Player Matchup

Sun Wukong
Sun Wukong
Florent1616
Sun Wukong
Level 144
God Stats
4W - 0L
1,641 SR
Queue Stats
58W - 48L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
MonkeyDiAli
Kuzenbo
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 164L
1,429 Elo+
Party 3
Anubis
Anubis
StromRanger
Anubis
Level 124
God Stats
172W - 183L
1,428 SR
Queue Stats
425W - 437L
1,359 Elo+
Solo
Nemesis
Nemesis
l AM V3NOM
Nemesis
Level 113
God Stats
3W - 0L
1,724 SR
Queue Stats
65W - 57L
1,495 Elo+
Party 2
Charybdis
Charybdis
walid92ntv
Charybdis
Level 96
God Stats
1W - 1L
1,238 SR
Queue Stats
89W - 100L
1,440 Elo+
Party 3
Team Averages
Level 117
1,506 SR
1,438 Elo+

VS

Team Averages
Level 96
1,523 SR
1,424 Elo+
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DARKREDNIGHT_
Thanatos
Level 108
God Stats
29W - 37L
1,478 SR
Queue Stats
203W - 236L
1,399 Elo+
Party 1
Ullr
Ullr
ketz_lp
Ullr
Level 126
God Stats
4W - 5L
1,441 SR
Queue Stats
285W - 307L
1,418 Elo+
Party 1
Osiris
Osiris
rafish86
Osiris
Level 81
God Stats
9W - 9L
1,613 SR
Queue Stats
91W - 109L
1,423 Elo+
Party 1
Anubis
Anubis
raulespinarodri
Anubis
Level 60
God Stats
17W - 15L
1,585 SR
Queue Stats
109W - 135L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Florent1616
Sun Wukong
14
5 / 1 / 1
8,742
624
9,509
11,501
7,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
MonkeyDiAli
Kuzenbo
10
3 / 0 / 5
7,281
520
4,141
10,735
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
12
0 / 2 / 0
6,953
497
4,107
9,203
3,627
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
l AM V3NOM
Nemesis
14
4 / 1 / 4
8,065
576
5,750
9,193
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charybdis
walid92ntv
Charybdis
11
3 / 0 / 4
7,023
502
7,202
7,904
2,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 1 / 1
6,392
457
5,616
5,524
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
DARKREDNIGHT_
Thanatos
10
3 / 5 / 0
6,565
469
4,306
9,587
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
ketz_lp
Ullr
10
0 / 1 / 1
6,201
443
4,055
8,113
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
rafish86
Osiris
11
0 / 3 / 1
5,789
414
6,104
13,499
14,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 0
5,831
417
7,890
9,581
4,983

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
4
4
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
1
0.5
L
Thanatos
DARKREDNIGHT_
Thanatos
3
5
0
0.6
W
Sun Wukong
Florent1616
Sun Wukong
5
1
1
5.5
W
Kuzenbo
MonkeyDiAli
Kuzenbo
3
0
5
5.5
W
Anubis
0
2
0
0
L
Ullr
ketz_lp
Ullr
0
1
1
0.5
W
Nemesis
l AM V3NOM
Nemesis
4
1
4
6
L
Osiris
rafish86
Osiris
0
3
1
0.17
L
1
5
0
0.2
W
Charybdis
walid92ntv
Charybdis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,709
Damage
27,971
48,536
Taken
46,304
29,225
Mitigated
31,687
16,405
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,616
1,152
0
1,310
5,524
1,332
0
3,871
1,653
43,306
0
L
Thanatos
DARKREDNIGHT_
Thanatos
4,306
844
0
5,629
9,587
4,406
0
771
8,816
0
36,639
W
Sun Wukong
Florent1616
Sun Wukong
9,509
1,704
90
5,033
11,501
7,724
0
1,573
9,928
0
71,877
W
Kuzenbo
MonkeyDiAli
Kuzenbo
4,141
1,813
0
2,766
10,735
12,273
146
3,445
7,290
19,537
0
W
Anubis
4,107
47
0
4,257
9,203
3,627
52
5,912
3,291
48,602
0
L
Ullr
ketz_lp
Ullr
4,055
2,075
0
3,137
8,113
6,272
0
1,872
6,241
0
25,440
W
Nemesis
l AM V3NOM
Nemesis
5,750
2,268
0
633
9,193
3,288
9
1,372
7,821
0
64,083
L
Osiris
rafish86
Osiris
6,104
921
0
2,830
13,499
14,694
0
0
13,499
11,569
27,709
L
7,890
457
0
2,440
9,581
4,983
0
1,734
7,847
44,281
0
W
Charybdis
walid92ntv
Charybdis
7,202
3,467
0
3,626
7,904
2,313
1,087
3,151
4,753
0
43,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,064
Gold Earned
30,778
365
Minions Killed
276
0
Camps Cleared
0
1,403,575
Distance Traveled
1,317,595
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,392
457
75
5
0
242,530
0
L
Thanatos
6,565
469
58
4
0
315,632
0
W
Sun Wukong
8,742
624
104
7
0
280,698
6
W
Kuzenbo
7,281
520
25
2
0
266,785
0
W
Anubis
6,953
497
73
5
0
260,513
0
L
Ullr
6,201
443
33
2
0
255,621
0
W
Nemesis
8,065
576
97
7
0
333,024
0
L
Osiris
5,789
414
43
3
0
250,925
2
L
Anubis
5,831
417
67
5
0
252,887
0
W
Charybdis
7,023
502
66
5
0
262,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role