / 19
11,666
833
8,043
17,252
21,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
114
13
Kills
29
29
Deaths
13
30
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
3
17
4.17
L
0
5
2
0.2
L
Hachiman
Jperi123
Hachiman
0
7
8
0.57
W
Surtr
10
2
15
8.75
L
0
5
7
0.7
W
Zhong Kui
LPRO96
Zhong Kui
8
2
14
7.5
L
Poseidon
conman019
Poseidon
8
9
5
1.17
L
Guan Yu
kal90a
Guan Yu
5
3
8
3
W
Charybdis
kingjames_28000
Charybdis
4
4
20
3.5
W
Sylvanus
opeFresh
Sylvanus
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,297
Damage
70,110
76,263
Taken
81,635
50,132
Mitigated
69,265
24,901
Healing
41,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,510
7,541
1,314
2,132
13,410
6,714
3,473
4,040
9,370
0
34,741
L
10,040
2,479
871
1,221
11,810
5,723
0
4,165
7,645
0
17,548
L
Hachiman
Jperi123
Hachiman
14,996
9,044
198
2,893
15,833
7,006
897
3,426
12,407
0
26,411
W
Surtr
15,825
3,531
3,216
10,727
25,735
24,953
355
4,476
21,259
2,364
29,773
L
8,282
2,140
1,274
2,719
14,681
6,002
227
4,471
10,210
0
14,768
W
Zhong Kui
LPRO96
Zhong Kui
12,071
1,229
2,274
4,270
10,648
9,306
1,877
2,668
7,980
23,351
0
L
Poseidon
conman019
Poseidon
18,507
3,344
467
516
14,137
5,919
504
3,599
10,538
41,070
0
L
Guan Yu
kal90a
Guan Yu
10,472
977
5,823
8,919
19,802
25,482
43
5,925
13,877
511
24,961
W
Charybdis
kingjames_28000
Charybdis
18,661
7,419
1,760
2,468
14,590
7,126
1,573
3,456
11,134
0
38,581
W
Sylvanus
opeFresh
Sylvanus
8,043
1,968
5,850
7,040
17,252
21,166
641
4,169
13,083
16,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,338
Gold Earned
55,292
163
Minions Killed
150
0
Camps Cleared
0
1,117,932
Distance Traveled
1,157,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,749
768
49
4
0
230,087
0
L
Artemis
8,299
593
27
2
0
222,740
0
L
Hachiman
8,665
619
30
2
0
187,816
0
W
Surtr
11,245
803
19
1
0
257,032
0
L
Skadi
8,283
592
19
1
0
232,877
0
W
Zhong Kui
11,174
798
24
2
0
198,254
0
L
Poseidon
11,401
814
44
3
0
190,721
0
L
Guan Yu
10,690
764
43
3
0
283,778
0
W
Charybdis
10,458
747
39
3
0
210,727
0
W
Sylvanus
11,666
833
19
1
0
261,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role