Player Matchup

Bacchus
Bacchus
Bronze III
Quenaharunde
Bacchus
Bronze III
Level 39
God Stats
1W - 2L
1,337 SR
Queue Stats
1W - 2L
1,400 MMR
Party 2
Sol
Sol
Bronze III
Siruped
Sol
Bronze III
Level 74
God Stats
0W - 1L
1,613 SR
Queue Stats
3W - 2L
1,485 MMR
Party 2
Odin
Odin
Bronze III
asiansupersaiyan
Odin
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,485 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,483 SR
1,456 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,755 SR
1,426 MMR
Izanami
Izanami
Silver II
OG Hassuru
Izanami
Silver II
Level 152
God Stats
2W - 1L
1,658 SR
Queue Stats
9W - 9L
1,444 MMR
Party 1
Nike
Nike
Silver I
S A V A G E5802
Nike
Silver I
Level 154
God Stats
24W - 23L
1,693 SR
Queue Stats
297W - 325L
1,396 MMR
Solo
Raijin
Raijin
Bronze III
who8mahpancakes
Raijin
Bronze III
Level 102
God Stats
1W - 0L
1,913 SR
Queue Stats
6W - 6L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Quenaharunde
Bacchus
12
2 / 5 / 4
10,024
716
9,555
16,581
19,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
13
3 / 5 / 3
10,540
753
10,004
11,291
3,811
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 5 / 4
9,615
687
6,724
13,279
10,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThanatosChang'eAnubisHelKukulkan

VS

Bans
AphroditeAgniHeraSun WukongMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OG Hassuru
Izanami
16
4 / 0 / 11
11,629
831
14,556
8,400
3,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 2 / 10
10,783
770
8,669
14,633
13,355
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 4 / 5
11,991
857
13,153
10,304
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
15
15
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
OG Hassuru
Izanami
4
0
11
9.5
L
Bacchus
Quenaharunde
Bacchus
2
5
4
0.8
W
3
2
10
4
L
Sol
3
5
3
0.9
L
1
5
4
0.6
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,283
Damage
36,378
41,151
Taken
33,337
33,556
Mitigated
21,855
5,752
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
OG Hassuru
Izanami
14,556
10,138
0
2,686
8,400
3,675
1,986
4,777
3,623
0
72,886
L
Bacchus
Quenaharunde
Bacchus
9,555
1,263
0
993
16,581
19,667
0
5,312
11,269
21,044
0
W
8,669
839
0
2,013
14,633
13,355
551
10,053
4,580
0
21,981
L
Sol
10,004
3,283
442
3,117
11,291
3,811
0
2,948
8,343
47,270
0
L
6,724
1,373
0
1,200
13,279
10,078
0
5,039
8,240
0
24,927
W
13,153
877
0
1,256
10,304
4,825
454
5,181
5,123
56,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,179
Gold Earned
34,403
120
Minions Killed
200
0
Camps Cleared
0
727,668
Distance Traveled
721,865
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,629
831
108
8
0
241,426
0
L
Bacchus
10,024
716
18
1
0
260,036
0
W
Nike
10,783
770
21
2
0
266,272
5
L
Sol
10,540
753
58
4
0
216,743
0
L
Odin
9,615
687
44
3
0
250,889
0
W
Raijin
11,991
857
71
5
0
214,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role