Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
DishyWizard56
Tsukuyomi
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,354 MMR
Solo
Cthulhu
Cthulhu
Gold V
HollowCack
Cthulhu
Gold V
Level 69
God Stats
20W - 11L
1,621 SR
Queue Stats
420W - 416L
1,355 MMR
Solo
Ra
Ra
Gold I
L3AFY BUG14
Ra
Gold I
Level 158
God Stats
10W - 13L
1,464 SR
Queue Stats
775W - 790L
1,363 MMR
Solo
Ganesha
Ganesha
Gold V
M16ANDPREGANT
Ganesha
Gold V
Level 125
God Stats
1W - 2L
1,537 SR
Queue Stats
82W - 88L
1,360 MMR
Solo
Neith
Neith
Gold V
Ociffer
Neith
Gold V
Level 148
God Stats
7W - 2L
1,878 SR
Queue Stats
86W - 89L
1,365 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,600 SR
1,359 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,521 SR
1,391 MMR
Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
ACE_UrIeLiTo
Bacchus
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,333 MMR
Party 1
Awilix
Awilix
Gold IV
XxSmarioSxX
Awilix
Gold IV
Level 124
God Stats
34W - 26L
1,533 SR
Queue Stats
125W - 130L
1,411 MMR
Party 1
Surtr
Surtr
Silver III
Zyoij
Surtr
Silver III
Level 83
God Stats
1W - 1L
1,481 SR
Queue Stats
11W - 15L
1,353 MMR
Solo
The Morrigan
The Morrigan
Gold V
dragonxtengu
The Morrigan
Gold V
Level 168
God Stats
49W - 40L
1,590 SR
Queue Stats
220W - 232L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DishyWizard56
Tsukuyomi
13
1 / 3 / 2
8,088
426
6,169
12,198
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
HollowCack
Cthulhu
17
3 / 2 / 1
10,455
550
13,095
16,301
18,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
2 / 0 / 2
10,523
554
5,978
11,203
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
14
0 / 2 / 6
8,608
453
5,385
14,617
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Ociffer
Neith
15
4 / 6 / 1
9,547
502
10,434
14,762
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BakasuraCharybdisKumbhakarna

VS

Bans
Ao KuangThanatosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
5 / 1 / 1
9,725
512
11,896
12,525
5,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ACE_UrIeLiTo
Bacchus
15
2 / 1 / 7
9,738
513
7,279
14,368
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
16
6 / 5 / 4
10,234
539
16,616
15,659
6,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
Zyoij
Surtr
17
0 / 1 / 1
10,318
543
5,907
16,903
13,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
dragonxtengu
The Morrigan
16
0 / 2 / 3
9,596
505
7,251
7,582
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
10
Kills
13
13
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
1
1
5.5
W
Bacchus
ACE_UrIeLiTo
Bacchus
2
1
7
5.5
L
Tsukuyomi
DishyWizard56
Tsukuyomi
1
3
2
0.67
L
Cthulhu
HollowCack
Cthulhu
3
2
1
1.75
L
2
0
2
3
L
Ganesha
0
2
6
1.5
L
Neith
Ociffer
Neith
4
6
1
0.75
W
Awilix
6
5
4
1.6
W
Surtr
Zyoij
Surtr
0
1
1
0.5
W
The Morrigan
dragonxtengu
The Morrigan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,061
Damage
48,949
69,081
Taken
67,037
51,917
Mitigated
48,742
16,007
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,896
5,350
0
5,466
12,525
5,882
1,667
2,901
9,497
0
77,551
W
Bacchus
ACE_UrIeLiTo
Bacchus
7,279
1,439
0
3,623
14,368
19,306
0
3,910
10,301
27,432
0
L
Tsukuyomi
DishyWizard56
Tsukuyomi
6,169
1,489
0
1,060
12,198
5,334
0
1,464
10,734
0
64,553
L
Cthulhu
HollowCack
Cthulhu
13,095
671
0
3,482
16,301
18,303
0
2,821
13,480
93,754
618
L
5,978
104
537
5,847
11,203
5,483
0
4,144
7,059
121,080
0
L
Ganesha
5,385
595
0
2,734
14,617
16,356
0
2,506
12,110
26,946
0
L
Neith
Ociffer
Neith
10,434
3,031
0
2,347
14,762
6,441
0
1,668
13,094
0
75,861
W
Awilix
16,616
6,668
0
494
15,659
6,537
78
5,116
10,380
0
82,099
W
Surtr
Zyoij
Surtr
5,907
2,280
0
4,584
16,903
13,730
391
7,844
8,410
311
88,716
W
The Morrigan
dragonxtengu
The Morrigan
7,251
864
0
1,500
7,582
3,287
436
2,745
4,609
91,436
2,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,221
Gold Earned
49,611
629
Minions Killed
603
0
Camps Cleared
0
1,889,389
Distance Traveled
1,777,908
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,725
512
136
7
0
328,125
3
W
Bacchus
9,738
513
31
2
0
351,751
0
L
Tsukuyomi
8,088
426
92
5
0
375,072
0
L
Cthulhu
10,455
550
173
9
0
377,175
1
L
Ra
10,523
554
213
11
0
381,549
0
L
Ganesha
8,608
453
8
0
0
407,863
0
L
Neith
9,547
502
143
8
0
347,730
3
W
Awilix
10,234
539
105
6
0
395,150
0
W
Surtr
10,318
543
170
9
0
369,239
0
W
The Morrigan
9,596
505
161
8
0
333,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role