Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Demonic JeStEr
Nu Wa
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 37L
1,359 Elo+
Party 2
Tyr
Tyr
GomerToGofer
Tyr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,367 Elo+
Party 2
Fenrir
Fenrir
Kreiser22
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
ichigo12237
Janus
Level 159
God Stats
6W - 8L
1,572 SR
Queue Stats
568W - 546L
1,500 Elo+
Solo
Team Averages
Level 62
1,514 SR
1,445 Elo+

VS

Team Averages
Level 134
1,533 SR
1,481 Elo+
Jormungandr
Jormungandr
COMANDO-10-10
Jormungandr
Level 140
God Stats
3W - 4L
1,457 SR
Queue Stats
149W - 128L
1,472 Elo+
Solo
Fafnir
Fafnir
DeviousFalcon
Fafnir
Level 125
God Stats
7W - 5L
1,525 SR
Queue Stats
435W - 413L
1,483 Elo+
Solo
Da Ji
Da Ji
ImSoRandom4
Da Ji
Level 144
God Stats
3W - 1L
1,499 SR
Queue Stats
177W - 168L
1,478 Elo+
Party 1
Chaac
Chaac
UT576
Chaac
Level 157
God Stats
31W - 31L
1,534 SR
Queue Stats
81W - 96L
1,500 Elo+
Party 1
Skadi
Skadi
bridgestrey2300
Skadi
Level 105
God Stats
19W - 13L
1,648 SR
Queue Stats
148W - 143L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 0 / 0
3,041
608
815
3,317
903
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 1 / 0
2,766
553
262
804
196
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 3 / 0
2,852
570
1,384
4,690
1,889
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Kreiser22
Fenrir
1
0 / 0 / 0
1,005
201
0
0
0
6
0 / 1 / 1
3,488
698
1,136
2,071
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
COMANDO-10-10
Jormungandr
6
0 / 0 / 1
3,993
799
737
2,326
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
4,124
825
916
2,800
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 1
3,515
703
285
3,133
957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
UT576
Chaac
7
3 / 0 / 0
4,217
843
2,787
2,911
1,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,462
692
1,376
1,566
389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
0
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
Jormungandr
COMANDO-10-10
Jormungandr
0
0
1
0.5
L
0
1
0
0
W
1
0
0
1
L
0
3
0
0
W
1
1
1
1.5
L
Fenrir
Kreiser22
Fenrir
0
0
0
0
W
Chaac
UT576
Chaac
3
0
0
3
W
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,597
Damage
6,101
10,882
Taken
12,736
3,541
Mitigated
5,913
1,460
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
815
348
0
931
3,317
903
0
680
2,637
0
12,926
W
Jormungandr
COMANDO-10-10
Jormungandr
737
296
0
500
2,326
880
0
874
1,452
23,103
0
L
262
201
0
29
804
196
0
236
568
4,025
0
W
916
31
0
1,372
2,800
2,119
7
54
2,746
9,640
0
L
1,384
697
0
0
4,690
1,889
0
0
4,290
0
6,125
W
285
0
0
250
3,133
957
18
44
3,089
0
14,078
L
Fenrir
Kreiser22
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
UT576
Chaac
2,787
881
0
1,437
2,911
1,568
0
218
2,693
0
14,747
W
1,376
431
0
438
1,566
389
740
208
1,358
0
21,223
L
1,136
265
0
500
2,071
553
0
737
1,334
18,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,152
Gold Earned
19,311
74
Minions Killed
151
0
Camps Cleared
0
370,700
Distance Traveled
481,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,041
608
24
5
0
104,794
0
W
Jormungandr
3,993
799
48
10
0
99,430
0
L
Nu Wa
2,766
553
9
2
0
54,002
0
W
Fafnir
4,124
825
13
3
0
80,289
0
L
Tyr
2,852
570
3
1
0
113,397
0
W
Da Ji
3,515
703
26
5
0
113,156
0
L
Fenrir
1,005
201
0
0
0
0
0
W
Chaac
4,217
843
28
6
0
107,188
0
W
Skadi
3,462
692
36
7
0
81,646
0
L
Janus
3,488
698
38
8
0
98,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role