Player Matchup

Awilix
Awilix
 
Awilix
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CptBloodyM3ss
Hercules
Level 155
God Stats
2W - 1L
1,704 SR
Queue Stats
160W - 155L
1,518 Elo+
Solo
Ix Chel
Ix Chel
jlvv89
Ix Chel
Level 149
God Stats
2W - 1L
1,806 SR
Queue Stats
295W - 311L
1,494 Elo+
Solo
Bacchus
Bacchus
sarwor
Bacchus
Level 158
God Stats
0W - 1L
1,635 SR
Queue Stats
16W - 14L
1,660 Elo+
Party 3
Bastet
Bastet
tonnex6
Bastet
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,652 Elo+
Party 3
Team Averages
Level 157
1,629 SR
1,565 Elo+

VS

Team Averages
Level 148
1,504 SR
1,533 Elo+
Artio
Artio
CreamCh33se
Artio
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,408 Elo+
Party 2
Chaac
Chaac
Crimsön
Chaac
Level 155
God Stats
3W - 1L
1,515 SR
Queue Stats
32W - 32L
1,507 Elo+
Party 2
Amaterasu
Amaterasu
Cørvi
Amaterasu
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 86L
1,672 Elo+
Party 1
Cliodhna
Cliodhna
Swat x OFWGKTA
Cliodhna
Level 156
God Stats
11W - 12L
1,506 SR
Queue Stats
1,226W - 1,224L
1,544 Elo+
Solo
Khepri
Khepri
bhjoebob
Khepri
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 63L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
3 / 4 / 5
8,654
787
6,781
10,206
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
CptBloodyM3ss
Hercules
13
1 / 8 / 5
7,802
709
8,695
18,800
21,624
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ix Chel
jlvv89
Ix Chel
14
2 / 3 / 6
8,173
743
13,952
9,464
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
sarwor
Bacchus
15
2 / 5 / 7
8,447
768
10,067
14,414
21,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bastet
tonnex6
Bastet
14
1 / 6 / 6
7,799
709
7,376
12,945
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 19
8,525
775
8,621
14,148
14,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Chaac
Crimsön
Chaac
16
11 / 3 / 10
10,216
929
15,781
14,828
13,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Cørvi
Amaterasu
14
3 / 2 / 19
9,225
839
10,547
19,778
25,698
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
17
7 / 2 / 15
9,971
906
19,190
12,047
7,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
bhjoebob
Khepri
15
4 / 2 / 17
8,961
815
4,818
12,346
13,767
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
9
Kills
26
26
Deaths
11
29
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
4
5
1.38
L
Hercules
CptBloodyM3ss
Hercules
1
8
5
0.44
W
1
2
19
5.25
W
Chaac
Crimsön
Chaac
11
3
10
5.33
W
Amaterasu
Cørvi
Amaterasu
3
2
19
6.25
W
Cliodhna
7
2
15
7.25
W
Khepri
bhjoebob
Khepri
4
2
17
6.25
L
Ix Chel
jlvv89
Ix Chel
2
3
6
1.67
L
Bacchus
sarwor
Bacchus
2
5
7
1.1
L
Bastet
tonnex6
Bastet
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,871
Damage
58,957
65,829
Taken
73,147
57,613
Mitigated
75,423
17,338
Healing
28,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,781
1,475
755
436
10,206
4,692
722
1,876
8,330
0
13,629
L
Hercules
CptBloodyM3ss
Hercules
8,695
1,876
1,422
3,913
18,800
21,624
84
7,180
11,452
0
12,369
W
8,621
623
3,289
3,924
14,148
14,988
1,177
5,063
9,085
15,579
0
W
Chaac
Crimsön
Chaac
15,781
2,887
4,342
3,586
14,828
13,559
2,432
5,464
9,364
0
35,673
W
Amaterasu
Cørvi
Amaterasu
10,547
2,422
1,031
6,702
19,778
25,698
1,124
4,516
15,262
3,672
10,134
W
Cliodhna
19,190
1,318
0
2,060
12,047
7,411
1,151
4,564
7,483
0
36,826
W
Khepri
bhjoebob
Khepri
4,818
609
2,340
1,688
12,346
13,767
835
4,412
7,934
7,473
0
L
Ix Chel
jlvv89
Ix Chel
13,952
1,390
4,057
3,323
9,464
3,764
869
1,719
7,745
25,400
0
L
Bacchus
sarwor
Bacchus
10,067
510
0
1,596
14,414
21,905
60
3,031
11,275
20,540
0
L
Bastet
tonnex6
Bastet
7,376
2,178
345
1,491
12,945
5,628
230
2,096
10,849
0
14,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
46,898
85
Minions Killed
126
0
Camps Cleared
0
949,955
Distance Traveled
1,104,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,654
787
16
1
0
165,581
0
L
Hercules
7,802
709
14
1
0
186,170
0
W
Artio
8,525
775
15
1
0
192,743
0
W
Chaac
10,216
929
48
4
0
209,260
0
W
Amaterasu
9,225
839
6
1
0
237,233
0
W
Cliodhna
9,971
906
53
5
0
239,165
0
W
Khepri
8,961
815
4
0
0
226,555
0
L
Ix Chel
8,173
743
25
2
0
192,564
0
L
Bacchus
8,447
768
9
1
0
195,172
0
L
Bastet
7,799
709
21
2
0
210,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role