Player Matchup

Kali
Kali
DLG Aaron19
Kali
Level 158
God Stats
9W - 6L
1,411 SR
Queue Stats
323W - 263L
1,508 Elo+
Party 2
Thoth
Thoth
ESMEGMATRON777
Thoth
Level 147
God Stats
8W - 9L
1,436 SR
Queue Stats
279W - 229L
1,554 Elo+
Party 2
Vamana
Vamana
Pequee19
Vamana
Level 32
God Stats
2W - 1L
1,550 SR
Queue Stats
103W - 74L
1,546 Elo+
Party 2
Neith
Neith
Redtiger1108
Neith
Level 77
God Stats
2W - 1L
1,392 SR
Queue Stats
3W - 2L
1,696 Elo+
Solo
Cerberus
Cerberus
VanillaZachyHead
Cerberus
Level 124
God Stats
3W - 4L
1,552 SR
Queue Stats
304W - 280L
1,483 Elo+
Solo
Team Averages
Level 108
1,468 SR
1,557 Elo+

VS

Team Averages
Level 124
1,592 SR
1,512 Elo+
Serqet
Serqet
Beef_Strogenov
Serqet
Level 143
God Stats
16W - 14L
1,658 SR
Queue Stats
292W - 261L
1,559 Elo+
Party 1
Ra
Ra
Kafairy
Ra
Level 142
God Stats
10W - 13L
1,560 SR
Queue Stats
96W - 94L
1,516 Elo+
Party 3
Jing Wei
Jing Wei
Nickakashockey
Jing Wei
Level 157
God Stats
5W - 1L
1,703 SR
Queue Stats
160W - 142L
1,545 Elo+
Party 3
Aphrodite
Aphrodite
PillsburyHxe
Aphrodite
Level 38
God Stats
176W - 169L
1,432 SR
Queue Stats
176W - 173L
1,397 Elo+
Solo
King Arthur
King Arthur
the-wizard1998
King Arthur
Level 142
God Stats
5W - 7L
1,607 SR
Queue Stats
245W - 221L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,570
657
5,098
9,119
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 1
6,939
694
4,484
4,562
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Pequee19
Vamana
12
2 / 1 / 1
7,013
701
6,466
11,349
9,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 1
5,383
538
4,353
4,639
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 2 / 3
5,273
527
3,563
10,178
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,849
585
3,565
7,698
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 5 / 0
6,517
652
3,189
7,633
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
11
1 / 1 / 1
6,198
620
3,929
7,399
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
PillsburyHxe
Aphrodite
5
0 / 1 / 0
4,601
460
1,236
3,372
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
the-wizard1998
King Arthur
11
1 / 3 / 0
6,119
612
7,268
11,906
11,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
6
6
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
3
1
4
5
W
5
1
1
5.5
L
3
5
0
0.6
L
Jing Wei
1
1
1
1.5
W
Vamana
Pequee19
Vamana
2
1
1
2.5
L
Aphrodite
PillsburyHxe
Aphrodite
0
1
0
0
W
1
1
1
1.5
W
0
2
3
0.75
L
King Arthur
the-wizard1998
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
19,187
39,847
Taken
38,008
20,818
Mitigated
20,667
10,515
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,565
1,374
0
914
7,698
2,703
0
1,311
6,387
0
32,373
W
5,098
2,297
0
2,352
9,119
3,788
0
1,533
7,586
0
39,819
W
4,484
185
0
500
4,562
1,458
710
1,028
3,534
52,063
0
L
3,189
44
144
1,019
7,633
2,381
0
4,744
2,889
38,942
0
L
Jing Wei
3,929
3,022
0
2,719
7,399
2,521
868
1,378
6,021
0
49,089
W
Vamana
Pequee19
Vamana
6,466
3,654
0
3,876
11,349
9,020
0
0
11,199
0
56,065
L
Aphrodite
PillsburyHxe
Aphrodite
1,236
333
1,036
1,763
3,372
1,807
0
614
2,758
8,969
0
W
4,353
1,058
0
806
4,639
1,474
0
179
4,402
0
29,429
W
3,563
95
0
2,981
10,178
5,078
0
1,685
8,493
23,564
0
L
King Arthur
the-wizard1998
King Arthur
7,268
992
0
1,680
11,906
11,255
0
0
11,906
0
47,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
29,284
354
Minions Killed
293
0
Camps Cleared
0
1,058,136
Distance Traveled
890,869
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,849
585
52
5
0
227,637
0
W
Kali
6,570
657
63
6
0
253,983
0
W
Thoth
6,939
694
93
9
0
215,074
0
L
Ra
6,517
652
77
8
0
206,830
0
L
Jing Wei
6,198
620
79
8
0
164,499
0
W
Vamana
7,013
701
102
10
0
197,534
1
L
Aphrodite
4,601
460
12
1
0
87,087
0
W
Neith
5,383
538
43
4
0
184,264
3
W
Cerberus
5,273
527
53
5
0
207,281
2
L
King Arthur
6,119
612
73
7
0
204,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role