Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GaliousMan
Zeus
Level 185
God Stats
3W - 0L
1,777 SR
Queue Stats
284W - 285L
1,488 Elo+
Party 2
Janus
Janus
ShepherdOfIce
Janus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,429 Elo+
Party 2
Ares
Ares
Twiqq
Ares
Level 105
God Stats
2W - 1L
1,459 SR
Queue Stats
158W - 153L
1,465 Elo+
Solo
Chang'e
Chang'e
kev40
Chang'e
Level 49
God Stats
3W - 2L
1,464 SR
Queue Stats
361W - 373L
1,420 Elo+
Solo
Team Averages
Level 118
1,540 SR
1,460 Elo+

VS

Team Averages
Level 84
1,395 SR
1,408 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ADV_LostBlood
Horus
Level 116
God Stats
2W - 1L
1,577 SR
Queue Stats
16W - 16L
1,439 Elo+
Party 3
Mercury
Mercury
Philadelphos
Mercury
Level 85
God Stats
0W - 2L
1,342 SR
Queue Stats
14W - 23L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
RED_Devilseye04
Ao Kuang
Level 48
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 7L
1,411 Elo+
Party 3
Bellona
Bellona
ShuanyGT
Bellona
Level 109
God Stats
1W - 4L
1,271 SR
Queue Stats
167W - 161L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 1 / 26
8,979
898
14,761
10,933
5,602
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
12 / 2 / 13
9,947
995
13,517
4,677
2,162
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 24
9,853
985
18,406
6,413
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Twiqq
Ares
16
5 / 1 / 28
10,035
1,004
13,055
13,079
16,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
kev40
Chang'e
16
6 / 1 / 27
9,255
926
11,369
12,612
12,005
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
2 / 10 / 4
8,038
804
6,238
21,433
22,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 5 / 6
7,568
757
6,018
15,956
19,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Philadelphos
Mercury
14
2 / 6 / 4
7,574
757
9,218
11,250
5,985
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
14
1 / 6 / 4
7,837
784
4,159
11,653
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ShuanyGT
Bellona
14
2 / 6 / 4
7,737
774
9,588
16,368
21,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
29
33
Kills
7
7
Deaths
33
118
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
26
17
L
Xing Tian
 
Xing Tian
2
10
4
0.4
L
0
5
6
0.6
W
12
2
13
9.25
L
Mercury
Philadelphos
Mercury
2
6
4
0.67
L
Ao Kuang
1
6
4
0.5
W
6
2
24
9
L
Bellona
ShuanyGT
Bellona
2
6
4
0.67
W
Ares
Twiqq
Ares
5
1
28
19
W
Chang'e
kev40
Chang'e
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,108
Damage
35,221
47,714
Taken
76,660
39,802
Mitigated
77,004
27,353
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,761
5,689
605
2,716
10,933
5,602
3,637
1,735
8,885
0
18,412
L
Xing Tian
 
Xing Tian
6,238
602
620
510
21,433
22,442
0
15,276
6,157
11,149
0
L
6,018
2,254
2,527
3,429
15,956
19,492
94
11,846
4,110
0
11,517
W
13,517
2,038
596
532
4,677
2,162
816
1,503
2,994
25,344
0
L
Mercury
Philadelphos
Mercury
9,218
4,015
136
1,204
11,250
5,985
816
8,918
2,332
0
14,106
L
Ao Kuang
4,159
316
590
2,326
11,653
7,715
626
9,090
2,563
10,010
0
W
18,406
1,062
1,916
233
6,413
3,037
2,160
1,020
5,351
36,236
0
L
Bellona
ShuanyGT
Bellona
9,588
1,108
307
1,768
16,368
21,370
290
11,217
5,151
0
22,591
W
Ares
Twiqq
Ares
13,055
780
221
2,262
13,079
16,996
671
3,485
9,029
16,480
0
W
Chang'e
kev40
Chang'e
11,369
1,127
10,653
7,619
12,612
12,005
1,307
2,287
10,142
22,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
38,754
117
Minions Killed
65
0
Camps Cleared
0
898,063
Distance Traveled
858,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,979
898
11
1
0
185,257
0
L
Xing Tian
8,038
804
5
1
0
154,905
0
L
Horus
7,568
757
12
1
0
172,575
0
W
Zeus
9,947
995
29
3
0
122,248
0
L
Mercury
7,574
757
12
1
0
191,472
0
L
Ao Kuang
7,837
784
14
1
0
168,112
0
W
Janus
9,853
985
57
6
0
177,796
0
L
Bellona
7,737
774
22
2
0
171,771
0
W
Ares
10,035
1,004
6
1
0
200,628
0
W
Chang'e
9,255
926
14
1
0
212,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role