Player Matchup

Poseidon
Poseidon
ArbiterOne
Poseidon
Level 125
God Stats
57W - 43L
1,542 SR
Queue Stats
121W - 112L
1,564 Elo+
Solo
Bacchus
Bacchus
MistaKman
Bacchus
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 122L
1,695 Elo+
Solo
Camazotz
Camazotz
ShadowJacker00
Camazotz
Level 124
God Stats
1W - 2L
1,723 SR
Queue Stats
213W - 220L
1,469 Elo+
Solo
Bellona
Bellona
Solmeru
Bellona
Level 159
God Stats
1W - 0L
1,286 SR
Queue Stats
45W - 37L
1,517 Elo+
Solo
Ra
Ra
THE SK666N D869
Ra
Level 43
God Stats
54W - 171L
1,359 SR
Queue Stats
66W - 200L
1,395 Elo+
Solo
Team Averages
Level 111
1,482 SR
1,528 Elo+

VS

Team Averages
Level 63
1,434 SR
1,361 Elo+
Yemoja
Yemoja
Corzio
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 1
Ne Zha
Ne Zha
Kindalobster597
Ne Zha
Level 138
God Stats
1W - 1L
1,565 SR
Queue Stats
42W - 31L
1,481 Elo+
Solo
Rama
Rama
RedjonMirrabel
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VonSturm
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 1
Surtr
Surtr
X-Reggie-_-
Surtr
Level 98
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 4L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArbiterOne
Poseidon
15
5 / 0 / 2
8,508
851
7,691
3,287
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
MistaKman
Bacchus
14
4 / 1 / 5
7,827
783
11,254
10,210
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
14
1 / 0 / 6
7,126
713
6,017
8,644
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Solmeru
Bellona
13
1 / 2 / 6
7,354
735
6,804
10,465
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 0 / 0
7,185
719
1,336
774
347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Corzio
Yemoja
12
0 / 2 / 1
6,795
680
1,673
7,641
4,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 2 / 2
7,154
715
6,873
7,666
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
6,256
626
3,978
9,818
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
VonSturm
Morgan Le Fay
13
0 / 2 / 1
6,529
653
5,527
5,600
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 0
7,566
757
3,201
7,673
5,267
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ArbiterOne
Poseidon
5
0
2
6
L
Yemoja
Corzio
Yemoja
0
2
1
0.25
L
1
2
2
1
W
Bacchus
MistaKman
Bacchus
4
1
5
6.5
L
0
4
1
0.13
W
Camazotz
1
0
6
4
W
Bellona
Solmeru
Bellona
1
2
6
2
W
0
0
0
0
L
Morgan Le Fay
VonSturm
Morgan Le Fay
0
2
1
0.25
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,102
Damage
21,252
33,380
Taken
38,398
18,697
Mitigated
20,374
8,078
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ArbiterOne
Poseidon
7,691
535
1,117
333
3,287
1,261
526
1,470
1,817
38,200
0
L
Yemoja
Corzio
Yemoja
1,673
361
2,045
2,341
7,641
4,635
0
4,407
3,234
5,094
0
L
6,873
766
0
705
7,666
4,048
0
3,273
4,393
0
25,250
W
Bacchus
MistaKman
Bacchus
11,254
1,440
0
1,454
10,210
7,111
0
1,748
7,753
20,445
0
L
3,978
3,184
0
688
9,818
3,893
0
5,783
4,035
0
12,064
W
Camazotz
6,017
653
0
2,676
8,644
3,250
234
2,177
6,467
0
19,034
W
Bellona
Solmeru
Bellona
6,804
1,144
0
1,167
10,465
6,728
0
1,927
7,418
0
28,152
W
1,336
38
864
467
774
347
84
0
774
17,618
0
L
Morgan Le Fay
VonSturm
Morgan Le Fay
5,527
350
0
0
5,600
2,531
0
3,078
2,522
24,347
0
L
3,201
1,056
208
969
7,673
5,267
0
3,644
3,137
203
17,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
34,300
217
Minions Killed
139
0
Camps Cleared
0
1,089,217
Distance Traveled
931,211
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,508
851
84
8
0
233,703
0
L
Yemoja
6,795
680
4
0
0
191,465
0
L
Ne Zha
7,154
715
39
4
0
214,405
0
W
Bacchus
7,827
783
26
3
0
240,011
0
L
Rama
6,256
626
22
2
0
168,049
0
W
Camazotz
7,126
713
23
2
0
247,193
0
W
Bellona
7,354
735
48
5
0
222,995
0
W
Ra
7,185
719
36
4
0
145,315
3
L
Morgan Le Fay
6,529
653
37
4
0
195,749
0
L
Surtr
7,566
757
37
4
0
161,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role